When you say the red locations are "unfinished" maps, does that mean they're not in the game yet, or just not translated, or what?
Not in the game yet. Still in development.
E: Bitbucket got updated again. To summarize, the translation patch now also includes the following fixes to the game itself...
- Games started on v2.20 no longer crash in Chaos Labyrinth when acquiring items
- Playing Survival in Colosseum no longer crashes the game occasionally
- Trying to use character growth reset in Hades no longer crashes the game
- Saving the game no longer results in an error message being displayed and no thumbnail created for the save after playing the game for an hour or longer
- HP regeneration works now, previously having it enabled as an ability or with an item did nothing
- Counter system works now, previously there was no chance of countering attacks. Extra fix for non-recruitable enemies causing issues.
- Evasion system works now, previously there was very little chance of evading attacks (game relied on rng and hit not being 100% only, ignored evasion %)
- Viewing CG/scenes for enemies found on Scenic Hills from menu, library, monster book no longer crashes the game (credits to Demolion for this one)
- Counter attacks now attack all for certain weapons (eg. Boomerang) and skills (eg. Daystar) as intended, previously counterattack was only for the enemy troop member that initiated the attack.
- Floor Damage is a little less laggy (changes in v2.20 mean that to make this lag-free, it would require major changes to the code)
I also made a debug/cheat menu for the game, overwrite Map006.txt with
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before running the translation patch. Access from the sparkling book in Luka's Inn in Iliasville. To use, you will need
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.