Noone said we should. It's just out of curiosity. I just can't see how there can be similar drop rates with the drops I got (not gonna start this discussion over again so just end with that). Just want to know if im extremely unlycky or what.dartred said:To add. I went 5,5, 6, 2 on yesterdays H daily. Though not sure why we should keep track when statistics already exist.
You mean you did 4 H map runs and you got 5 drops everytime? :O Unbielievable luck!akoss said:I got 5 drops * 4. 6 stamina left 30 seconds after the daily changes to Friday
Well how I am doing it(since I only use female units with valerie as an exception cause I had no choice for a female mage at the time, and because I only use one of any give unit) is saving DC to be able to get all future units from the trading post.It looks like I should have 200 crystals again in 2 weeks, would u guys advice getting another Chydis for CR (if she's still there) or waiting till they add something new? I'm leaning towards the first option for now cos if it's a rule that the units from the trading post stay there for like 3 months then that's more than enough to get the plat unit twice anyway. This may change tho if it's cost changes to 300 or/and the gold unit is actually worth getting as well. I know Chydis will be back sooner or later (how long does it usually take?) so that's probably when ppl get the copies for CR, but it looks like we might get some event units added to the trading post so for us it may take longer for a certain unit to come back there.
Connsidering the JP Devs literally blew Nutaku's specific question off, I'd hardly say we know anything. It's the best we got though, even if vangue and cryptic.Though not sure why we should keep track when statistics already exist.
Be warned wall of text.There alot more class but i think it will fall under some of category there, and there also some unique class not gonna put in there.
The 1st number is the usual needed number / the 2nd number is for situational, but it can usualy replaced if you have another unit.
As for rarity break down i believe from what i point is mostly for silver- gold unit.Be warned wall of text.
However, all this is besides the point. The point of the dicussion was on rarity break down not class/role break down. You didn't even comment on that. Which is rather annoying.
I can go into a break down by specific class and come out with the same numbers. All of which most people who are playing currently will get eventually. You make it seem hard when it is in fact not. Also there is a 'basic' set for those just starting out. Of which they get the entire thing without needing to do one event. Advanced is Advanced for a reason.As for rarity break down i believe from what i point is mostly for silver- gold unit.
Since I never played with alot platinum / black unit.
I agree on the part that 2 silver healer can be replaced with 1 platinum healer (no i'm never gonna mention black unit since they too hard to obtain and aot of it is game breaking), but still your unit recomendation is just way too much, at least try to lowered them abit this will make ppl worried if they have all the class for future content.
And from experience myself there alot of way to clear map with different strat, instead preparing too much of same unit its better to have more variation
PS: only skimed ur unit guide once, never bother with ur role tag as long i know what those unit can do. *pratical use most of those unit are only gold+ platinum and are pain to get*
I'll cover only what I think needs to have at least 1 early drop unit in its role:EDIT: On the note. New topic. Lets say everyone came to the consensus that my suggested primary advance team set up(Modified version of FruitSmoothie with some changes) was the 'best' choice. What would be the best rarity break down. We all know that you'll have to use bronze to black units because you can't just have a team full of black units... So everyone thoughts of rarity break down for the set. Considering all units have max CR. If you haven't checked out the guide here is the list of my recommend advance team.
Recommend team unit composition:
Advanced
- 4+: Duelists
- 2-4: Healers
- 2-4: Bronze Soldiers
- 2-3: Mages/Gunners
- 2-3: Archers
- 2-3: Witches
- 2-3: Anti-rush
- 2-3: Assist
- 1-2: Tanks
- 1-2: Soldiers
- 1-2: Supports
- 1-2: Rogues
- 1: Vampire Hunter
Yay!I'll cover only what I think needs to have at least 1 early drop unit in its role:
Duelists: Mischa and Betty are great choices here. They shouldn't be too painful to CR in the long run; one is a silver, one will be in gold rushes. The other duelists can be expensive, duelists can use all 4 stats well, so use blacks if you have them.
Healers: I think at least 1 early healer should be on your team (15-17 cost), at least 1 powerful healer (plat/black), and the others can be anything, including other healing classes.
Archers: Nanaly is an auto include if you have her. Even as a 16 cost she will shut down rushes. Spica is an easy to get 12 cost archer from the trading post. The rest can be gold or plat, but I would probably only use Bashira from the remaining plats.
Anti-Rush: Nanaly is the only black I would consider in this role. Bronze and silver soldiers/silver rogues can be good here. For golds: Aria, maybe Ninja Hien, maybe Betty.
Well since you played from begining, i guess it is easy to get each of unit class and there are plenty of time to lvl each of them.I can go into a break down by specific class and come out with the same numbers. All of which most people who are playing currently will get eventually. You make it seem hard when it is in fact not. Also there is a 'basic' set for those just starting out. Of which they get the entire thing without needing to do one event. Advanced is Advanced for a reason.
For a 3rd archer I would go Bella, Raven Shooter Rita (plat event archer), or just go with another ninja/vampire hunter over a silver archer if I didn't have the rolls I have. I don't like their attack being that low without getting the attack speed of ninjas and vampire hunters.Yay!
Duelist: Betty would go under rogue not duelist, and rogues aren't duelist they are anti-rush, ganking units. They are frail and aren't the best choices to fight 1v1 in extended circumstances.
Healers: I'd agree.
Nanaly: She is god and fits everywhere... Even healers... as she is the disc priest of Aigis. Prevents the damage from even being there.
Archers: I'd agree that 2 platinum and 1 Gold would be the best here, but that is really if you are using a Bashira/Spica combo and not everyone would have Bashira (Let alone Nanaly). So maybe 1 Platinum(Spica), 1 Gold(since gold rush), and 1 silver being the recommended?
Anti-Rush: Ninja would go here or Assist so Hien would hit a slot for both. Betty would be great as well. However there are several other classes that would fit here such as samurai, monk, pirate(once awakened), etc.
Seems like you are going with a break down of something like 25% Silver, 50% gold, 20% platinum, and 5% black
If you only have one witch... I'd ask what did you stupidly do with your calliope/clorisWell since you played from begining, i guess it is easy to get each of unit class and there are plenty of time to lvl each of them.
During my 1st experience in JP aigis with all the event keep rolling and what unit i have in hand, even with video showing the easy way like silver only etc. I always have to substitue what they put like for example the video puting 3 witch in it, I only have 1 witch so what do i do ?
choice 1 the simplest way find a better video that match my unit, but alot of time they are on way higher rarity which still a bust
choice 2 still follow the silver unit video, but replace the witch with archer or VH. This required more research on what the enemy phy def at and how much that witch hit compared with my archer / VH. The idea is that part the enemy had to die before they reach there. (this 1 of my main reason that your don't need to stack like 3 of the same unit class).
Another example i know i changed.. the video showing use of 2 HA on monday awakening, but i only have 1 HA that time. What i do is during the 3 enemy horseman come instead puting 1 HA tank them all i trow in 3 duelist (1 cypria and she almost died in 3 hit cuz non CC had to rely on dodge) for it and yeah it still a clear.
choice 3 as we already mention rarity come into play, just cuz i dont have that silver witch in video i can always try a gold of another class to make up for it, of coz when we talk about rarity and diff class change u had to check if you had enuff cost to deploy it.
With these point again I recommend there is no need to keep maxing multiple of same unit class, try to put more variation and there also plenty of strategy to meet what you have on hand.
ex: don't want to lvl 3rd healer ? try geting a templar knight then to back up.
The video show 4 silver healer on silver HA ? be confident that ur gold HA only need 2-3 healer.
Btw my guess when u mention 4 healer is those map with big golem in it, cuz i also played there and bring 3 healer + 1 druid token heal + 1 templar knight heal.