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(Nutaku) Hellfire Girls


fallendrgmaster

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Re: (Nutaku) Hellfire Girls

so from the part inside the spoiler... you are saying cards get stronger when they are higher level and have affections?...

does it matter if we combine the same 2 cards before training / max affection or can we do it right away and still get the same end result?
Yes those are three separate evolutions or "training" tests. With the base and training card at different levels. I do not yet know if affection has an effect on the "training" but level does.

the reason I am unsure about affection, is that the affection points carry thru the "training".

I have to head to work to night but I should be able to check it out tomorrow with a final combo check.
 

Mangomon

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Re: (Nutaku) Hellfire Girls

The help section on the game page mentions a bonus for max affection as well as max level.

Anyone else having major space issues? I've been butting up against 130 cards for a while now. The babe bank can be expanded but it feels counter-productive to feed an only copy of a rare or higher card to it.
 

Shurelia

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Re: (Nutaku) Hellfire Girls

Not really since I've been using most of my Common and duplicate Uncommon cards for leveling. Actually has anyone figured out a good way to get Eros? I'm pretty used all of mine for lessons.
 

Mangomon

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Re: (Nutaku) Hellfire Girls

Not really since I've been using most of my Common and duplicate Uncommon cards for leveling. Actually has anyone figured out a good way to get Eros? I'm pretty used all of mine for lessons.
I've spun too many gachas I guess. Almost everything is unique.

As for eros, pvp is a good way to gain them. I've got ~100k, but I haven't been leveling anything past 10.
 

Shurelia

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Re: (Nutaku) Hellfire Girls

Bleh I would do PVP, but my team is rather weak in that area. Really hit or miss in my attempts to get anything.
 

mifdsam

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Re: (Nutaku) Hellfire Girls

Hey, does anyone know if there are puzzle completion bonuses after the third for each puzzle?
 

dartred

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Re: (Nutaku) Hellfire Girls

there isn't one. tried it already >.<
 

Mangomon

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Re: (Nutaku) Hellfire Girls

It feels like a cardinal sin for a collection game, but it seems prudent to train mission cards for the catalog then using them for lessons. Don't see a reason to level commons when there are uncommons of the same cost.

Though I guess it's easier to train commons than uncommons.
 

schogette

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Re: (Nutaku) Hellfire Girls

I really would like to play it but i need some usefull guides first before i mess up and waste to much time.
That's why i love PeroPero so much, you can't do anything wrong, all you need is 1 copy of each girl and that's it!
Gonna try it tho and keep looking into this thread.
 

fallendrgmaster

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Re: (Nutaku) Hellfire Girls

Wooo experiment complete. So here is what I know

Level/Affection Training Results pre-liminary
Base card Kotomi Nagisa C

Max Level Max Affection Training results: (Lv10 base/ Lv10 Training)

Attack Power 510 Defense Power 345 Lv: 1 Affection Level 40/100
--------------------------------------------------------------------------------------------
Base Card Training results (Lv1 Base/ Lv10 Training)

Attack Power 364 Defense Power 263 Lv: 1 Affection Level 0/100
--------------------------------------------------------------------------------------------
(Lv1 Base / Lv10 Training)

Attack Power 390 Defense Power 278

Random Notes

-Affection gain seems to be randomly awarded but it based of off Map xp

-Appears awarded randomly to the girls so make a single unit leader group if you want to grind affection (I do not know if the missions have clear conditions beyond boss battles)

-If you haven't already noticed PVP can also net you affection

-As stated xp is based off of the girls cost so even grinding Park 1 Outdoor the girls give vastly different amounts of xp.

**There also appears to be a type bonus as the teen cost 4 gives more xp to my teens than the lady cost 5
((Teen base lv1 given lady cost 5 card 193% vs Lady base lv1 given lady cost 5 card 219%))


-Lesson cost similar to LoV goes up as you level.

-Card cost did not increase from C -> C+
The help section on the game page mentions a bonus for max affection as well as max level.

Anyone else having major space issues? I've been butting up against 130 cards for a while now. The babe bank can be expanded but it feels counter-productive to feed an only copy of a rare or higher card to it.
Yep, the cards stats do increase when you max out affection. However I was not sure if it affected the training results, turns out it does. The affect is smaller than max level though.

Final test:

Lv10/10 0 Affection points 0: Attack 502 Defense 340 (a difference of -8 / -5)

Of course this is one of the lowest level cards so stats are not high to begin with. But compared to the level bonus it does seem minimal.
 

SybillaISsoCUTE

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Re: (Nutaku) Hellfire Girls

About Eros farming - for now just make deck with not wery hight def points, but with leveled cards - left some unfinished puzzle pieces and come back in a few hours. some attackers will net you decent ammount of cash=)
Well i am using something like that for now
 

dartred

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Re: (Nutaku) Hellfire Girls

do you have 2 copies of that lvl 30 SR card or can it be used twice?
 

fallendrgmaster

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Re: (Nutaku) Hellfire Girls

do you have 2 copies of that lvl 30 SR card or can it be used twice?
You can use a specific card in both the attack and defense of a given deck, You cannot however use a card that you have in one deck in another deck.

On card space I went took a look at all the missions and the drops I got specifically from those and combined any mission drops. That seems the best way to keep the card count down with out getting rid of all your C and UC and maintaining an easy way to get them back.

Kinda disappointed affection has an effect on the end result of a training because that makes max grind that much harder. At least cards only combine once in this game it looks like.


Question: does anyone know how some of the players have 35 cost decks filled with SR and UR cards? All of the SR/UR cards I've seen are like 15+
 
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SybillaISsoCUTE

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Re: (Nutaku) Hellfire Girls

Question: does anyone know how some of the players have 35 cost decks filled with SR and UR cards? All of the SR/UR cards I've seen are like 15+
they used auto fill i think - if you attack them, you will face only 35 points worth of cards not all of those
 

Mangomon

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Re: (Nutaku) Hellfire Girls

I haven't gotten every drop from the Market, but doesn't it look like it shares all the cards from the Park? Then mission card variety skyrockets in the Residence areas.

Also, chaining tags during a battle is a sweet feeling. Hitting a 4 bonus combo right now.

Edit: Has anyone figured out what's needed for the Stam regen item intermediate assignment? Over 15k power across 5 girls and the success rate didn't budge.
 
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Xanduras

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Re: (Nutaku) Hellfire Girls

Mangomon:
I've done the quest 3 times, and I don't think I got a single stam regen item from it yet.
However, I managed to get 100% on the quest by:
- filling it with 5 SR/UR cards with a total attack power over 15K.

So here are some things I learned about the game so far. [Editing to re-organize information]

Best Stats to boost:
- Attack and Energy (Defense not worth boosting because the people who attack are those who are confident they can win. Also, defense wins only provide Eros, whereas Attacking give Eros, Puzzle Pieces, and Affection).
- Also, I'm finding that a lot of the players who boost defense tend to keep lots of Eros on hand. Which means high rewards for beating them :D

Training
1. Training cost in Eros = level of unit *100 per card used.
So training with 10 cards at level 1 costs 1000 gold.
Training with 10 cards at level 20 costs (lvl 20* 100 per card) * 10 cards = 20000 eros

2. I trained up a common 2-cost card to C+ with max affection and max level on both feeder cards, and then maxed out the C+ card.
C card (tsubomi): 276 / 206
C+ Lvl 20(max) card: 1597 / 1123 (800 att per point!)
For comparison purposes, I have a level 44/60 SR card that costs 14 points, and is 5454 / 5454. That's only 389.6 attack per point.

I should of recorded (but forgot):
- Base card level 10 stats.
- Upgraded card base stats.

Card Skills
Skills:
- The same card can have different skills.
I have 2 SR Hana Harunas with the same photo. One has Passionate Serenade (Def Str Up), one has Energy Vacuum (Att and Def of allies with same attribute Up).
You need the att/def stats to match the skill (e.g don't level up a high attack, low defense card that has Passionate Serenade)!
- It looks like R and above can have skills, with the skills getting better the rarer the card.

Combat System
- If your attack total is higher than the enemy defense total, you win. Otherwise you lose.
- The rewards are Eros, based on how much the player has (so try to minimize the Eros you're holding!).
- Stat bonuses are provided by: being the same card type as your leader, cards having skills, and cards having the same tag as each other.
- Winning an attack earns all the cards in your attack deck 5 Affection (6 has also been seen. It looks like it may be based on enemy player level).
- There seems to be a limit of 3 "tag combos" in combat.

1. Attacking will use up all points you have. It will bring the highest attack or defense card per point card possible.

Leftover points are used to bring additional cards to the battlefield, which function at 80% of its stats * points available / cost of card
So if I had an 1600 attack, 2 cost card and had 1 additional point. It would function at 1600*80%* 1pt/2pt cost = 640 attack.
If I had 3 points. It would function at 1600*80%*2pt/2pt cost = 1280 attack, and another card will be brought.

Note: the additional card tags are not counted for bonuses.

2. Defensive strength = total points you can bring with you into battle. You can load up your defensive army with 5 SR/UR/Legendaries, but that doesn't mean they will all appear.
Best players to attack: users who load up their armies with UR/SR/R cards, where the leader and the other cards don't match (having same type as leader gives bonus att). It's easy wins!

Gacha
- The Free Gacha via Gacha points or Bronze Tickets has gotten me anything from Common cards to Legendary. It provides cards of all types.
- The "Grab a (card type)" tickets seems to have cards not offered in the Free Gacha (or maybe the Free Gacha has so many that these ones haven't shown up).

Assignments
1. The "Three cheers..." assignments have set rewards.

2. The other assignments seem to have randomized rewards, where:
- there are 3 choices
- what you get of those 3 choices is random.
For example, Nouveau riche IT company seems to have the choices of:
500 Eros, 800 GachaPt, (200 or 300) GachaPt.
So you may only get 500 Eros, or 1 of each, or even 2x 800 GachaPt + other rewards (have had it happen).

3. The Expert Assignments (I have 3, 2 of which I can do with 100% success rate) require cards at level 30, and 1 requires cards at level 40 to complete.
I haven't done them because they take 12 hours and 24 hours respectively, and taking a high-level card out of action for that long is painful.
I'll probably do the 12 hour one tonight before I go to sleep though, and see what it gives tomorrow morning :)
But overall, leveling common and uncommon cards isn't worthwhile for assignments (except for use as 80% combat cards).

Affection Requirements to max cards:
Common: 20
Common+: 100
Uncommon: 30
Uncommon+: 150
Rare: 40
Rare+: ?
SR: 50
SR+: ?
UR: 60
UR+: ?
Legendary: 70
Legendary+: ?

Card Max Levels:
Common: 10
Common+: 20
Uncommon: 10
Uncommon+: 20
Rare: 40
Rare+: 50
SR: 60
SR+: 70
UR: 70
UR+: 80
Legendary: 90
Legendary+: 100
Ultimate: ?
Ultimate+: 120

Note: See the manual under "Limit Clear". +cards can be "level cleared" 10x to reach a max level increase of 30. So ultimate+ can actually hit level 150.
 
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SybillaISsoCUTE

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Re: (Nutaku) Hellfire Girls

Edit: Has anyone figured out what's needed for the Stam regen item intermediate assignment? Over 15k power across 5 girls and the success rate didn't budge.
15k atk on first 4 girls+last UR can't check her atk dunno why
 

Shurelia

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Re: (Nutaku) Hellfire Girls

I've gotten rares from the type gachas. I've actually gotten rares more often from that gacha compared to the free one with the points.

As for that stamina regen one I also tried it and haven't gotten the item either.
 

Mangomon

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Re: (Nutaku) Hellfire Girls

Might've farmed area 1 a little too much... 55 of the puzzle pieces from there.

Also, when feeding mission cards, make sure to get at least 1 of each to max affection for the eventual bonus.
 
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