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ACT [Terrarium] Anthophobia (RJ166403)


Unknown Squid

Aurani's Wife
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Re: Anthophobia

I just tried out the game for a second look since the first time it showed up on ULMF in the unofficial thread. Huge improvement! : )

First time round I was loving the theme, but it just wasn't all there yet. Missing details and rough bits. Frustratingly lethal falling rocks and such. But from this second bash at the demo, I'm really feeling it this time. Lots of polish and sensible rebalances since, and overall, good design. The game has a great atmosphere, and a really nice immersive survival feeling to the gameplay also. I quite like little elements such as sometimes being able to choose between trying to carefully work your way through and clear an area, vs simply breaking past enemies and making a desperate run for it when things go sour.

I also very much like the way how the Stamina and clothing system helps to make the gameplay less overly fixated on a simple HP bar like so many others. That you can easily melee down lone or staggered zombies with no issue or real danger, but can very quickly become helplessly overwhelmed against a mob, really works well and in a natural feeling way. I've actually imagined and suggested a system like this as something that would improve other games in the past.

Also kudos on the animation staging I've seen so far. Resist, Insertion, Sex, and Finish, all accounted for. It's one of the things that Parasite in City was sorely missing for example, where once grabbed the majority of the animations started already inserted and pumping from the start. Those first two stages are really important in my opinion (unless the monster is or does something a bit more special).

Thumbs up.
 
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Sourjelly

Sourjelly

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Re: Anthophobia

I do hope i can defeat that boss in the Elevator now if Easy became now "Really Easy". Because that the only one i had problems with ;D
Since the player's attack power became stronger, The easy mode became much easier than normal mode. :D

I just tried out the game for a second look since the first time it showed up on ULMF in the unofficial thread. Huge improvement! : )

First time round I was loving the theme, but it just wasn't all there yet. Missing details and rough bits. Frustratingly lethal falling rocks and such. But from this second bash at the demo, I'm really feeling it this time. Lots of polish and sensible rebalances since, and overall, good design. The game has a great atmosphere, and a really nice immersive survival feeling to the gameplay also. I quite like little elements such as sometimes being able to choose between trying to carefully work your way through and clear an area, vs simply breaking past enemies and making a desperate run for it when things go sour.

I also very much like the way how the Stamina and clothing system helps to make the gameplay less overly fixated on a simple HP bar like so many others. That you can easily melee down lone or staggered zombies with no issue or real danger, but can very quickly become helplessly overwhelmed against a mob, really works well and in a natural feeling way. I've actually imagined and suggested a system like this as something that would improve other games in the past.

Also kudos on the animation staging I've seen so far. Resist, Insertion, Sex, and Finish, all accounted for. It's one of the things that Parasite in City was sorely missing for example, where once grabbed the majority of the animations started already inserted and pumping from the start. Those first two stages are really important in my opinion (unless the monster is or does something a bit more special).

Thumbs up.

Thank you very much! I'm trying my best to make this game interesting. XD
 

Kirshz

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Re: Anthophobia

Spamming shenanigans aside, it seems like the game could finally be out pretty soon, Sourjelly is trying to get it up for sale before the month ends according to the recent blog post.
 
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Sourjelly

Sourjelly

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Re: Anthophobia


Kunoichi 2: Fall of the Shrinemaiden

Oh well Thanks for the adz, now I got more info for the voice actors. and now I can look for the voice actor for my another female zombie types :p


Spamming shenanigans aside, it seems like the game could finally be out pretty soon, Sourjelly is trying to get it up for sale before the month ends according to the recent blog post.
Yeah, full version will be release at Nov 15th by Kimochi market and patreon email service.

and I'm still talking with CF so release on JPN market might be delayed bit S:

Oh neat, the full version is coming up soon

Can't wait
Yayz! XD
 
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Soljer13

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Re: Anthophobia

Wait will the full game have more levels and and enemies than the demo right? I remember i think a picture that had a bunch of enemy silhouettes.
 

bluewr

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Re: Anthophobia

Wait will the full game have more levels and and enemies than the demo right? I remember i think a picture that had a bunch of enemy silhouettes.
Ver 1.0 will have 2 more stage, for a total of 3 stage, and each stage will have new enemy type and their own unqiue boss, also will have patreon supporter that get their own scene

The nextx major update will add 3 more stage and more enemy and bosses
 

Ziza

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Re: Anthophobia

Can't wait for the release <3 Good luck!
 

Unknown Squid

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Re: Anthophobia

...and I'm still talking with CF so release on JPN market might be delayed bit S:
Theoretically could Japanese customers still purchase over Kimochi?
 
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Sourjelly

Sourjelly

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Re: Anthophobia

Theoretically could Japanese customers still purchase over Kimochi?
Based on Kimochi Dev's answer : Yes they can. as long as they use right credit card, Japanese customers can purchase the game from Kimochi.
 

glacier

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Re: Anthophobia

Yeah, full version will be release at Nov 15th by Kimochi market and patreon email service.
Will it be possible to buy the game directly, instead of going through kimochi/patreon?
 
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Sourjelly

Sourjelly

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Re: Anthophobia

Will it be possible to buy the game directly, instead of going through kimochi/patreon?
Unfortunately the programmer decide to build the game without license key; so I can't sell it through the paypal X_X)a so far Patreon and Kimochi will be the only way to get the uncensored version.

and DLsite version will be censored.
 

Deleted member 194301

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Re: Anthophobia

This isn't entirely related to the game, but can I ask for someone to enlighten me on how Kimochi handles games, i.e. is it linked to their platform and I have to launch my games through it like Steam? I'm going to hopefully buy this once it releases, but don't want to use Patreon and don't want the censored DLsite version. If the Kimochi version isn't a standalone executable like the other ones, then I'll probably have to buck up and deal with Patreon.

I did try to find this information on the Kimochi website, but I didn't manage to see it anywhere. Doesn't help that it's the middle of the night, I'm tired, and the site is a little odd to navigate.
 
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Sourjelly

Sourjelly

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Re: Anthophobia

This isn't entirely related to the game, but can I ask for someone to enlighten me on how Kimochi handles games, i.e. is it linked to their platform and I have to launch my games through it like Steam? I'm going to hopefully buy this once it releases, but don't want to use Patreon and don't want the censored DLsite version. If the Kimochi version isn't a standalone executable like the other ones, then I'll probably have to buck up and deal with Patreon.

I did try to find this information on the Kimochi website, but I didn't manage to see it anywhere. Doesn't help that it's the middle of the night, I'm tired, and the site is a little odd to navigate.
Actually, Kimochi is more like DLsite + steam. Currently Kimochi don't have any restriction for not running kimochi client. All it does is let you know the update is available or not. Which is mean If you don't want to run Komochi, all you need to do is download the game through the Kimochi, then make shortcut icon from where the game installed.

then you can run the game without kimochi.:)
 

sonny

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Re: Anthophobia

Unfortunately the programmer decide to build the game without license key; so I can't sell it through the paypal X_X)a so far Patreon and Kimochi will be the only way to get the uncensored version.

and DLsite version will be censored.
Its possible to create a Uncensor patch for those that got the game by DlSite?
 

Jesus

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Re: Anthophobia

Soon as it's out you have my purchase
 

Deleted member 194301

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Re: Anthophobia

Actually, Kimochi is more like DLsite + steam. Currently Kimochi don't have any restriction for not running kimochi client. All it does is let you know the update is available or not. Which is mean If you don't want to run Komochi, all you need to do is download the game through the Kimochi, then make shortcut icon from where the game installed.

then you can run the game without kimochi.:)
Sounds good; thanks for clearing that up.

I know it's a little odd to ask and you might not be able to answer it, but which method of buying it would net you the greatest amount of money after fees? I've heard that DLsite takes a decent chunk, at least, but didn't know how Kimochi or Patreon handled theirs and I'd like to try to give you as much money as possible.
 
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Sourjelly

Sourjelly

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Re: Anthophobia

Its possible to create a Uncensor patch for those that got the game by DlSite?
Unfortunately no. ),:

Soon as it's out you have my purchase
Thank you!



Sounds good; thanks for clearing that up.

I know it's a little odd to ask and you might not be able to answer it, but which method of buying it would net you the greatest amount of money after fees? I've heard that DLsite takes a decent chunk, at least, but didn't know how Kimochi or Patreon handled theirs and I'd like to try to give you as much money as possible.
Currently Kimochi and patreon gives me the best deal. they only takes minimum amount of money as a fees. Patreon takes about 6%. and Kimochi- well, they are currently in beta, so they might change their service fees later but currently- they charges me just bit more than Patreon.
and the DLsite on the other hand. Well- their service fees changes based on the product price. check this link below :D

 
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igotnostuffs

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Re: Anthophobia

I played an earlier demo before then got the latest one.

Its now faster. The lighting doesn't slow the game anymore.
Yeah, its really smooth now. I love it.
Seems to have smart elements in it, like shooting the lights.
I only played a bit but there has to be more than that right?

I still think the two-stage jump is ridiculous though.
The jumping enemies with their dicks out, funny by the way.
I thought the theme of the enemies were 'plant-like' and would capture in a similar fashion.
I never heard of buildings with gas lighting.

In the full version:
Is there a zoom in?
Disable the lights but still darken the room and add a flashlight for an item use?
 

Rat-attack

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Re: Anthophobia

I played an earlier demo before then got the latest one.

Its now faster. The lighting doesn't slow the game anymore.
Yeah, its really smooth now. I love it.
Seems to have smart elements in it, like shooting the lights.
I only played a bit but there has to be more than that right?

I still think the two-stage jump is ridiculous though.
The jumping enemies with their dicks out, funny by the way.
I thought the theme of the enemies were 'plant-like' and would capture in a similar fashion.
I never heard of buildings with gas lighting.

In the full version:
Is there a zoom in?
Disable the lights but still darken the room and add a flashlight for an item use?
Oh boy you've missed something then if you've not gone past the tutorial because there is something further right and downwards as your ontop of a tower so......you'll need to describe what it looks like around you for help to be possible as there many parts and steps you need to do but you should know that your going the right way if you get into a green lined corridor which at the end there's a barricade with a hole in the floor after it as your ment to jump down there and then go left. Though I should warn you that there's a little bit of back tracking after that and make sure to use that crawl button even when there's no low bits.

So far I don't think there'll be a zoom in but I think there will be a gallery also you have a flashlight just not that powerful of a cone in terms of light and I like to think that she maybe setup the gas lamps previously or the people that have tried to come up for safety did it and got caught or died on the way while having the lamps use very little fuel so they have that effect then, though I bet SourJelly has a better answer.
 
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