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RPG Maker The Endless World - Beginning [FULL GAME]


Xil

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Re: The Endless World - Beginning [FULL GAME]

If you have 5 girls with you (excluding yourself) that's the required minimum to beat the men. And if you have less women you can't beat them - In both cases you can just walk around the village for a while, and the men will eventually be gone without a fight.

ALSO: Be sure to have the newest version of the game, as there were already two fixes to the event with the four men, check the logs on my blog for more details.

I believe that other than through Sorv, you can only make it past Trish with Myerda beaten.

Actually losing for the second time to Myerda makes you unable to recruit her, that's why she tells you to just go away. Yes, you have to be stronger to beat her.

Hope you can beat the game. Let me know, how do you like it once you're done ;)
Yeah I had the 1.09 version for this. Although I did have 5 women with me...
I didn't actually develop Trish's relationship with Meretrix, basically I didn't do the Durat mission but I could still get her in the end when you go to the cave she was, although the two guards were invisible, the event still played out.

I'm gonna try what you said. Gonna get back to you later and tell you what happened. :)
 

fedEss

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Re: The Endless World - Beginning [FULL GAME]

I've finished the game, but it seems I missed more than I was hoping for. I liked the whole ending part a lot too though.

Here's what I managed should you be interested: MAJOR SPOILERS
I did manage to save all girls, but failed killing the shaman, bonatievour is still alive and Sorv had to leave the town after killing Kraflar. Couldn't find out much about the mother, mainly or partly because the gameplay freezed when I let Bonatievour catch me in the shaman's cave just as that girl there was supposed to give the giant clue about who the mom was.
Also didn't find Kid's master (and the flying dinosaur if there is one)
Got 5 stars and The Hero title, I did check out a lot of h scenes in alternate paths though.

Here's some bugs I encountered: (also spoilers)
Bugs noted while still on v1.08:
-Drinking water only seems to restore your IP, while the next time you run into an enemy you get killed anyway
-The guy guarding the women's dorm can step aside if you approach him from behind, then stay aside while you continue without passing him, and steps in front of you when you want to leave again. (didnt really matter much since u could just repeat the process)
-If you tell Kid to go back to the daycare area she will dissapear and her invisible ghost will wake you up on night 3.

on v1.10:
-Like said before if you run away from assassinating the Shaman and Bona puts you in the bed with the girl, it rains in the cave and the gameplay freezes, so can't figure out what happened with her mom
-When gathering the girls:
If you try saving Sugure on your own, black screen
When you stop Kid from attacking Agraar you're supposed to not be able to let her do it herself?
You can walk through the girl Mirillior saves in the punishment cave
While saving Trish from the group of men, if you throw a rock the gameplay freezes
-Fighting the T-Rex:
If Trish dies the gameplay stops
If you send the weak first and you let Trish attack, the gameplay freezes

Nothing really important since I could still reach the ending, but I won't try again to find the best ending, because I'm not sure how important it is that the girl in Shaman's cave tells you about the mother

Good luck with bugfixing and as soon as you find some other way than patreon I'll be supporting you :D
 

Xil

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Re: The Endless World - Beginning [FULL GAME]

About the final fight.

If I try to send Mirillior as a bait the game freezes.
 

Darkstrain

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Re: The Endless World - Beginning [FULL GAME]

the story in this game is awesome, sure it lags a bit and it randomly closes itself so i have to save often, but it's amazing to see a detailed story, and you don't give any significant plotholes... BUT (AND A BIG BUT!!!!!)


why did you not expand the blowjob scenes :(:(:(:(:(:(:(:(:(:( ;)


other than that, your game (at least the story since it can be really buggy at times) it's one of if not the best of any rpg maker i've played
 
OP
Hazze

Hazze

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Re: The Endless World - Beginning [FULL GAME]

i can't find Sorv am i missing an area?
Sorv is there, believe me, just look around more carefuly ;)

Yeah I had the 1.09 version for this. Although I did have 5 women with me...
I didn't actually develop Trish's relationship with Meretrix, basically I didn't do the Durat mission but I could still get her in the end when you go to the cave she was, although the two guards were invisible, the event still played out.

I'm gonna try what you said. Gonna get back to you later and tell you what happened. :)
Oh, I will check the issue
it shouldn't be possible to get Trish if you've failed to recruit her in the first place

I've finished the game, but it seems I missed more than I was hoping for. I liked the whole ending part a lot too though.

Here's what I managed should you be interested: MAJOR SPOILERS
I did manage to save all girls, but failed killing the shaman, bonatievour is still alive and Sorv had to leave the town after killing Kraflar. Couldn't find out much about the mother, mainly or partly because the gameplay freezed when I let Bonatievour catch me in the shaman's cave just as that girl there was supposed to give the giant clue about who the mom was.
Also didn't find Kid's master (and the flying dinosaur if there is one)
Got 5 stars and The Hero title, I did check out a lot of h scenes in alternate paths though.

Here's some bugs I encountered: (also spoilers)
Bugs noted while still on v1.08:
-Drinking water only seems to restore your IP, while the next time you run into an enemy you get killed anyway
-The guy guarding the women's dorm can step aside if you approach him from behind, then stay aside while you continue without passing him, and steps in front of you when you want to leave again. (didnt really matter much since u could just repeat the process)
-If you tell Kid to go back to the daycare area she will dissapear and her invisible ghost will wake you up on night 3.

on v1.10:
-Like said before if you run away from assassinating the Shaman and Bona puts you in the bed with the girl, it rains in the cave and the gameplay freezes, so can't figure out what happened with her mom
-When gathering the girls:
If you try saving Sugure on your own, black screen
When you stop Kid from attacking Agraar you're supposed to not be able to let her do it herself?
You can walk through the girl Mirillior saves in the punishment cave
While saving Trish from the group of men, if you throw a rock the gameplay freezes
-Fighting the T-Rex:
If Trish dies the gameplay stops
If you send the weak first and you let Trish attack, the gameplay freezes

Nothing really important since I could still reach the ending, but I won't try again to find the best ending, because I'm not sure how important it is that the girl in Shaman's cave tells you about the mother

Good luck with bugfixing and as soon as you find some other way than patreon I'll be supporting you :D
I honestly hoped that players will enjoy the ending part, so glad you liked it ;)

* Don't worry - only Darut and Agraar can be killed directly by the player. Neither Shaman nor Bonatievour can join them.
* About the mother's issue - it's strange cause I was already reported that this part actually works just fine, but will look into it later on surely.
* If you wish to learn about the Kid's master you HAVE TO follow Kid's route = reach the final act through her way. Otherwise it's impossible to find out.
* There is no flying dinosaur, it's just a random rumor.

Congrats on getting 5 stars!

* Will check the drinking issue, although some dinosaurs are meant to make Meretrix unable to escape, so maybe that was the thing? Will check anyway.
* I spent quite some time fixing the guy guardin the dorm, and managed to at least not make him block the way too heavily. Hope it's not a game breaking issue ;)
* I will fix the issue with Kid's ghost still being there. Thanks for the report ;)
* Will check Sugere's issue, but most likely it was going to be game over screen anyway :p sorry
* Yes, Kid is unable to kill Agraar herself and that's intentional
* Will tend to the issue with transparent girl with miri
* Will check the issue with the stone while saving Trish.
* Also will check the issues with the T-Rex battle.

The conversation about Mere's mother is important story wise, it does not influence the ending and 'The hero' is the best out of 8 possible ranks.

Sorry I can't fix the issues now, but I'm a bit busy. Will look into these in 3-4 hours from now.

About the final fight.

If I try to send Mirillior as a bait the game freezes.
Will try to check the issue in question as soon a I'm back home. Sorry for the delay.
 
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fedEss

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Re: The Endless World - Beginning [FULL GAME]

No worries take your time, seriously. When the credits came it really went into my skull how much work this must have been, and it's free
The only real problem I have with your game is that all other games seem lacking now
 
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Hazze

Hazze

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Re: The Endless World - Beginning [FULL GAME]

the story in this game is awesome, sure it lags a bit and it randomly closes itself so i have to save often, but it's amazing to see a detailed story, and you don't give any significant plotholes... BUT (AND A BIG BUT!!!!!)


why did you not expand the blowjob scenes :(:(:(:(:(:(:(:(:(:( ;)


other than that, your game (at least the story since it can be really buggy at times) it's one of if not the best of any rpg maker i've played
Glad you enjoyed the game...

As for the blow jobs issue there are two reasons.

One I will leave for myself, and the other one...
Well, I TRULY wanted to believe that there is more to life than just blowing ;)

EDIT: I must say that I have some problems with finding some reported things. I've managed to get rid of quite some, but can't honestly locate the others...

The main issue seems to be the problem with being caught by Bonatievour and then game freezing as it sounds like a game breaking bug... However, can you describe the event in more details, fedess? like what actions step by step come right before the freeze? What is the last line maybe? I can't find anything wrong with the event myself...
 
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bigtotoro

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Re: The Endless World - Beginning [FULL GAME]

Tried it out and seems to have potential. I love the stone age premise, not enough H-games based that. Following is some feedback that could maybe help you:

Scene-wise, I think there should be some Bad Ends by being caught the men, even at the beginning, I don't like the empty Game Overs screens very much, and took me toooooo loooooong to get to the first real scene :)

Also, some a checkpoint at the entrance of the room would be nice instead of a game over and return to titlescreen. Every time I had to restart from the last point that I had to previously manually save at, I was tempted to turn the game off. For example, show the bad ending and then give an option to continue, starting the player at the beginning of the area as if nothing happened.

The dialogue is a little bit too "talky" and surely could be shortened (best example: the immortal at the beginning talking to himself). Show don't tell and all that (example: Heroine explicitly talking to herself how she has no self confidence sounds quite awkward). Or at least, please allow me to skip dialogue with Ctrl or something :D

The game seems to lag periodically and also crash randomly as someone before me already said.

One little question: Is it actually possible to fail when the girl lures you into the cave and you get ambushed by the three men?
 

Darkstrain

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Re: The Endless World - Beginning [FULL GAME]

Glad you enjoyed the game...

As for the blow jobs issue there are two reasons.

One I will leave for myself, and the other one...
Well, I TRULY wanted to believe that there is more to life than just blowing ;)

EDIT: I must say that I have some problems with finding some reported things. I've managed to get rid of quite some, but can't honestly locate the others...

The main issue seems to be the problem with being caught by Bonatievour and then game freezing as it sounds like a game breaking bug... However, can you describe the event in more details, fedess? like what actions step by step come right before the freeze? What is the last line maybe? I can't find anything wrong with the event myself...
i can't replicate the ¿bug?, but anywhere from 5-10 minutes the game closes with no error, it just closes. no other rpg maker game has had this issue (or the lag that is constantly present).

and for the blowjob part, i am not complaining about the lack of it or sex scenes (at first i tried to get game overs to see if i had a sex scene, but after the story develops you actually like that there are no incentives to losing on purpose). i AM "complaining" that the scenario for the scene was actually written:

bruna hints you at a dildo->dildo is from eaten female->there is a cave with a lot of corpses->dildo SHOULD have been there, maybe after killing a dinasour->practice->one final bj scene after which kaflar refuses to give information points for sex(maybe you bite his dick by accident XD). but the fact that it was incomplete got me sad, since i can feel the care for your work, and you left a whole questline to die... in the last stage, and the most expected part as well.
 

Donald Faction

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Re: The Endless World - Beginning [FULL GAME]

how many other eras do you have planned? and will there be an overarching plot?
 

Darkstrain

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Re: The Endless World - Beginning [FULL GAME]

1-Scene-wise, I think there should be some Bad Ends by being caught the men, even at the beginning, I don't like the empty Game Overs screens very much, and took me toooooo loooooong to get to the first real scene :)


2-The dialogue is a little bit too "talky" and surely could be shortened (best example: the immortal at the beginning talking to himself). Show don't tell and all that (example: Heroine explicitly talking to herself how she has no self confidence sounds quite awkward). Or at least, please allow me to skip dialogue with Ctrl or something :D

3-One little question: Is it actually possible to fail when the girl lures you into the cave and you get ambushed by the three men?
1- i wanted bad ends as well, but after all, it's not good for the narrative, since it all amounts to: got raped and died... better to play the selfdiscovery of sex(or ccorruption if you want to call it like that)

2- too talky for a regular rpgmaker game sure. but i treat this game as a novel, and the inmortal talk is a necessity to avoid cliches like sudden asspulls to escape situations. and remember, the inmortal wasn't talking to himself, he was talking to meretrix since she had full comprehention of what he was explaining to her, and he HAD to explain everything to her. you don't want her falling asleep without knowing why and waking in the future wondering WTF???

3-again treat this as a novel instead of a chase for cg and bad ends, if you don't follow the girl in the trap, you lose the chance to speak with the clairvoyance girl, you also miss information such as the inmunity from the rag that blonde girl gives you and so on, and it becomes a better experience
 

bigtotoro

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Re: The Endless World - Beginning [FULL GAME]

Yeah, but it is a game, not a novel, so if you fail at something you should see the consequences of you actions, which in this case would be H :) Games are interactive experiences. If I am lead by your hand the whole time, I feel a bit cheated. I actually got caught by the men guarding the water jug unintentionally and expected something to happen. No "CG hunting" was involved. If you're working on an H-game, go all out and have fun with it :) It actually supports the narrative, in the sense that if you fail it goes: "Look, this happens if you screw up. So go back there and do it right" :)

Defeat scenes would also give you the ability to give us some H content while still leading the story the way you want to (keeping the heroine untouched). Don't try to limit yourself by trying to make it a novel, games are a medium you can do so much more with. Even in visual novels (good ones) if you make a bad decision and it leads to game over, it shows you the consequences.

Another option for H earlier in the game would be some CGs for other girls.

To the other point: It's too talky for a regular game, but this is like a novel and therefore exempt? Excuse me, but I wasn't talking about H game writing but writing in general. The most elegant writing can convey a complex message without using too many words. Many words does not equal a novel :) This was just a minor point though, because it take a lot of practice, but I'd like if you believe my good intentions in telling you this :) Pay it no mind right now, it's just for your growth.

If you wanted to make it obvious that she is listening to what he's saying to her, you could have made it a psychic dialogue. It would allow you to make it both more entertaining and also introduce her character a bit. The sleeping thing could be also explained at later points, like some kind of visions where the immortal talks to her when she sleeps or something. The fact that she goes through the future by sleeping was not important at that point in the story. It all felt like a giant exposition dump. Example: how many books did it take for Harry Potter to learn why he survived the killing curse. Not everything that wasn't explained in detail in advance is an asspull :) The intro showing her in medieval times and the cutting away back to the past seemed a bit pointless to me. It just spoiled something that would be a cool twist later.

You could have made it possible to go into the cave before getting the strap, and the you'd get a game over and still explain it's function if the player did it in the right order. More options for the player and more depth are for the better :) You can still have your canon story while giving the player options.
 
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Hazze

Hazze

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Re: The Endless World - Beginning [FULL GAME]

Tried it out and seems to have potential. I love the stone age premise, not enough H-games based that. Following is some feedback that could maybe help you:

Scene-wise, I think there should be some Bad Ends by being caught the men, even at the beginning, I don't like the empty Game Overs screens very much, and took me toooooo loooooong to get to the first real scene :)

Also, some a checkpoint at the entrance of the room would be nice instead of a game over and return to titlescreen. Every time I had to restart from the last point that I had to previously manually save at, I was tempted to turn the game off. For example, show the bad ending and then give an option to continue, starting the player at the beginning of the area as if nothing happened.

The dialogue is a little bit too "talky" and surely could be shortened (best example: the immortal at the beginning talking to himself). Show don't tell and all that (example: Heroine explicitly talking to herself how she has no self confidence sounds quite awkward). Or at least, please allow me to skip dialogue with Ctrl or something :D

The game seems to lag periodically and also crash randomly as someone before me already said.

One little question: Is it actually possible to fail when the girl lures you into the cave and you get ambushed by the three men?
Well, bad ends mean game over, so basically I've already heard there are too many game overs in the game :)

Mind that it's not game over rape kind of game. I don't intend to add scenes as game overs just too add more hentai content...

Still, I have an idea how to improve some things in the second game of the series.

As for the checkpoints:
Mind that it was my first game ever created. I didn't use any scripts and I did all mechanics manually. Creating checkpoints my way would most likely take too long, while it's not really a crucial thing I guess.

As already mentioned: I will just fix the issue with too many game overs in the second game, that should be a fine solution here as well.

Skipping dialogue with ctr - didn't find a way to enable skipping in the RPG maker mechanics.
Also, the dialogues might seem a bit lengthy at first, but with time I guess these are more blending into the gameplay actually. It shouldn't be bothering after some time, I guess (if it is at all).

No it is not possible to fail.

i can't replicate the ¿bug?, but anywhere from 5-10 minutes the game closes with no error, it just closes. no other rpg maker game has had this issue (or the lag that is constantly present).

and for the blowjob part, i am not complaining about the lack of it or sex scenes (at first i tried to get game overs to see if i had a sex scene, but after the story develops you actually like that there are no incentives to losing on purpose). i AM "complaining" that the scenario for the scene was actually written:

bruna hints you at a dildo->dildo is from eaten female->there is a cave with a lot of corpses->dildo SHOULD have been there, maybe after killing a dinasour->practice->one final bj scene after which kaflar refuses to give information points for sex(maybe you bite his dick by accident XD). but the fact that it was incomplete got me sad, since i can feel the care for your work, and you left a whole questline to die... in the last stage, and the most expected part as well.
I honestly see your point :) But for me it was also a difficult call to make:
- I planned this quest to continue into quite a complex way
- then it happened that the part I needed would most likely take 1-2 months to be made the way I desired and I had to abandon it.
- I could just make some half-assed ending but it just didn't feel right...
- then again I could erease the quest fully but that didn't feel right as well...

The most I could do is make Brunna say, that it probably is no longer possible to be found... Sorry

how many other eras do you have planned? and will there be an overarching plot?
Not sure if I follow... Do you mean how many areas will I add to the 'Beginning' or how many areas will second game have? :D

As for branching - the first game is branched, second one will be branched even more.

Yeah, but it is a game, not a novel, so if you fail at something you should see the consequences of you actions, which in this case would be H :) Games are interactive experiences. If I am lead by your hand the whole time, I feel a bit cheated. I actually got caught by the men guarding the water jug unintentionally and expected something to happen. No "CG hunting" was involved. If you're working on an H-game, go all out and have fun with it :) It actually supports the narrative, in the sense that if you fail it goes: "Look, this happens if you screw up. So go back there and do it right" :)

Defeat scenes would also give you the ability to give us some H content while still leading the story the way you want to (keeping the heroine untouched). Don't try to limit yourself by trying to make it a novel, games are a medium you can do so much more with. Even in visual novels (good ones) if you make a bad decision and it leads to game over, it shows you the consequences.

Another option for H earlier in the game would be some CGs for other girls.

To the other point: It's too talky for a regular game, but this is like a novel and therefore exempt? Excuse me, but I wasn't talking about H game writing but writing in general. The most elegant writing can convey a complex message without using too many words. Many words does not equal a novel :) This was just a minor point though, because it take a lot of practice, but I'd like if you believe my good intentions in telling you this :) Pay it no mind right now, it's just for your growth.

If you wanted to make it obvious that she is listening to what he's saying to her, you could have made it a psychic dialogue. It would allow you to make it both more entertaining and also introduce her character a bit. The sleeping thing could be also explained at later points, like some kind of visions where the immortal talks to her when she sleeps or something. The fact that she goes through the future by sleeping was not important at that point in the story. It all felt like a giant exposition dump. Example: how many books did it take for Harry Potter to learn why he survived the killing curse. Not everything that wasn't explained in detail in advance is an asspull :) The intro showing her in medieval times and the cutting away back to the past seemed a bit pointless to me. It just spoiled something that would be a cool twist later.

You could have made it possible to go into the cave before getting the strap, and the you'd get a game over and still explain it's function if the player did it in the right order. More options for the player and more depth are for the better :) You can still have your canon story while giving the player options.
Well, as for the bad end hentai scenes - I already answered it above but I will just add: my point is not to add hentai content just for hentai content... I don't want to create 'yet another versions of gor games'. I want to explore my own ideas. Sure, I understand that more H content would be better for at least some players BUT for once my main goal is to make story enjoyable, not only adult bits in the game AND remember that instead of actual main heroine sex scenes everywhere, players get quite wide erotic lore - I mean there is a lot of straight sexual inuedos in dialogues, and I believe many of these are no soft and sweet little mentions. I wanted to present adult content in other ways than just 'look I have skilled artist and will show you nice pictures'.

Also, believe me, I went all out here... I believe my game is already one of the more complex products and REALLy allows many ways of doing things. I really tried to give players a lot of freedom (excluding the early linear path) and make them role play rather than just read a book...

Oh and 'look that happens if you screw up', I'm showing this - you die... It's a cruel world after all... But the messege stays: go back and do things the right way.

Again I will say: I have not limited myself anywhere. I will state it for once: I'm a writer, a novelist and I have NO drawing skills. I even have problems with creating sprite animations... I could count only on the support of my GFX helper, who has his own matters to do anyway.
I have given the game everything I had, no limits on the areas which I'm able to cover myself. I just couldn't add too much content which I'm unable to create myself.

The game is not intended to be a novel, it is neither intended to be a typical hentai content hunting.

Well, I'm quite happy with my writing. I can only say that I'm used to the fact that some authors would probably write things differently and I consider it a personal taste if some people would prefer to read things written differently.

During my time as a writer I've learnt that it is always 'this character could have done it other way and another could have said it with different words.' - I honestly understand the issue, but I've also learnt to do things my way rather than try to satisfy everybody.

As for the 'elegant' writing - English is not my native language, my writing will never reach the same level of elgancy here, but I try my best, believe me ;)

And again: Rowling would do things other way, and I could make characters behave other way too... But I decided to do things my way.
For me it would be the worst game ending ever if I just made Meretrix fall asleep and make players WTF, why is that happening? - I WANTED players to know what is Meretrix situation. If I didn't want it the information would be scattered just like in Harry Potter. Believe me that I still left some information to be untold in the first few minutes.

Still, I'm REALLY grateful for the feedback :) I really appreciate you taking time to give me some new ideas to work on :)

Take care :)
 

bigtotoro

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Re: The Endless World - Beginning [FULL GAME]

Yeah sure. It's all about your preferences and I'm not trying to force nothing on you, just so I'm sure we're cool :)

Some things I'm telling you are from my personal writing experiences. For example, the starting exposition dump is something I'd do in my earlier writing days. i read through it mostly because I wanted to give you a chance and also see some adult stuff, not because it kept me on the heels to read more. Now I'd probably try to handle exposition with some foreshadowing and by feeding the reader information in just the right amounts, so they know enough to understand the story but don't always know everything. If you know absolutely everything about the story, there's less to keep you interested. Shows like Adventure Time handle this quite well. I know you regard this game as your baby, I would too, but please, don't hide behind style in regards to all criticism. I still think that if you just foreshadowed something about sleeping problems at the beginning and then suddenly at the end f the Stone Age story Meretrix started to become sleepy, it could build for some tension, instead of us already knowing where the story will go. Nobody would be "like WTF" in a negative manner, I assure you.

Maybe as a player, I'd also like the possibility to be caught right off from the beginning and experience the story of Meretrix (quite a mouthful, maybe the cavemen should call her Merry or something :)) as she tries to free the other girls after becoming a bitch herself. Again, the encounter in the cave where you are lured in by one of girls is a prime example of this. If you didn't save the blonde, you'd get a nice gangbang scene and either a game over or get continue, with the story progressing a bit differently. I would be totally okay with the guys suddenly going "Nope, she has a strap" if you could actually not have a strap at that point if you're not careful. It completely undermines my decision to help the blonde girl or not, since whatever I do, I will have the leather strap anyway. There is no role-playing involved with this at this point.

The same with the man in the forest who caught the dinosaur in the pit, another great chance for a scene, wasted in my opinion. I don't think it makes much sense to cut off that possibility for the story go that way, otherwise, why include it? If someone likes a more titillating story and doesn't want to go for a virgin run, I'd let them.

So you see, it's not just for the sake of more H scenes, it's also for the sake of the story and the gameplay.

Now that I think about it, I do find it a little strange that there are no more girls around the women's district being fucked at night :D It would build more atmosphere.

Also, do you indicate somewhere what kind of weapons are good for what. Otherwise, it's about trial and error with no chance of saving yourself, you just get a straight Game Over. I thought the bone knife would be good for the small dinosaurs or the men, but apparently it wasn't.

Overall, I respect your choices, but this game could be SOOOOOO much more and that makes me just sad :( You're inches from it, everything that separates you are H scenes in places where they would be in a normal H-game and connecting them by an alternate story path if at any point you fail. Becoming a "bitch" in the camp is such an obvious plot thread that it's not even funny. :) I'm so tired of your run of the mill medieval/modern time settings that this feels like a breath of fresh air and yet also like such a giant missed opportunity.

Let's get this straight, I play these games for the adult stuff, and if I don't get to some nice scene soon enough, even if it means saving, seeing a bad ending and continuing the story later when I'm in the mood again. I know you do have some racy dialogue, but yeah, I won't jerk off to dirty talk made by a character if nothing comes of it.

Btw, don't you have a walkthrough? Mostly so that I can check I didn't miss out on some earlier H scenes, so I'm not talking nonsense if you actually do have some scenes earlier in the game. The first ones I found are the BJs with the OCD expert, and I counted at least 5 missed opportunities if I don't count just random men standing around :D

(A totally nitpicky question, but why do the cavemen call themselves cavemen if there are no modern people :) Wouldn't it just be men/people or something? :D)
 
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Xil

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Re: The Endless World - Beginning [FULL GAME]

Not sure if I follow... Do you mean how many areas will I add to the 'Beginning' or how many areas will second game have? :D
I think by "eras" he means which time periods are you planning on doing for your games.

E.g: Stone Age, Ancient Rome, Medievil, Renaissance etc.

Anyway, as far as the hentai stuff goes, I really liked the blowjob part because it was kinda special for Meretrix, it's not just a random blowjob scene and it could grow into quite a sidestory with her having affections for Kraflar and realize it's not that bad if both want it. Maybe even start to like it. (after a few times of course) Of course she would still have to free the women because the other men are just mindless anyway. So it would just be a side thing to do.

I also liked the one in the boy's cave. Atleast until the part where the boy goes apeshit and starts calling her stuff. But the idea of her showing her body to the boy was quite erotic in itself.

But anyway, that's my opinion on the erotic stuff.
 

Troufas

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Re: The Endless World - Beginning [FULL GAME]

let’s face it, most of the games suggest that every woman enjoys rapes and they are aroused and waiting to be fucked 24/7…
Not quite, most of the good games with good writing don't have the woman be a mega slut from the beginning, rather you have the OPTION to choose that path if you so desire and by the end of the game be either a saint or a mega major slut, and you are not waiting to be fucked, you are rather activelly looking for things to fuck 24/7 if you desire to slut up.

They have a very belieavable build up, no they don't enjoy rape and no they aren't waiting to be fucked 24/7 at the beginning, after all nobody is born a slut in real life. They can become one though.

As a matter of fact games you start as a whore are very boring, good for a single fap and never touching the game again, because they don't convince.

I suggest you start playing some japanese RPG games, you might be surprised.

I think there are two reasons for your unjustified bias to exist, one I will leave for myself :)p) and the other one is the lack of interest in knowing well how your rival developers develop their games.
 

Garzhad

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Re: The Endless World - Beginning [FULL GAME]

perhaps helps ^^ addition


bugg.
the men goes toe the gril and simultaneously in the lower corner.
da sag in the execution and can not go on.
have 1.02
This game breaking bug is still present and utterly ruins this game.
 

bigtotoro

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Re: The Endless World - Beginning [FULL GAME]

As a matter of fact games you start as a whore are very boring, good for a single fap and never touching the game again, because they don't convince.
This. This is actually the reason why I stopped playing Vitamin Quest very quickly, the only translated game that made lose interest so far. It just wasn't interesting because of it.
 

Xil

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Re: The Endless World - Beginning [FULL GAME]

This. This is actually the reason why I stopped playing Vitamin Quest very quickly, the only translated game that made lose interest so far. It just wasn't interesting because of it.
I also agree. That's why I love corruption games. They are so engaging.
 
OP
Hazze

Hazze

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Re: The Endless World - Beginning [FULL GAME]

Yeah sure. It's all about your preferences and I'm not trying to force nothing on you, just so I'm sure we're cool :)

Some things I'm telling you are from my personal writing experiences. For example, the starting exposition dump is something I'd do in my earlier writing days. i read through it mostly because I wanted to give you a chance and also see some adult stuff, not because it kept me on the heels to read more. Now I'd probably try to handle exposition with some foreshadowing and by feeding the reader information in just the right amounts, so they know enough to understand the story but don't always know everything. If you know absolutely everything about the story, there's less to keep you interested. Shows like Adventure Time handle this quite well. I know you regard this game as your baby, I would too, but please, don't hide behind style in regards to all criticism. I still think that if you just foreshadowed something about sleeping problems at the beginning and then suddenly at the end f the Stone Age story Meretrix started to become sleepy, it could build for some tension, instead of us already knowing where the story will go. Nobody would be "like WTF" in a negative manner, I assure you.

Maybe as a player, I'd also like the possibility to be caught right off from the beginning and experience the story of Meretrix (quite a mouthful, maybe the cavemen should call her Merry or something :)) as she tries to free the other girls after becoming a bitch herself. Again, the encounter in the cave where you are lured in by one of girls is a prime example of this. If you didn't save the blonde, you'd get a nice gangbang scene and either a game over or get continue, with the story progressing a bit differently. I would be totally okay with the guys suddenly going "Nope, she has a strap" if you could actually not have a strap at that point if you're not careful. It completely undermines my decision to help the blonde girl or not, since whatever I do, I will have the leather strap anyway. There is no role-playing involved with this at this point.

The same with the man in the forest who caught the dinosaur in the pit, another great chance for a scene, wasted in my opinion. I don't think it makes much sense to cut off that possibility for the story go that way, otherwise, why include it? If someone likes a more titillating story and doesn't want to go for a virgin run, I'd let them.

So you see, it's not just for the sake of more H scenes, it's also for the sake of the story and the gameplay.

Now that I think about it, I do find it a little strange that there are no more girls around the women's district being fucked at night :D It would build more atmosphere.

Also, do you indicate somewhere what kind of weapons are good for what. Otherwise, it's about trial and error with no chance of saving yourself, you just get a straight Game Over. I thought the bone knife would be good for the small dinosaurs or the men, but apparently it wasn't.

Overall, I respect your choices, but this game could be SOOOOOO much more and that makes me just sad :( You're inches from it, everything that separates you are H scenes in places where they would be in a normal H-game and connecting them by an alternate story path if at any point you fail. Becoming a "bitch" in the camp is such an obvious plot thread that it's not even funny. :) I'm so tired of your run of the mill medieval/modern time settings that this feels like a breath of fresh air and yet also like such a giant missed opportunity.

Let's get this straight, I play these games for the adult stuff, and if I don't get to some nice scene soon enough, even if it means saving, seeing a bad ending and continuing the story later when I'm in the mood again. I know you do have some racy dialogue, but yeah, I won't jerk off to dirty talk made by a character if nothing comes of it.

Btw, don't you have a walkthrough? Mostly so that I can check I didn't miss out on some earlier H scenes, so I'm not talking nonsense if you actually do have some scenes earlier in the game. The first ones I found are the BJs with the OCD expert, and I counted at least 5 missed opportunities if I don't count just random men standing around :D

(A totally nitpicky question, but why do the cavemen call themselves cavemen if there are no modern people :) Wouldn't it just be men/people or something? :D)
Well, I'm not going to hide behind the style, obviously. It's just that the concept was to show the issue and give intel... I believe the story was still interesting, even if players knew that Meretrix will survive and leave longer. I will also risk the statement that there are players, who were interested in the story exactly because they quickly learnt the idea and liked it enough, to check how the things went on. I'm not trying to hide anything, even if I know your point AND to give you some justice, I USUALLY prefer doing things the way you have mentioned. I know it just too well, and I don't deny that it's the right way to do things normally. However here I decided to go with a bit different flow. I guess some people will call this choice wrong and some will love it.

As for the things that could have been exploited more: Every creator knows that a well created world can be extended endlessly. There are moments when you just have to say to yourself 'ok, I will do this and that but will give up on the third issue, or I will never really finish the work.'
The thing is that the scene was intentionally written to have unpleasant consequences if played in a wrong way. Yes, it was one of these things where first idea was to make the strap given ONLY if player does good job with saving Miri. However at some point I had to leave some parts not too branched, just to tend to other more important issues. I had my own reasons to do so, really. Why would I leave the event in game then? It's kind of obvious: It is needed story-wise. There is no honest denying that both saving blonde haired girl and getting through the trap cave allow you to recruit two women, so it's not that the choices do not matter... It might not matter in one particular case, where they could... However as I said: There is ALWAYS room for improvement and there are always spots, which could be developed further ;)

Another thing is that you try to point occasions to add h scenes as nice things plot-wise. I agree that there are ocassions, which could have been taken a bit further, but these situations would have no meaning in the plot, unless I decided to make the whole story in a different manner.

As for more girls - this is a detail, which would add little content and made the game even more laggy, as it's highly possible that the lagging is due to the amount of events...

There is indication for what opponents can be held by Miri, and who can be beaten by the club - yes. All the others are meant for fire skill.

The obvious answer for the 'missed opportunities' should be: I made the game quite branched, and with the normal life issues at hand, I just had to give up on some things in favour of the others to even release the game. In the end I decided that this is the Beginning - so I will mainly focus on introducing the universe to the players, while I can go full on in the following title, what I'm intend on doing.

And also, maybe the thing I'm missing to understand your point fully is that I never 'fap' to porn games :D Sorry if that's the case ;)

No walkthrough for now ^^ I will count on players to create one if they ever need it :D at least for the time being ^^

They call themselves cavemen because they - well - leave in caves :D There is no real meaning in this. just a random detail I guess ;)

I think by "eras" he means which time periods are you planning on doing for your games.

E.g: Stone Age, Ancient Rome, Medievil, Renaissance etc.
If that's the case, I have the general idea, but I will inform about in time on my blog. It should be information released around Christmas time I guess :)

Not quite, most of the good games with good writing don't have the woman be a mega slut from the beginning, rather you have the OPTION to choose that path if you so desire and by the end of the game be either a saint or a mega major slut, and you are not waiting to be fucked, you are rather activelly looking for things to fuck 24/7 if you desire to slut up.

They have a very belieavable build up, no they don't enjoy rape and no they aren't waiting to be fucked 24/7 at the beginning, after all nobody is born a slut in real life. They can become one though.

As a matter of fact games you start as a whore are very boring, good for a single fap and never touching the game again, because they don't convince.

I suggest you start playing some japanese RPG games, you might be surprised.

I think there are two reasons for your unjustified bias to exist, one I will leave for myself :)p) and the other one is the lack of interest in knowing well how your rival developers develop their games.
I guess you missed the vital part of what I've written.
MOST is not equal to all. And I agree that GOOD games have the issue on a totally different level. But if you try to persuade me that MOST games are the great ones, while only minority is of those unfinished with no balance at all, then I believe you will fail.

I am very far from having an unjustified bias, really, and I think I've seen quite a few games from the genre. I won't say that I'm a know-it-all in this topic, but I try to do my homework :)

Also, I think that even better games often (NOT ALWAYS) follow quite the same pattern of showing slut versions of characters, while I'm more than sure that not all the 'girls' go through this issue in the same way.

EDIT: What is more: I do NOT consider other creators my rivals, and I wish them all the best, as I appraciate and enjoy their work.

This game breaking bug is still present and utterly ruins this game.
Well, I don't really understand what the issue is... More details maybe?
 
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