Search results

  1. sgtbilco

    ACT Patreon Active [Technique Studio] Jungle Penetration v2.4

    Cool. Can't see all those new features since not Patreon but its getting better. Referring to this jibrony on FZ, I disagree that she looks pregnant (though I really hope for that feature eventually). The normal map maybe a little strong on the stomach but otherwise its fine when you see her...
  2. sgtbilco

    ACT Patreon Active [Technique Studio] Jungle Penetration v2.4

    I disagree. A persons time is worth something and 3D H-Games are far more difficult to crank out. Monetization adds incentive to complete the project. At the end of the day, the creator has to do what makes sense for him/her. Be humble, remember that we're entitled to nothing.
  3. sgtbilco

    ACT Patreon Active [Technique Studio] Jungle Penetration v2.4

    Minor bug in the Options Menu: When clicking Left arrow on Motion Blur, it changes the text for AA. Definitely getting better. I'm interested to see where this goes as far as game over states. I won't get my hopes up for any pregnancy effects in this but I'd be interested to see what the total...
  4. sgtbilco

    ACT Patreon Active [Technique Studio] Jungle Penetration v2.4

    Visual improvements are great though the core gameplay is still very clunky and difficult. I can't tell when an attack actually lands on an enemy and further in L1 its easy to get overwhelmed by the first two enemies, particularly since they get back up now?
  5. sgtbilco

    ACT Patreon Unknown/Hiatus [Banana San] The Fly School

    A lot of times its that you have some other periperhal plugged in that Unity is detecting as a controller. Disconnect everything else and relaunch, just do the process of elimination. Doubt it has anything to do with the engine.
  6. sgtbilco

    ACT Abandoned [Shonash Works] The Nanite Crisis

    Inui originally made everything with DAZ Studio assets then rendered them with DAZ/Poser. He then imported each piece to GameMaker. It's actually a pretty smart process if a bit tedious. To get this rapidly done, I'm trying to use as many assets from the store as possible. On the blog I've...
  7. sgtbilco

    ACT Abandoned [Shonash Works] The Nanite Crisis

    Here's my rational. Much like Inui has done, if I never deliver a final product, nobody has lost anything (or much of anything for that matter). If I can cover the costs of assets I need to purchase then great but again its not my idea and although I'm sure Inui hasn't copyrighted the material...
  8. sgtbilco

    ACT Abandoned [Shonash Works] The Nanite Crisis

    This would be very hard to do in realtime 3D, unless maybe its a shader effect like cowl vision in Batman Arkham. I could easily do a 2D HUD representation. I'll think more about this, sure. I've actually never played VH
  9. sgtbilco

    ACT Abandoned [Shonash Works] The Nanite Crisis

    The Nanite Crisis https://shonashworks.blogspot.com I've been lurking on this forum for a few years now and I finally decided to get off my ass and try and make something. The goal of this project is to create a successor to the abandoned H-Game project "Nanocrisis" by Japanese developer...
  10. sgtbilco

    ACT Patreon Active [Technique Studio] Jungle Penetration v2.4

    Right!? There are in fact software standards so why is this 1.1? Gameover screen buttons don't work. Player animations are atrocious Combat feels wonky, as in the hitboxes are not well defined. Concept is.. what exactly? A woman goes into the forest to piss off woodland creatures? Audio clips...
  11. sgtbilco

    [FoxEye] Karin's Skin Diving Diary (RJ212109)

    Damn, I was really hoping for a game where you finally get to boink a dolphin.
  12. sgtbilco

    RPG Patreon Active [M.Schneider] HoeRizon (version 0.0.71)

    As someone who got into the industry by making mods I'm fairly offended. Pompous and somewhat inaccurate, but we'll let that one slide. I'll take the high road and wish you best of luck, I'd only suggest you keep your scope limited because promising the moon then never delivering is the folly...
  13. sgtbilco

    RPG Patreon Active [M.Schneider] HoeRizon (version 0.0.71)

    This basically already exists. It's a mod for Fallout called Sexout. Why reinvent the wheel?
  14. sgtbilco

    Naruto Ultimate Sex Ninja

  15. sgtbilco

    ACT ADV Ci-En Active [Inui] Hounds of the Meteor

    Nanocrisis + HOTB were abandoned. So he's 0/3, thus far, that's a piss poor track record. Personally I prefer the former games to this new thing. It's in the community's best interest to be honest with this guy, he needs to know he's failing.
  16. sgtbilco

    ACT Patreon Active [VersusX] Bioasshard

    @VersusX 1. You mean while playing with keyboard+mouse or controller? (camera speed is something I'll add to settings menu) Yes, sorry I should've clarified. I'm using keyb/mouse. Mouse feels very slow in free look vs. ironsight aiming. 2. Some people are having trouble with it. It's hard to...
  17. sgtbilco

    ACT Patreon Active [VersusX] Bioasshard

    1. Camera sensitivity in free-look should match pistol ironsights. Way too slow and spastic. 2. I CANNOT pick up the cell key. 3. Jill apparently can stab herself if the camera is at the right angle. 4. Running into action areas while pressing the action key (ledges and climbing) can get the...
  18. sgtbilco

    House Party by Eek! Games

    Hey! Congrats on the Grump Bump! https://www.youtube.com/watch?v=KxRqAuHNXFM
  19. sgtbilco

    RPG Patreon Active [FlyRenders] Viking's Daughter

    Building a game around the demo Unity 5 Viking assets huh? Well, that's not necessarily a bad thing if the game can deliver a little something unique. I'm all for more 3D entries to H-games, so best of luck.
  20. sgtbilco

    [Vosmug] Ghost Hunter Vena

    Pretty good demo, but I would LOVE to turn off that repeating music. That grates on the mind after a while.
Top