Re: (7th Dream) Pretty Warrior May Cry (Read the First Post)
Good game but i have some suggestions
1. For the Female Warrior and Sorceress remove the Nipples from their armor (it seems a little silly for a person to wear armor which has fake nipples)
2. Increase the Size of the Dig-able blocks at the moment they are bit too small and can be easily missed by accident.
3.As a few others have suggested a drag click system like the one used in the dungeon keeper games would be great add on.
4.As you have already mentioned a better Save system would be ideal (i completed the game and got all the CG but seem to have defaulted back to nothing today.)
5.Could you tone down on the use of the 3D fluids i understand you maybe exaggerating it but it looks like before the character has even ejaculated the poor victim is already covered in at least 2 buckets of the stuff.
6. at the moment due to having only a few frames for each animation you can clearly see the loop if you add some more it will diminish the effect (i understand this will increase the size of the file and your work load but it would be worth it)
7. make the robot look more steam powered and less futuristic and completely redo the Fire Elemental it is completely out of place looking like it does.
8. you could do with a English proof reader you do not have that much written dialogue so it will not be too much of a problem to be fixed.
Major Changes
Favor
Change the Name of the Currency to be Favor instead of Souls (this is favor from the Dark God(s)) Still have orbs appearing on the battlefield but they only give your creatures exp and maybe heal them a bit.
Favor can be spent summoning creatures, upgrading them, could also add spells such as healing, slow or damage.
Favor can be gained from killing or corrupting enemies and from completing side objectives.Side objectives could be simply killing a certain amount of heroes in a round or collecting a object from the map.
Armor
Add a armor stat to all enemies, armor prevents corruption (its blessed) and mitigates a percent of damage the more armor a person has the less damage to their Hp they will take. Armor will take damage with every hit and once its broken the enemy are vulnerable and can be corrupted off course some creatures like the Slime will have special attacks that can quickly destroy armor and some creatures could completely ignore armor and attack hp directly.
Your creatures do not get armor they just have more Hp to balance it out.
Enemies
Class: Warrior
Race: Human
Gender: Male/Female
Armor: Plate
Notes
Good at fighting has average armor but is slow and weak against Magic and will always fight the enemy of in front of him
Class: Ranger
Race: Human
Gender: Male/Female
Armor: Leather
Notes
Quick and agile use arrows to defeat your creatures has average magic defense but its very weak to close combat attacks.
Class: Mage/Sorcerers
Race: Elf
Gender: Male/Female
Armor: Cloth
Notes
Can Summon elementals to help in battle and heal others is nearly impervious to magical attacks but is weak to everything else.
Heroes
These Heroes are named and have their own personality and special attacks these characters cant be killed if they hp reaches 0 they are sent back to their castle above ground to heal before they return to the dungeon. you must corrupt these heroes to defeat them once they are corrupted they are sent to the torture where you must keep corrupting them till they break and join your ranks when you are breaking the heroes the demon king can take a active role in breaking them. once you control them they can be deployed just like any other creature however if they are defeated they retreat deeper into the dungeon and have a cool down before they can be brought back into the fight.
examples of Heroes could be
a Valkyrie , Paladin, Warrior Princess, a Rebel Demon Queen
i could go into more detail but i think i have already buried you
