Re: Defender of Public Morals: Swordswoman Asagi (Ahriman) 風紀剣士アサギ
There's also the addition of keys which to me is awesome (big fan of Resident Evil games and this reminded me of the constant hunt of finding new keys). He also added an item that makes surrender an ability that can be used in battle. It's the the tag that is 100 (dollars, yen, gold, whatever) and once equipped will allow an instant capture for the girl who uses it.
This game went from a must-buy to a must-buy for me. It can pretty much only get better from here if he stays on this route. Everything added so far has had some meaning or value, even if it was something as simple as making you chuckle like the sign in the underground facility did for me, or adding a sense of exploration when searching for women to rescue (and sell into slavery for gold if you so choose
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The combination of small aesthetic things like adding sex toys and other women in the process of being trained and the big additions of the game's first bad ending and the shop create a sense of completeness and make for a solid demo. I look forward to some really well hidden women and hope he adds some sort of a hidden counter that lets you see how many women you've saved once you beat the game. I've always liked little side quests/objectives in games. It doesn't have to affect the ending, but even if it was something as simple as a change in your rank (B Rank, A rank S Rank, etc) based on how many you saved would be a feature I'd really enjoy.