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Re: Akabur Games

"Oh and, please DON'T PLEDGE anything if you expect to get some "free stuff" of any kind in return. This is not kickstarter. My Patreon page is a tip-jar, please treat it as such."

lol, how much more blatant can you get?

Indeed, at least it's clearly written, I give him that.
 
Re: Akabur Games

"Oh and, please DON'T PLEDGE anything if you expect to get some "free stuff" of any kind in return. This is not kickstarter. My Patreon page is a tip-jar, please treat it as such."

lol, how much more blatant can you get?

free stuff paying money... umm that don't sounds right ò_ò
 
Re: Akabur Games

^ Glorious ass-backward Patreon logic (for Akabur at least) : pay him monthly so he can make stuff with your $, but don't expect anything from him in return, not even the stuff he's been making with your $, cause you know tip jar and all.
 
Re: Akabur Games

It's not such a bad idea in some cases, even i'm considering the same idea for my Patreon. The difference is he probably doesn't want to fight with finding a way to hand out keys so that the early access builds cant get cracked as easily but with him being Russian he must realize that the guys on pornolab would crack it anyway. So he skipped a step to save time, he doesn't charge anything for his games anyway. And in my case i'm hoping to make translating games my full time thing and obviously it's really hard to think of rewards when it would feel to selfish to do something along the lines of heaven studios where they make you pay $50 to get access to translations.
 
Re: Akabur Games

I agree that it is not a bad idea. Getting a safe income while not feeling a need to spend large amounts of time on "protecting" your work could be a win-win situation for everybody. You'd think that if you make free games that nobody will pay you, but evidently that is not the case.

However, getting money in exchange for nothing concrete gives a wrong incentive -- namely no incentive. If you get money regardless whether you produce, there is no real reason to start producing, other than your own enthusiasm for the job. It's not for nothing that in socialist countries it is very hard to get people to produce good work.

You might think that an artist finds creating art so stimulating that he will do it anyway, but in practice art requires a lot of boring gruntwork, and artists are people like you and me who rather sleep in or chat with their friends than do boring activities.

"Today, I will work on coloring that CG. I should really get out of bed now and start on it. On the other hand, it is nice and cozy here and I got a new paycheck this morning. I guess I'll take the morning off. Or maybe the whole day, and work twice as hard tomorrow. Yeah, that's the ticket."

If an artist would like to get stimulated to produce more and better work, he would create a Patreon account in which he only collects payment after releasing something.

It would be fantastic if Patreon changed their policy so that patrons could decide how to support an artist, rather than have the artist decide. If I could donate $50 to Akabur upon release of a new game, rather than $10 monthly, I would certainly do so. I think that if both options were available, that most of Akabur's fans would choose the "donate upon release" option. If that would happen, Akabur would actually have an incentive to produce a game in a reasonably short amount of time. And it couldn't be an unfinished mess, because if it would be that, he would lose his patrons.

But I guess that in the end, the current Patreon policy brings in more money in the short run, so it is unlikely to change. In the long run, I think it will invalidate Patreon as a platform for supporting artists.
 
Re: Akabur Games

I remember playing the Jasmin game like a year ago and getting bored pretty fast. I had to grind through a repetitive and boring gameplay for an hour, just to get a short scene with a couple of images. The art was good and Jasmin is Jasmin, but the rest was meh.
Seems like the guy is rocking Patreon tho', so someone must really like his game/s.

On the question of him being slow or whatever - supporting someone on Patreon is entirely up the you, no one is forcing you to give your money. So if people are OK with paying him to do nothing, what is it to you, why do you care?
 
Re: Akabur Games

On the question of him being slow or whatever - supporting someone on Patreon is entirely up the you, no one is forcing you to give your money. So if people are OK with paying him to do nothing, what is it to you, why do you care?
I care because I would like Akabur to produce new work, while his current funding actually stimulates him not produce anything.

And I care because when an artist's behavior gives Patreon funding a bad name, he is ruining it for the artists who need Patreon for their livelihood and who are actually producing work.

But I do not care in principle whether people donate money to let someone live in luxury without expecting anything in return. Neither do I care about people getting disappointed by Akabur even after donating a couple hundred dollars to him. Akabur is quite clear about what you can expect of him, namely nothing. (I donated to Akabur in 2014, at which time he was still saying that the donations went to him producing more and better games -- now he officially states that the money is just given to him to use as he likes, and not in exchange for any work he will do or any product he will make, and if you are expecting anything else you are a fool. You can't get more clear than that.)
 
Re: Akabur Games

Great new update about him exploring the sexyness of an ATM interface on his phone ....
 
Re: Akabur Games

I care because I would like Akabur to produce new work, while his current funding actually stimulates him not produce anything.

You keep saying this as though it is fact, it isn't. Given the level of burnout in indie game making, especially h-game making, it is reasonable to assume that without his Patreon, Akabur would have stopped producing games altogether. You argue that he would produce faster, I'd say that given his level of anger after the Witch Trainer debacle, he could very well have just left the scene.

How do you know that his level of funding is not the reason he is still producing at all? Akabur has always taken his time. Yes, he released unfinished games faster in the past, but he has stated he is trying to completely finish this one. We don't really know what that means until he does.

Wow, feels weird defending him... but, he is clear in what his Patreon is about. He has also asked people to stop pledging and pledge to others like DAHR. He most recent posts indicate that he has done a good amount of work towards PT:Gold. I'd wait to reserve judgment. Simply DO NOT PLEDGE if your not comfortable. Problem solved.
 
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Re: Akabur Games

I care because I would like Akabur to produce new work, while his current funding actually stimulates him not produce anything.

And I care because when an artist's behavior gives Patreon funding a bad name, he is ruining it for the artists who need Patreon for their livelihood and who are actually producing work.
...
I can partially agree with the first part - he may as well just sit on his ass enjoying the cash, knowing that it'll end one day, but also knowing that he'll produce something then and the cash will again start flowing.

But him ruining Patreon for the other artists makes no sense. People keep giving him cash, even when he gives no promises. That means they're happy to do so.
I can understand if he was scamming them or something, but I see no such thing here.
 
Re: Akabur Games

I honestly dont think he is scamming people, he has come forward and explicitly set a goal that if he made x amount of dollars a month then he was going to pay his own way at that school he's been dying to go to. He made that goal and as far as I know he should still be taking classes in between making PT: Gold. Also I think a lot of people, including myself at one point, support him because of the severe lack of English speaking developers. It helps that he has a really detailed art style and parodies a lot of things that we find hot. I mean maybe if more people start translating a lot of japanese games, his funding may drop because people will be able to play the overseas games and understand the story. A perfect example of that happening is when a game like VH or Ring of Lust comes along, I dont think anyone would have cared what someone like Akabur was doing when those games got decent translations. And they don't come anywhere close in those games to Akabur's art style, but yet they are 2 massively played games.
 
Re: Akabur Games

I can partially agree with the first part - he may as well just sit on his ass enjoying the cash, knowing that it'll end one day, but also knowing that he'll produce something then and the cash will again start flowing.

But him ruining Patreon for the other artists makes no sense. People keep giving him cash, even when he gives no promises. That means they're happy to do so.
I can understand if he was scamming them or something, but I see no such thing here.

How is he ruining anything for anyone?
 
Re: Akabur Games

How is he ruining anything for anyone?

Back when I was a lot better off financially, I pledged a few hundred bucks to a Kickstarter that was backed by a LOT of reputable people, like world-famous names in gaming and in media.

The kickstarter not only failed hard, but the primary people doing it took the money and ran, closed all their social media accounts, and did no updates on the game for three+ years. They came back only recently, refuse to speak about the kickstarter, and block anyone who brings it up to them, but for all intents and purposes it looks as if they just simply pulled a fast one on everyone, because they refuse to tell anyone what the actual situation is.

Because of that, I'll never use Kickstarter again.

What people are talking about with Akabur and Breeding Season harming it for other people doing Patreons where the creators are actually trying their hardest to be reputable and offer refunds and work their asses off on stuff, is a similar situation as above; they pledge to Akabur or BS and get burned/not what they expected, and then never use the service again, therefore preventing a potential userbase from ever joining other Patreon accounts.
 
Re: Akabur Games

I honestly think breeding season is more of a scam than Akabur. Akabur releases new content occasionally but I have only seen things removed from the breeding season alphas. Like sometimes this feature works and then next version they have disabled it for some reason and the game looks EXACTLY the same, no new maps or monsters. Just excuses for why this is turned off or something.
 
Re: Akabur Games

You keep saying this as though it is fact, it isn't. Given the level of burnout in indie game making, especially h-game making, it is reasonable to assume that without his Patreon, Akabur would have stopped producing games altogether. You argue that he would produce faster, I'd say that given his level of anger after the Witch Trainer debacle, he could very well have just left the scene.

How do you know that his level of funding is not the reason he is still producing at all? Akabur has always taken his time. Yes, he released unfinished games faster in the past, but he has stated he is trying to completely finish this one. We don't really know what that means until he does.

Wow, feels weird defending him... but, he is clear in what his Patreon is about. He has also asked people to stop pledging and pledge to others like DAHR. He most recent posts indicate that he has done a good amount of work towards PT:Gold. I'd wait to reserve judgment. Simply DO NOT PLEDGE if your not comfortable. Problem solved.

For all we know he has stopped producing games. When was the last time he actually published something?
 
Re: Akabur Games

SHerring and HentaiWriter make great points. If I could add more rep to them I would.
 
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