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Re: Akabur Games

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What people are talking about with Akabur and Breeding Season harming it for other people doing Patreons where the creators are actually trying their hardest to be reputable and offer refunds and work their asses off on stuff, is a similar situation as above; they pledge to Akabur or BS and get burned/not what they expected, and then never use the service again, therefore preventing a potential userbase from ever joining other Patreon accounts.
A valid point if the guy was giving promises and then not keeping them.
Like I wrote - if people felt cheated, they would've left. They're still there, that means they're happy with their pledges. The machine is functioning.
 
Re: Akabur Games

I think we should all accept that Akabur, despite brilliant, is dead.

Probably aged 69 with cancer.
 
Re: Akabur Games

Witch Trainer left me with a... Uhmmmm... Nice taste in my mouth?

Sorry, no situational pun intended. But I really loved the ending with Snape and Dumbledore.
 
Re: Akabur Games

For all we know he has stopped producing games. When was the last time he actually published something?

Believe me, I know. My defense of him was limited. I was just pointing out that the notion that Patreon alone has led to Akabur's decreased releases could be flawed. It is just was likely that he was burning out, especially if you followed his progress with Witcher Trainer. I guess my defense was more of Patreon, than Akabur, in that the system itself is not to blame for something like this.

Still, his posts indicate that something will probably be released--maybe this year, maybe not. I don't know that he'll leave PT without a Gold release, it just may not be the "gold" we think. Of course, I'm an eternal optimist, so I hope, in all my supreme horniness, that PT:Gold is fucking awesome! :p
 
Re: Akabur Games

It is just was likely that he was burning out, especially if you followed his progress with Witcher Trainer.
That has a good chance to be true. But he takes care not to give that impression. It is all "I am working so hard and this game is going to be the best thing since sliced bread", but personally, I believe he has lost interest in producing games and is trying to keep up appearances. He may still surprise me, but I am a cynic at heart.

I guess my defense was more of Patreon, than Akabur, in that the system itself is not to blame for something like this.
Since you have your own Patreon, you know if Patreon allows you to set multiple modes of payment. I think it does not, I think you have to choose whether you ask for monthly payments or for payments per product. If that is the case, I think Patreon would be a MUCH better service if it allowed the supporter to choose how he gives donations. If Akabur would be able to say "You can either leave me a monthly tip, or pledge some money that I can collect upon release of my next game" I bet dollars to donuts that most supporters would choose the second. Because I believe that in the end, they are not giving Akabur money because he is a nice guy, but because they want to see his next game.

By the way, we are on the eve of the 13-month anniversary of Akabur's release of Witch Trainer.
 
Re: Akabur Games

I personally think he plans to stop making games after PT: Gold, his line in his last video about it's his one chance to make the game right seems to hint that he does not ever plan to touch his games after it's finished. I hope i'm wrong but that was not a line I was expecting from a developer when they usually have to go back and do bugfixes after release.
 
Re: Akabur Games

I personally think he plans to stop making games after PT: Gold, his line in his last video about it's his one chance to make the game right seems to hint that he does not ever plan to touch his games after it's finished. I hope i'm wrong but that was not a line I was expecting from a developer when they usually have to go back and do bugfixes after release.

I'm pretty worried about that too.:(
 
Re: Akabur Games

That has a good chance to be true. But he takes care not to give that impression. It is all "I am working so hard and this game is going to be the best thing since sliced bread", but personally, I believe he has lost interest in producing games and is trying to keep up appearances. He may still surprise me, but I am a cynic at heart.


Since you have your own Patreon, you know if Patreon allows you to set multiple modes of payment. I think it does not, I think you have to choose whether you ask for monthly payments or for payments per product. If that is the case, I think Patreon would be a MUCH better service if it allowed the supporter to choose how he gives donations. If Akabur would be able to say "You can either leave me a monthly tip, or pledge some money that I can collect upon release of my next game" I bet dollars to donuts that most supporters would choose the second. Because I believe that in the end, they are not giving Akabur money because he is a nice guy, but because they want to see his next game.

By the way, we are on the eve of the 13-month anniversary of Akabur's release of Witch Trainer.

Better yet : in 3 months, it'll be original Princess Trainer's 2nd year anniversary
 
Re: Akabur Games

I haven't followed Akabur's development closely but it seems to me this is a case of the artist not thinking like a business.

Akabur started working on porn simply as a hobbyist. Then when people started giving him lots of attention he gave them the opportunity to financially support him, not expecting much. Now people see him earning thousands of dollars and expect him to treat things as a professional developer with a clear cut production schedule but in reality Akabur still sees himself as a hobbyist and may never want to treat his work as a serious business endeavor.

So when Akabur says "don't pay me expecting anything in return" what he means is "I'm just doing this for fun and this is not a serious enterprise".
 
Re: Akabur Games

So when Akabur says "don't pay me expecting anything in return" what he means is "I'm just doing this for fun and this is not a serious enterprise".

To be fair, that statement is only a recent change. Originally, when he accumulated most of his followers, he portrayed funding Patreon as a way to help him create better games. He also had numerous "perks" set up for each funding level. It was not until mid last year that he switched to the "don't expect anything in return" mindset. I'm assuming because he realized just how much work is involved in meeting all those promises (which he really never met anyways).

I much prefer his approach this time, as it is more honest. But, I don't consider his mistakes in the past due to greed, just as you said, ignorance of what to expect. He is an artist who found a windfall, and is struggling to cope with the expectations it entails.

@Sherring: I concur that a different payment structure would be more ideal for his approach. Yet, Patreon allows you to fund how you choose. You can give him a one time donation by simply funding ONE month and then defunding. You can even manually adjust if you want to block funding for a month. You have all the control you are asking for, his Patreon just defaults to monthly pledges. And, you have to set one or the other as a creator (either monthly or by whatever increment you choose).
 
Re: Akabur Games

@Sherring: I concur that a different payment structure would be more ideal for his approach. Yet, Patreon allows you to fund how you choose. You can give him a one time donation by simply funding ONE month and then defunding. You can even manually adjust if you want to block funding for a month. You have all the control you are asking for, his Patreon just defaults to monthly pledges. And, you have to set one or the other as a creator (either monthly or by whatever increment you choose).
I realize that you can do a one-time donation (by funding and then defunding), but that's not what constitutes help for an artist. An artist is helped if he knows that as soon as he releases a new product, he has some guaranteed sales. Funding/defunding is something he can only hope for.

Frankly, the whole "monthly pledges" approach has become distasteful to me. Giving money every month to someone who is not accountable and who can just lazy the day away if he feels like it (regardless whether he does so or not), seems an easy approach to scamming. By no means am I calling Akabur a scammer, but I am pretty sure that there are people who see what he gets away with and think "I could use some free monthly donations too."

Basically, as far as Patreon is concerned, I will not fund any artist who asks for monthly donations without giving anything in return. I am a philanthropist, but I am not crazy. I am willing to consider funding an artist who charges by product.
 
Re: Akabur Games

I'm pretty worried about that too.:(

Why? Akaburs Pet was Princess trainer. As soon as he finishes PT:Gold, he has achieved his dream. He has some april and turtles fan porn he can do but otherwise there is not much that is unfinished. His dream was to study at an arts college in canada(?) i think.

If he has other ideas for charaters he did not talk much about them.
 
Re: Akabur Games

He (sneakily and shyly) said once in a stream or post or whatever that he might go back to Magic Shop after PT:G ............ Don't quote me on this and/or hope too hard for it to happen. :cool:
 
Re: Akabur Games

He (sneakily and shyly) said once in a stream or post or whatever that he might go back to Magic Shop after PT:G ............ Don't quote me on this and/or hope too hard for it to happen. :cool:

i think i remember seein that somewheres too.
 
Re: Akabur Games



He just released a new image from the game. He said not to get any hopes up as there is a lot of work left to complete it.
 
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Re: Akabur Games

So when Akabur says "don't pay me expecting anything in return" what he means is "I'm just doing this for fun and this is not a serious enterprise".

This very much on-point. The second half of my professional career has been in the video game publishing industry, and the mentality you illustrate here is commonplace. It's not just guys who get a five-figure monthly crowdfunding bankroll. Sometimes it's developers who get a $300,000 advance, and then have their game killed three months prior to release because they've done literally no substantive work on the project.

Akabur seems to occupy a middle ground between those examples, in that he is handling 75% or more of the workload himself.

Ultimately, none of us will know anything with certitude until he releases PT:G.
 
Re: Akabur Games

Yay, Balsam emotion update, just what we needed.
 
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