alexgamesandso
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In this game, which is currently in early concept stage, you take over a dungeon and manage it.(Similar to the steam game dungeon lord which inspired this game) except you take a different approach to defeating the adventurous entering your dungeon.
The main focus on the game is to defeat the the enemys entering the dungeon but I plan to change this in the future.
As the game is currently not so huge there is not so much to do yet.
Currently in the game are:
two enemy classes Farmer and Archer which each having variations
a bossbattle
buying and expanding your dungeon
The traps in game are:
Goblin->physical damage
Slime-> physical+lust damage
Gas-> lust damage
Tentacle trap-> one time insta lust kill
It is planned to add more classes and unique defeat screens for each class variation
You can support the development here:
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You can download the game here:
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Version 0.125 Changes
changes to the story
intro
changed starting rooms to 1
you can buy now more rooms
healthpotions are now a thing
You no longer can buy the tentacle pit
It is now displayed what happend last turn
You can now use grope and attack in the same fight
Changed it so that the fight text is centered
Expanded the pool of pictures for enemys
trader has now a personality and progression
removed the mage and Markus for now as they are ether buggy or do not fit the style of the game
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