Anon42
Grim Reaper
- Joined
- Feb 12, 2014
- Messages
- 722
- Reputation score
- 695
Re: Crisis Point: Extinction - Metroidvania H-game - NEW PUBLIC UPDATE! (March 25th)
Hey everybody! It's a little later than usual, my sleeping schedule is thrown off right now and I sorta forgot it was actually the 25th, but no worries - the new update has officially gone public!
UPDATE v.10 CHANGES
-Enable Pausing function
-Finish implementing Map system (missing powerup icons)
-Add new enemy (cumshooter)
-Finish Limping animation
-Begin working on new boss
-Improve Latcher animation
-Create more content (areas)
-Fix more minor issues
Aside from pushing the new area back, nothing else in this update had to be scrapped. There's some polish here and there I'd have liked to add, but I can always touch things up later. Now then, on to v.11!
UPDATE v.11 GOALS
-Implement Gamepad controls
-Add in 'teleporters' to skip past old content
-Work more on second boss
-New enemy
-Introduce new area
-Create more content (areas)
-Fix more minor issues
The list of goals isn't too huge, but some of them are big. The new enemy being added is.. shall we say, special. It will require more effort than any of the normal enemies added so far, so I might have to space it out over the next few updates, but you guys are gonna fuckin' love it, I promise you that. I'll share some more info about him later in the month. Aside from that, v.11 will be focused on creating new rooms and working on that boss fight. I hoped to have it completely finished by the time v.11 comes out, but I'm not sure if that will happen, as there are only a few days left in the month. As always though, if you're interested in playing v.11 when it releases (which should be within the next week), make sure to check out my
Anyway, that's all there is for this update. Thank you all so much for the support and feedback during this project. For someone like me, it makes all the difference, and keeps me motivated to make this the best game it can possibly be!
-A42
Minor Issues for v.10
-Boss can no longer be shot/do damage while dying
-Modify Warped Soldier shot timing
-Unbreakable horizontal barrier in caves changed to black blocks
-Added background for Summit area
-Another attempted fix at rare H-scene crash
-Single fly can no longer loop Alicia in rape scene against wall
-Slowed fly attack down slightly; increased fly startup speed
-Kicking slimes on slopes now works better
-Depth issue on fly nest fixed
Hey everybody! It's a little later than usual, my sleeping schedule is thrown off right now and I sorta forgot it was actually the 25th, but no worries - the new update has officially gone public!
You must be registered to see the links
UPDATE v.10 CHANGES
-Enable Pausing function
-Finish implementing Map system (missing powerup icons)
-Add new enemy (cumshooter)
-Finish Limping animation
-Begin working on new boss
-Improve Latcher animation
-Create more content (areas)
-Fix more minor issues
Aside from pushing the new area back, nothing else in this update had to be scrapped. There's some polish here and there I'd have liked to add, but I can always touch things up later. Now then, on to v.11!
UPDATE v.11 GOALS
-Implement Gamepad controls
-Add in 'teleporters' to skip past old content
-Work more on second boss
-New enemy
-Introduce new area
-Create more content (areas)
-Fix more minor issues
The list of goals isn't too huge, but some of them are big. The new enemy being added is.. shall we say, special. It will require more effort than any of the normal enemies added so far, so I might have to space it out over the next few updates, but you guys are gonna fuckin' love it, I promise you that. I'll share some more info about him later in the month. Aside from that, v.11 will be focused on creating new rooms and working on that boss fight. I hoped to have it completely finished by the time v.11 comes out, but I'm not sure if that will happen, as there are only a few days left in the month. As always though, if you're interested in playing v.11 when it releases (which should be within the next week), make sure to check out my
You must be registered to see the links
- only patrons at the $10 or higher tiers get early access to betas!Anyway, that's all there is for this update. Thank you all so much for the support and feedback during this project. For someone like me, it makes all the difference, and keeps me motivated to make this the best game it can possibly be!
-A42
Minor Issues for v.10
-Boss can no longer be shot/do damage while dying
-Modify Warped Soldier shot timing
-Unbreakable horizontal barrier in caves changed to black blocks
-Added background for Summit area
-Another attempted fix at rare H-scene crash
-Single fly can no longer loop Alicia in rape scene against wall
-Slowed fly attack down slightly; increased fly startup speed
-Kicking slimes on slopes now works better
-Depth issue on fly nest fixed