avgnar
Demon Girl
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Biohazard – The Lost Chapter
Looking for some people that would like to work on an ongoing RPG Game
I. Project layout as of 5/20
a. Tools I’m trying to use/learn in project.
i. RPG Maker VX Ace is what will be used for developing the game.
ii. Source Filmmaker is currently what I’m using to make Still Shots for different Characters.
iii. Source Filmmaker will be used probably for CG Scenes as well and even Portraits with different expressions.
iv. 3ds Max/Adobe Photoshop for developing clothing styles in different tattered forms. 0% being Naked, 25%, 50%, 100% being completely clothed. As well will be used for possibly enhancing the images taken from SFM for CG pictures.
b. Systems to implement thus far for the project
i. UI System – Not Implemented
1. Examples (Basically any game has a UI system) This would involve a series of windows. I do like how Dungeons and Prisoners has a wheel like system with different actions that you can make. It then has a system option separate that was pretty creative.
ii. Open world Combat System – Not Implemented
1. Examples (VH or Dungeons and Prisoners)
2. If not possible then turn base will be implemented instead.
iii. Health/Needs System
1. Restroom – Not Implemented
2. Drink/Eat – Not Implemented
3. Shower – Not Implemented
4. Shave – Not Implemented
5. Pregnancy – Not Implemented
iv. Infection System– Not Implemented
v. Leveling System– Not Implemented
c. Graphics/Art
i. Still Characters
1. Sherry – In Progress
2. Soon to be filled out
ii. Sprites
1. Sherry – Not Implemented
2. Soon to be filled out
iii. Expressions
1. Sherry – In Progress
2. Soon to be filled out
iv. Title Screen
1. Idea for the Tile Screen - Finished
2. Title Screen Creation - Not Implemented
d. Tiling/Mapping – I was set back a bit and lost my maps..
i. Sherry’s Parents Home -> Backyard Not Implemented
1. Intro…
ii. Backyard -> Alleyway Not Implemented
1. For Tutorial purposes…
iii. Alley way -> Narrow street Not Implemented
1. First combat related encounter …
2. Story forks depending on the result of encounter.
3. Sherry wins Go to Narrow Street / Sherry loses go to punks home.
iv. Narrow Street -> Major City Not Implemented
1. Simply more storyline and apart of the intro still…
2. Used for showing the destruction of the surrounding areas…
v. Major City -> ??? Not Implemented
1. First major city that allows for quests… Different routes… Etc…
vi. Punks Home (within the Major City) Not Implemented
1. Bad things happen / Player is rescued and returns to the Quest Guild/Bar
e. Need Help in the following areas.
i. Parallax Mapper/Level Designer
ii. Outfitter - being made in the different tattered percentages above and being converted to SFM.
iii. Sprite Artist – Sprites for Sherry and her many outfits to come. We’ll need sprites for other characters in RE that may be included in the game and monsters from RE as well.
iv. Scripters – There’s plenty to be done scripting wise. Plenty of windows to be created. A combat system and the other systems that we will be implementing.
v. 3ds Max - Bone/Body structure -Help with either finding a better body for the current Sherry with more bone nodes to be used in SFM or helping build up the current body. For Example to allow for her lady parts to be functional, for her stomach to be expanded for pregnancy events, or even to allow for her chest to be squeezed in scenes.
vi. Icons – Someone that can create some Icons or other UI art.
vii. Ripping creatures from games to provide to the group so we can make CG with SFM and Sprites/Still Images/etc…
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