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ACT RPG Maker [チェリーポイ / cherry poi] Mecha Girl Adventure / メカコアドベンチャ (RE085589, RJ085589)


Re: Mechanism Co-Adventure

Oh man, I need to download this simply because that's a Phantasy Star Universe/portable girl D:
 
Re: Mechanism Co-Adventure

Another save, this one with all the upgrades (that I could find).

In the starting base, if you go up and to the right, there is a room with monsters against the wall. Talk to them and choose a number, then fall down the hole. You'll find that many of each monster you talked to there.

Each monster (except the last two) have extra animations for when they grab you while the hands monster (the first one) has you.

Some of the signs and monsters in the games talk about percentages, but I have no idea what they're on about.

When you enter each "world" area, there's a ladder on the left that leads to a maze filled with upgrades. The last of these (the leftmost) has ANOTHER hole hidden inside it, guarded by a ton of the final monsters (who randomly take 2-5 "p"s to kill each). But you can't go down this hole.

The crystal ball in the "base" gives you a p upgrade for each world you clear. After all is clear, it gives you a "choice", but I don't know what that does. Hands monster in the base recharges the battery.

A black gem in the "training" area gives a yes/no choice, don't know what that does. Blue gem is background music. Green gem changes the background of the training area.

Training area has a red switch which seems to do nothing.

Holding shift makes you run faster. Don't tap it too fast or you'll hit the bug that makes you go slow. If you keep going slow, go back into combat mode, then TAP shift with nothing else held to go back to normal.

Sometimes after being grabbed you are immune to being grabbed again for a while. Sometimes that doesn't happen. Hold W constantly while grabbed if you have enough "p"s to fight. If you don't then hold shift and direction instead.

Thanks for your save file dude, that really save me some time to beat the whole game..
 
Re: Mechanism Co-Adventure

can someone link the rpg maker for this i'm having trouble with the one i downloaded.
 
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Re: Mechanism Co-Adventure

so i beat all 4 worlds, didn't get every item but did get all the slash switch and after i get back to home base a shit ton of text comes up, i can't read Jap. so i don't know what it said.

"No Game Over Mode" has been unlocked. Use the crystal ball to change between "Normal Mode" and "No Game Over Mode"

Some of the signs and monsters in the games talk about percentages, but I have no idea what they're on about.

Those tell you the percent chance of defeating a certain monster, depending on the amount of power you have left.

The crystal ball in the "base" gives you a p upgrade for each world you clear. After all is clear, it gives you a "choice", but I don't know what that does. Hands monster in the base recharges the battery.

That's the "No Game Over Mode"/"Normal Mode" option.

A black gem in the "training" area gives a yes/no choice, don't know what that does.
That's the reset button.

--

On a side note, did anyone run into a "infinite capture loop" bug? It pops up rather often (especially after getting captured from the back), and it's rather annoying, since I can't seem to be able to escape even while spamming the W and SHIFT keys, forcing me to reset.

Fortunately, the protagonist this time is far more combat capable, so I could clear stages without getting touched.
 
Re: Mechanism Co-Adventure

On a side note, did anyone run into a "infinite capture loop" bug? It pops up rather often (especially after getting captured from the back), and it's rather annoying, since I can't seem to be able to escape even while spamming the W and SHIFT keys, forcing me to reset.

Fortunately, the protagonist this time is far more combat capable, so I could clear stages without getting touched.

Yes so many times, i just close the game and restart it up. I decided if i ever got an item to save every time by hitting q in the exploration part of the game.
 
Re: Mechanism Co-Adventure

Yes so many times, i just close the game and restart it up. I decided if i ever got an item to save every time by hitting q in the exploration part of the game.
No need to close the game. Pressing F12 will bring you to the title screen.
 
Re: Mechanism Co-Adventure

Looks awesome, which version of RPG maker do I need for this though?
 
Re: Mechanism Co-Adventure

The first two games had penetration, you just couldn't see it as well as in this game (as in, enough for it to need to censor it).

Anyways, if you get stuck in the infinite loop, just hold the combat button, OR hold the two buttons needed to overcharge. I've noticed you'll usually start attacking everything around you in the former and are given the momentary invincibility in the latter so you can reposition and then start attacking.

In the final area's exploration stage, there's another hole to be found past a couple of fountains that I can't seem to get into. Interacting with it does nothing. Does anyone know if it has anything of use? I think it might be a something if you have managed to clear the levels enough times for each "friend" monster to be available in the crystal room 3 times, but I'm not sure.
 
Re: Mechanism Co-Adventure

Controls, for those who don't know:
W - Combat stance
Shift - Cancel combat stance/run
X - Charge
X + A - Overcharge
(it's the animation from that first screen shot, you instantly get a large amount of P to fight with, the trade off is that these P slowly run out and you can't charge until you run out, you need a bar in the battery to use Overcharge)
 
Re: Mechanism Co-Adventure

On a side note, did anyone run into a "infinite capture loop" bug? It pops up rather often (especially after getting captured from the back), and it's rather annoying, since I can't seem to be able to escape even while spamming the W and SHIFT keys, forcing me to reset.
All the time, though it seldom lasted long enough to kill me. Long enough that I nearly got sick of the animations. They're pretty good though. :D

For a while I thought it had something to do with something I was or wasn't holding, but it doesn't seem to care what buttons you push. Best just to try to run away until it finally works.

Thanks for the translations. Any luck with the red button down in the training pit thing?

In the final area's exploration stage, there's another hole to be found past a couple of fountains that I can't seem to get into. Interacting with it does nothing. Does anyone know if it has anything of use?
Found the hole, have no idea what it does.
 
Re: Mechanism Co-Adventure

hm, doesn't look like there is much sense in getting multiple "friends" of the same kind for the play room. Because there are no animations for them.

Shame there is no nude mode for girl, though it makes sense,with her being a cyborg and all.

Also,on invulnerability after being grabbed - it will only happen when you Power gauge is low enough for you to not be able to kill monster that grabbed you.(so basically,you need to press W fast when animation is about to finish, and then get the hell outta dodge when you gauge becomes depleted).Although this usually don't work with charger balls(or whatever they are).
 
Re: Mechanism Co-Adventure

Bump for first post edit with new content!

picture.php


picture.php


I just got these now and, as you can see, have edited the link into the first post. Credit to randomposter13 and enjoy!
 
Re: Mechanism Co-Adventure

Any good RPG maker that i can download for playing this?
 
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Good gifs, random!
 
Re: Mechanism Co-Adventure

Great job with the gifs. I love this series. Definitely looking forward to the next one. Any chance of making gifs out of the other games?
 
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does this guy have a site he does all his games on?
 
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Since Megaupload is dead, think we can maybe get a new link to replace those megaupload links?
 
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Here you go.
 
Re: Mechanism Co-Adventure

I think he meant a link to the GIFs
 
Re: Mechanism Co-Adventure

i like the style of the game cute monsters heeheh:D
 
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