954 184
Yeah movement is probably one of the biggest challenges for VR to really be a big gaming platform
Yeah indeed, I really felt a bit motion-sick for a moment, and off balance. But I think that's something you can get used to by using VR over some time.
I grabbed "Onward" on the Oculus Store, as it's free this weekend, and a shooter like that sounds great. But of course, I'm still overwhelmed with the controls, and my aim is crapperoni. :X
I was shot by an AI, and when you're dead you basically stand in the spot you died and can still look around. That AI rifleman ran up towards my body, looking straight at me, with the gun still up. He got closer and closer, until he stood right next to me, aiming the gun like directly at my face - and I
actually felt scared and threatened, and ducked away without thinking. That was crazy! o:
*combs Malo's fur to calm down again*