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*moves their fingers in foreign lands an Elven Princess wouldn't even know*

Ooooh, you do not have any idea what you got yourself into~
 
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Bloodborne relies too much on it's gimmicks to make itself playable. A player shouldn't receive such a difficulty increase from not using a side mechanic like parry or damage regains health a small time after it's received.
 
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Some updated info on Sekiro.

- Single player, with an interconnected world like Dark Souls.
- Not an RPG so no upgradable stats but upgradable gear with a set protagonist and a non-linear story similar to Souls.
- The main thing about combat is killing cleverly, with a light stealth element and a focus on the vertical.

So it is Tenchu Souls.
 
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Silly Stuffie.

Ugh, I haven't read that line in a while.....
But yeah, that worked, thank you kindly! The button's not in the exact same spot for me, but close. Guess that might be due to your admin endowment/forum layout of choice.
What forum setting is that dark background by the way?

Int build, int/ dex, Melee/ faith build or gtfo

 
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jHyvE3t.jpg
 
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