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CrazyChameleon

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Demo Downloads : /

What is Currency of Damnation?

Currency of Damnation is a Visual Novel/RPG Hybrid where you assume the role of a new Demon Lord. Thrust into this situation by very unusual circumstances. And an unfamiliar world as the revival of an old conflict pulls forces both young and ancient into the mix. Grow your business from a brothel in the Monster red light district to a financial empire that will help you achieve your goals, All the while looking into the fractured history and hidden secrets of the world, The Dark, The Holy and you yourself. What will you find lurking as you peel back the mask of the world? And how much fun will you have along the way?

Well .. That's up to you now isn't it?




Current State of the Game

The game's initial release features two large exploration mission areas with associated quests events battles and more! Three hub/town areas full of interesting people to meet and perhaps get to know even better.

The NSFW content in Currency of Damnation is heavily cantered around non-human characters/monster girls – but there are human-on-human encounters. I would not describe the game as 'furry' But there are one or two characters that blur that line.



Fetishes/NSFW content currently in the game include:

⦁Monster girls
⦁Light BDSM
⦁Prostitution

Stuff that's coming later

⦁Futa (Futa/male content IS coming. It will be optional.)
⦁Exhibitionism
⦁Bondage
⦁Corruption

The game also includes a roleplay system for kinks. While no actual NC or Incest occurs in game such kinks are often explored through roleplay between the characters. Which the player can opt in or out of depending on their preferences.

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Unique Game Mechanics/Systems

Exploration Missions

Instead of standard RPGmaker dungeon maps which personally I found boring and unrewarding to make and design I will be using what I like to call the exploration system. Characters will move through a set number of nodes triggering random encounters as they go. However these are not just battles! Anything from party banter to crafting materials to scripted narrative events can occur. Making each exploration mission unique. As you never know what each node will end up being until you explore it!

Crafting system

During exploration missions the player will collect resources that they can then use to expand not only their arsenal of weapons and armor but also their business by constructing facilities to automate the collection of more crafting materials or sell those materials for gold!

Business Management and Brothel sim

Crafting doesn't just cover equipment! Once the game is far enough along you will be able to construct buildings that either give you an automatic income of crafting resources or generate gold in exchange for said resources, Should you have them! This business requires some investment to progress the game. However if a player wishes to be rolling in money and crafting materials then time invested will be rewarded with vast riches! You get out what you put in.

Many monster girls you meet can also be hired to work in your brothel with varying but always pleasant results. Feel free to spy on them working over your customers if that's your thing or partake yourself!

Optional Erotic roleplay and relationship system.

The player can make decisions about whether some kinks are emphasized in erotic character dialogue and the game presents many opportunities for you to make decisions that increase or decrease your relationship to the many lovely ladies that you will encounter. Reach high enough relationship values to unlock repeatable erotic scenes.

However that's not all the game will cater to many kinks and sometimes a character will be willing to roleplay with you. The player can decide to opt in our out of this as per their own personal taste. Changing the dialogue in the characters scenes to represent these aspects of their relationship.

Minimum System Specs

While RPG Maker games have the reputation of being able to run on a potato, I’m using the latest version of RPGMaker MV and have pushed the engine’s capabilities quite further than most other RPGMaker products. Of course, if you have a standard mid-tier gaming rig/laptop, you should be able to run the game without any stuttering or issues whatsoever, but those with ancient potatoes may experience frame drops and encounter other problems.

So I’ve created a minimum system specs list, located below, to help people assess how well they’ll be able to run the game. (You could also just run the public build and see for yourself.)

CPU: Intel Core 2 Duo or better
RAM: 2 GB (4 GB Recommended)
OS: Windows 7/8/8.1/10 (32bit/64bit)
VIDEO CARD: DirectX 9/OpenGL 4.1 capable
FREE DISK SPACE: 1 GB (In addition to the space needed for the game itself, because caching)

And last, but not least, some links to many of the game’s contributors:







And finally Dixieland, Who wished to be credited in name only.
 
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CrazyChameleon

CrazyChameleon

Jungle Girl
Joined
May 19, 2017
Messages
29
Reputation score
7
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Currency of Damnation 0.2 now available for Patreon Early Access!



- Chapter 1 Part 2 Main Quest : The Beast Emerges.
- Chapter 1 Side Quest Legalize it.
- Weapon upgrade system implemented.
- 3 new Vanda Events and 1 H-Scene
- Art replacements for Addart. Who refused to sign a license for his work.
- Updated and improved Willow virginity scene art.
- New Scene added to the first part of the main quest to help in establishment. You may need to restart to see it if you're on an old save.
- Absinthe Rework.
- New Maze/Harem Girl Gabriella with several events that occur randomly in the Deep Alleys. And H-Content.
- New Harem system for mazeable girls if you don't like to share.
- New Charisma system that will determine how many topics you can do in gatherings (Events like the party before founding the company.)
- New Gathering after Legalize it.
- Typo's an bugfixes. Some scenes edited to improve dialogue.
 
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CrazyChameleon

CrazyChameleon

Jungle Girl
Joined
May 19, 2017
Messages
29
Reputation score
7
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Changelog 0.4

It's new version time! This version wraps up chapter 1 and adds a lot of romantic/hentai content to flesh out the main and supporting cast! The noncoms get their 2nd H-Scene and the supporting cast get new events that expand on their relationships and help you get to know them! As well as providing subtle benefits that will pay off down the road! I've also made some much requested quality of life improvements! As well as the first futa/male content with Laverna!

- Chapter 1 Finale! Includes a long cutscene, A boss battle and a gathering. To access this simply enter the maze after finishing the Vajra emitter.
- Three repeatable H-Scenes for Pepper,Willow and Raia. For a total of 9 smaller repeatable scenes! Which allow you to use Erosi to grind affection with these characters.
- New romantic scene and H-Scene for Absinthe.
- New romantic scene and H-Scene for Raia.
- New romantic scene and H-Scene for Willow.
- For those with Futa/Male enabled a new romantic scene and H-Scene with Laverna! She might just surprise you ;)
- Four new events in which you help Keikyu with a troublesome customer and further your relationship with her.
- Four new events in which you help Hanabi with her woes and learn more about the fun loving monkey.
- Four new events where you help Gabriella find her place in the world.
- Note : Though Dhuzzi content was promised .. It has been delayed. I promise it will be worth the wait pregnancy fans ;)
- You can now right click to hide the text however this won't work very well during visual novel scenes as of yet. It will work fine in H-Scenes though ;) I'm working on extending this.
- You can now use either WASD or the arrow keys to move the character.
- Enemies have been given a balance pass but are still very difficult and will remain so. Debug attack will be permanent and optional in 1.0 for those who don't like hard combat. But I saw little point in forcing easy boring combat.
- If you are coming in from an old version save where you have completed Legalize it please use the green crystal in the Maze to fix variables! WHoopsie! DON'T use it after the ch1 finale though!
- New townspeople dialogue (Will be coming in a hotfix not implemented JUST yet. I decided to make sure the game flow is running okay before I implement a patch that will have many npc's depending on those variables.)
 
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