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ACT Guro [D-lis] Night of Revenge / 魔女は復讐の夜に (RJ405582)


Re: [D-lis] 魔女は復讐の夜に

New post on the dev's twitter. Seems to be about the animation process in regards to Inverse Kinematics.



Looks awesome, especially right at the end there. Pretty sure that's the climax animation. :rolleyes:

Jokes aside though, that pose looks great. The more i see, the more excited i get for this game. To this day Bullet Requiem is one of my favorites. Can't wait for more.

Yeah, look nice.

Just hoping the final "climax" as you call it is more the dev showing how much the software allow for stretching than a real climax... It gotta be painful else, and probably gory too.... :p
 
Re: [D-lis] 魔女は復讐の夜に

Yeah, look nice.

Just hoping the final "climax" as you call it is more the dev showing how much the software allow for stretching than a real climax... It gotta be painful else, and probably gory too.... :p

Nah, maybe the dev is going the Fairy Fighting route and having the characters have rubber anatomy.
 
Re: [D-lis] 魔女は復讐の夜に

Nah, maybe the dev is going the Fairy Fighting route and having the characters have rubber anatomy.

Given the last second of that twitter post above...let's hope THAT wasn't the rubber anatomy he's going for.
 
Re: [D-lis] 魔女は復讐の夜に

Given the last second of that twitter post above...let's hope THAT wasn't the rubber anatomy he's going for.

If that is the case, it better not awaken anything in me.
 
Re: [D-lis] 魔女は復讐の夜に

Here's a preview for the new enemy:

gob.png
 
Re: [D-lis] 魔女は復讐の夜に

That's impressive game isn't even out yet and it already gets h homages

This wouldn't be the first time a porn parody has beaten its source material out the gate.
 
Re: [D-lis] 魔女は復讐の夜に

That's impressive game isn't even out yet and it already gets h homages
Pretty sure he meant to say BloodBORNE, which it is clearly inspired by. Though the comparisons to Bloodstained also make sense.
 
Re: [D-lis] 魔女は復讐の夜に

Pretty sure he meant to say BloodBORNE, which it is clearly inspired by. Though the comparisons to Bloodstained also make sense.

No, I meant Bloodstained. He even brought it up when first proposing the character design and also announcing it was a Metroidvania.
Heck, just look at the two character designs. Both of them even have a cursed tattoo overtaking their bodies.
 
Re: [D-lis] 魔女は復讐の夜に

No, I meant Bloodstained. He even brought it up when first proposing the character design and also announcing it was a Metroidvania.

Oops, if the author literally said it himself its obviously more apparent. Didn't mean to correct you then.
 
Re: [D-lis] 魔女は復讐の夜に

Oops, if the author literally said it himself its obviously more apparent. Didn't mean to correct you then.

It's fine. To reiterate, the game was originally drafted after the success of Bloodstained's reveal. Then as Bloodborne and Dark Souls 3 came out, he modified the hud and created enemies that fit those aesthetics, since Bloodstained doesn't have much to go off of right now.
Also the HUD and menus are aesthetic as fuck, so he should be copying those regardless of what the original product was.
 
Re: [D-lis] 魔女は復讐の夜に

version 0.02 seems to be out for Enty users. Unfortunately I'm not pledging and so I can't share it but just a heads up.
 
Re: [D-lis] 魔女は復讐の夜に

Minidot and the actions scene one by one is a tedious work. Somehow partially reminds me of 迷宮のマリオネット. A must play and need to record it down:p
 
Re: [D-lis] 魔女は復讐の夜に

H-Souls like games are always something great to see, plus the previous game they made was damn amazing, kinda awkward with the controls but non the less a great fun.
 
Re: [D-lis] 魔女は復讐の夜に

H-Souls like games are always something great to see, plus the previous game they made was damn amazing, kinda awkward with the controls but non the less a great fun.

If I recall the lousy controls was because he originally designed the game to be played on a controller rather than keyboard. Though he could've fixed it by making the controls mappable.
 
Re: [D-lis] 魔女は復讐の夜に

It worked perfectly fine after editing the initial controls.
 
Re: [D-lis] 魔女は復讐の夜に

A couple more things got posted across twitter in the last few weeks, but he never updates his blog. So have some pictures in no particular order.

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His twitter is mostly just about his daily life making the game, like it being too hot outside or him wanting a cappuccino machine. Sounds like most of the actual dev work, outside of the occasional "How the fuck does this work in Unity 5.6.1? I'll just stick to 5.6!" posts are on his Enty now.
From what little he has said, apparently the base gameplay is done and now he's just making the porn. Enemies seen so far are scarecrows, slimes that swallow you up, goblins that take locks of hair from their rape victims, and something new today that's a wall with tentacles that fucks a girl while goblins jerk off to it.
He's going nuts with the spine system he's using (think of it like each segment of a finger) and sometimes posts little videos showing off things like the goblins having a couple dozen segments on them. Like each arm is about three, each lock of hair on their belt is three, etc. At the very least, it's an incredibly detailed game.
I'd post the .gif of her being grabbed by a slime, swished around, and popping back out, but how the fuck does this website work? Point is, that one segment which is just the start of the rape sequence is already well above the standard most h-games have.
 
Re: [D-lis] 魔女は復讐の夜に

I find it strange that the second picture has the nipples cencored, while other nipples arnt... whats the reason for that?
 
Re: [D-lis] 魔女は復讐の夜に

I find it strange that the second picture has the nipples cencored, while other nipples arnt... whats the reason for that?

Yes there is.
The dev is fucking insane, refuses to follow twitter's terms of service, uploads naked pictures, then goes fly fishing after a funeral.
 
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