silentgator
Jungle Girl
- Joined
- May 18, 2010
- Messages
- 19
- Reputation score
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Game Type: Text/Partial Drawings
Game Name: Breakdown
Concept: You start the game into a random enslavement scenario, you must escape at all costs, but your captors will attempt to break you in and sell you off or otherwise, each day will have 3 turns which can be taken up by your captors attempting to do whatever it is they want to do to you to break you, as you have 2 major stats to worry about you will need to strategize your turns that you have free to attempt to stay dominant enough to continue trying to escape, as it is now the 2 major stats are Tiredness, and Dominance, Dominance is the end game stat you need it to continue attempting to escape, once its gone you are no longer in control of your fate and the game will end with whatever fate your captor has chosen for you, Tiredness will determine how much of a impact any action you take during a Captor event will ruin your dominance, Escape... This will be done via many different choices once you have found a way to escape or a chance to do so depending on the captive situation, Thats really all i can think of at the moment.
Content (As of when the design came to me)
-----
Rape
Enslavement
Pregnancy(Future)
Player Domination
Gender Reassignment(Future)
(Probly more later but thats all i will be focusing on for now : Anything with Future next to it wont be seen till ive figured out or finished the content and or system(s))
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Demo Content: Game Mechanics, 2 events, 1 escape+good ending, 1 Gameover end (3 differences)
All games will always be free, Patreon is just a jump start for continual creation of games.
Demo (Web based for Mac/Linux/Windows): textadventures.co.uk/games/view/rkecp0hlk0ww_ge8u6skjq/breakdown
Windows Exclusive Download: textadventures.co.uk/games/download/rkecp0hlk0ww_ge8u6skjq
{windows exclusive needs Quest player: textadventures.co.uk/quest/desktop}
Patreon: patreon.com/liberistudios
Edit: Copy and past the links to your browser, will redo post once i have the requisite amount of posts.
Edit2: If your game lags on browser it is the site, give it some time, and do not refresh, if it continues, and you have windows, you may want to use the exclusive download instead, since this will rely on your processor not another site/persons bandwidth.
Edit3: As i cant pay attention to every forum i have posted on for this, if you want to see the newest update news please refer to the patreon or TFGames, as i will be monitering those more then the others, not saying i dont check here, i just don't frequent it, however large updates i will try and post here, might as well to raise my posts marker so i can fix the links.
Game Name: Breakdown
Concept: You start the game into a random enslavement scenario, you must escape at all costs, but your captors will attempt to break you in and sell you off or otherwise, each day will have 3 turns which can be taken up by your captors attempting to do whatever it is they want to do to you to break you, as you have 2 major stats to worry about you will need to strategize your turns that you have free to attempt to stay dominant enough to continue trying to escape, as it is now the 2 major stats are Tiredness, and Dominance, Dominance is the end game stat you need it to continue attempting to escape, once its gone you are no longer in control of your fate and the game will end with whatever fate your captor has chosen for you, Tiredness will determine how much of a impact any action you take during a Captor event will ruin your dominance, Escape... This will be done via many different choices once you have found a way to escape or a chance to do so depending on the captive situation, Thats really all i can think of at the moment.
Content (As of when the design came to me)
-----
Rape
Enslavement
Pregnancy(Future)
Player Domination
Gender Reassignment(Future)
(Probly more later but thats all i will be focusing on for now : Anything with Future next to it wont be seen till ive figured out or finished the content and or system(s))
------------------
Demo Content: Game Mechanics, 2 events, 1 escape+good ending, 1 Gameover end (3 differences)
All games will always be free, Patreon is just a jump start for continual creation of games.
Demo (Web based for Mac/Linux/Windows): textadventures.co.uk/games/view/rkecp0hlk0ww_ge8u6skjq/breakdown
Windows Exclusive Download: textadventures.co.uk/games/download/rkecp0hlk0ww_ge8u6skjq
{windows exclusive needs Quest player: textadventures.co.uk/quest/desktop}
Patreon: patreon.com/liberistudios
Edit: Copy and past the links to your browser, will redo post once i have the requisite amount of posts.
Edit2: If your game lags on browser it is the site, give it some time, and do not refresh, if it continues, and you have windows, you may want to use the exclusive download instead, since this will rely on your processor not another site/persons bandwidth.
Edit3: As i cant pay attention to every forum i have posted on for this, if you want to see the newest update news please refer to the patreon or TFGames, as i will be monitering those more then the others, not saying i dont check here, i just don't frequent it, however large updates i will try and post here, might as well to raise my posts marker so i can fix the links.
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