AGamerPassingBy
Tentacle God
- Joined
- Sep 25, 2015
- Messages
- 1,081
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Really, I think hiding general progress updates even behind a paywall is what is really the shadiest bit of it all at this moment. Often times it's plain text updates with no pictures behind a paywall.
This. I never got the idea of doing this if you're having a project being crowd funded. Sure, patrons might see your progress, but to anyone else seeing the project from the outside, its just going to seem like no progress has been made. There are numerous benefits you can give to patrons such as source files, polls, or behind the scene stuff, but basic progress of your project shouldn't be a privilege you have to pay for. You''ll just end up alienating your audience.
I think the main problem with the patreon is; it gives the incentive to many game makers to make their game as slow as humanly possible to get the most money possible.
They will only give the patreons some very small update when there is a huge unrest. That is why people should pick who they support very carefully, and only give to people who have finished a game before or at least supply regular big (high quality) updates.
However there are so many scummy developers using patreon sadly.
Makes me wonder if things will go differently if he never uses Patreon in the first place.
The only thing that would change is there would be less people complaining about how slow he is.
The fact that he's hidden the amount of money he's making a month is concerning too. I mean, I was interested in this two years ago, but there's been rather little progress since then... but a whole lot of patreon payouts.
When you're starting to look like Project X, except taking monthly checks for it, people are going to talk.
Game is dying. Animator is quitting and creator asked to stop pledges until situation stabilizes. If it is released it will be most likely as a prologue.
Game is dying. Animator is quitting and creator asked to stop pledges until situation stabilizes. If it is released it will be most likely as a prologue.
Well, well, well...no surprises here. We all could see where the project was going when they locked everything behind paywall and refused to release anything of value for such a long time. It was bound to happen, sooner or later. So, once again, we see an epic fail not because it's was badly designed but because it was badly managed. I still hope that this personal drama is temporary and will be worked out, even though past experience shows it most likely won't...
A rundown on this situation would be appreciated. Though I'm guessing the devs will say something soon enough if this is true.
So...he's a lazy slob, a drama queen or kReig wasn't wise enough to motivate him well enough and secure the project in the long-term. My money on the third option as we've seen that in the past a few times. With Breeding Season we had a comedy aspect at least...kReig said Chris quit because he not longer wants to animate darker enemies (like rape-vine) and "personal issues."
As for kReig, he is still claiming storm issues (says sister got dengue, and an old guy died), and a bunch of people and their pets got "rat-piss disease or leptospirosis." Whether all that is true who knows. I take anything patreon developers say with a grain of salt (sorry a fucking bag of salt). If it's true, it's an unfortunate situation and I send my condolences, if it's not, just freaking come out and say you've been lazy and screwing over your patreons. I'm getting tired of the bullshit.
Now I wonder even more - how come that EVERY h-game developer has problems of such magnitude? I just don't understand, it should be close to impossible for so many people to have such problems in such a small community unless such a community is a subject to some unknown "curse-like" factor.
At this point it's safe to say that Patreon (and maybe all similar sites and many crowd-funding agents) is a dangerous sweet honey-poison for developers, and one hell of a double-edged sword to the pledgers, others who looking forward to the game, and the game itself.
Also, you have to admit that the concept of "giving money for unfinished products" is a flawed application of Patreon in the first place, yet unfortunately famous.
I feel bad for Patreon and other creators that are actually decent and responsible there.