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DLSite Game Manager 0.3.3


Well, of course. I didn't remove arc_conv utility this time, so no wonder antiviruses went apeshit on it, just like with original 0.3.3.
It's a false positive.
I am not sure, the problem isnt only with the arc_conv utility, is with the main executable
Detections 11/73
3/73
34/73
Note 28/09: My antivirus in Virustotal removed the red flag but there are a lot with GameManager but same Antivirus in my PC is blocking, I just sent to lab analyze
 
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I am not sure, the problem isnt only with the arc_conv utility, is with the main executable
Detections 11/73
3/73
34/73
Note: My antivirus removed the red flag but there are a lot with GameManager
To be clear, GameManager.exe embeds arc_conv.exe inside itself, the "GameManager.src\GameManager\Resources\arc_conv.exe" is just part of the source.
But yes, even if I completely remove arc_conv from main executable, like in 0.48_no_arc_conv version, some antiviruses are still triggered.
And as I said before, I have no idea why, and I'm not good enough to fix it.
It's still a false positive by antiviruses heuristics.
Anyway, source code is included, so anyone can compile and check themselves.
 
To be clear, GameManager.exe embeds arc_conv.exe inside itself, the "GameManager.src\GameManager\Resources\arc_conv.exe" is just part of the source.
But yes, even if I completely remove arc_conv from main executable, like in 0.48_no_arc_conv version, some antiviruses are still triggered.
And as I said before, I have no idea why, and I'm not good enough to fix it.
It's still a false positive by antiviruses heuristics.
Anyway, source code is included, so anyone can compile and check themselves.
Appreciate the updates. Do you think next update you could fix the RJ code sorting? Currently, it sorts the 8 digit codes before/after the oldest seven digit codes, rather than the newest 7 digit codes.
 
Appreciate the updates. Do you think next update you could fix the RJ code sorting? Currently, it sorts the 8 digit codes before/after the oldest seven digit codes, rather than the newest 7 digit codes.
I looked into it, and it's a bit problematic. Basically sorting is done via the 3rd-party ObjectListView component (which is responsible for entire UI), and uses default C# sorting (C# doesn't have inbuilt natural sorting). So, in my understanding, to implement correct sorting by the RJ numbers, it would be needed to add a custom sorting algorithm and apply it conditionally to only sorting by the RJ column. It should be possible, but much pain in ass, as sorting code in ObjectListView seems quite convoluted. I'll keep this in mind for the future, if i'll have more time to tinker with this.
 
Firstly thank you for maintaining and updating the manager.

I think HVDB updated their site and now tag fetching from there doesn't work. I might have time to fix it by myself but since I haven't checked the source code at all and C# isn't my strongest language it will take some time. So if you @phantasmx have time and fix the tag fetching I would greatly appreciate it!
 
This mod manager (specifically Phantasm's modded version) helped me basically go through and organize my entire DLSite Library which has been extremely nice. Not only can I organize my bought games, but I can also organize any exe launchers installed for modded games for english versions I've installed or patched. I have yet to figure out how to get AGTH or Chiitrans or any sort of translator working with it but maybe I'll work on that later. Love the Tile view!
 
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