Re: [DMM] Flower Knight Girl
Thanks to the total damage shown after raid boss fights, I found out my main team is actually pretty terrible at boss fights. Since they're all aoe, their skill damage per enemy is a bit low, they are regularly doing 50-60k damage to the boss with 1 raid orb vs the 80-130k from my other teams (My 29k power team does 130k damage vs the 80-120kish of my 46-60k power teams lol)
My main team is lacking yellow units, so that affects it too, still, it's a bit surprising. I'll probably put one or two of my duelist 5 stars on my main team when I catch them up in levels (Probably Oncidium since she has a consistent 10% attack boost to the entire party vs Lily's 20% for 1 turn).
Suddenly the duelist skill vs aoe skill decision is much more important/noticeable, I'm glad. I mean at least my current front team wrecks mobs. I wonder what's more important for assists. I do usually hope that the assist I choose can handle bosses well, so maybe I should try to get more single target skill girls in it.
Edit: Oh is the damage shown after each of your teams fights the cumulative damage done to the boss so far? Well I guess my yellow and single target damage girl teams still need to catch up more in levels before they reach the damage of my main team.