Re: Eiyuu*Senki
The game as a whole looks good, but for a gameplay-heavy Hgame, the combat system lacked variety to me. The mechanics like weapon weaknesses and mana orbs (something like that) are decent imo, but the 6x3 grid is stupidly small.
I got burned out doing the same thing again and again around the time Britain attacked.
The game as a whole lacked a lot... the battles against enemy countries wasn't interesting if i may say, in fact you couldn't be defeated from what i saw in my walkthrough, yeah you could lose cities but they wouldn't take all japan, only the "door" to japan.
The combat system was a bit bad in my opinnion, yeah you had a little combination but that's it. I would have liked something more to complement it.
The game itself was mostly a visual novel and even more it didn't give me a sense of truly "interacting" with the characters, i would have liked a bit of... options to choose from or something more interesting.
And for the cgs... a lot of loli and vanilla, i think that it needed more variety.
I won't say that i didn't like it but it's incomparable to other similar titles, in fact i have a bit of faith in that in the future we will get games like sangoku hime in english (i know that there was something like a project to translate shin koihime musou but i have to say that most girls in that game were awful, however i quite liked the wu kingdom and the female version of lu bu)