NC17Immortal
Jungle Girl
- Joined
- May 10, 2011
- Messages
- 15
- Reputation score
- 2
Re: Fairy Fighting
New Update is out. First poster! [Of the update, anyway.]
New Update is out. First poster! [Of the update, anyway.]
e has a "joystick option", but doesn't register directions on a D-PAD. Instead, it goes straight for the analog nub ... Even going as far as to lock out the d-pad from even counting as an input by greying it out.
If you mean returning to main menu, then pause the game by pressing ESC and after that press A+S+D simultaneously. If you mean to start current fight over again, then I don't know.jkundre said:Also, is there a quick reset option? Rather then having to back out and quit all the time?
I have a question about 2D fighting games from Capcom, SNK and Arc System Works such as Guilty Gear and Blaze Blue. I wanted to know what is the exact program did they use to make these games. It is C, C++ or much higher program?
What compiler should I choose besides 2DMaker?
Sorry if this is off the Topic, its because I just wanted to improve this game more. "I meant the Fairy Fighting"
Simply refreshing the page worked for me (and the whole confirm resubmission prompt)
Really wouldn't bother waiting for it...from my google-fu, it sounds like all that was changed was a small drawing error.