I'd like to go back to a blank slate with regard to the "Wolf's Working" game I've been thinking of.
There are various reasons...
- The situation where a wolf girl is made to work to pay her master's debt is hard to follow and hard to empathise with.
- Under the previous concept, H scenes would simply be displayed without much change or interactivity, so it would get boring.
- I want to make an H action game with a different tool.
...You get the idea. I had all sorts of ideas, but want to make a game as described below instead.
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The new idea will be called "Wolf's Dungeon".
In keywords,
Map exploration, level up system, action game, wolf girl, ero/guro, demi-human/grotesque/monster enemies.
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Thrown into the depths of a dungeon where monsters want to use her for meat, sex and breeding. Can the wolf girl (Nona) get out in one piece?
(image)
- Free use of body for combat.
- Learn techniques and increase power by levelling up.
- Start from the dungeon. Tormentors will attack with various equipment. If you can't hold them off then...
- Due to hunger and monster's attacks, state changes can be inflicted such as amputation, futanari, pregnancy, parasitism, etc.
- Can reach a new area after defeating the area boss (can also go back)
- Through levelling up and the wakening of blood, gain special abilities like wall climbing and high jumping.
- Start from dungeon area: zombie area, slime area, tentacle area, etc.
I will soon change the poll,
so please leave comments about systems, skills, areas, scenes, and other things you'd like to see.