Re: Blitz Angel Spica (Tentative title .. probably)
It took a while but I finally figured out what is wrong with Undine. The problem is that the game is in a zip file and two of the file names are in Japanese. As a result when I unpacked it the two file names were not preserved (since my system is not in Japanese locale and I did not expect I would need to use it for an English game). Every time the game tried to use those files it would crash because the files could not be found. I had to unpack the files with the correct locale.
For anyone with the same issue:
In folder Spica002a\sound\ you should have 27.魔法・毒.ogg and 28.魔法・解毒.ogg If you have 27.ЦВЦ@БEУ+.ogg and 28.ЦВЦ@БEЙЁУ+.ogg - rename them to the correct Japanese names.
Wow! Thanks a lot for the help! That's totally unexpected .. no wonder I can't find any clue since all i did is staring at the code ^^;
EXCEPTION_ACCESS_VIOLATION
always get that error when fight undine....
whenever before he/she appear or after he use 1 attack...
You can use blackmoon's method or download the new version 0.021a which has the bug fixed.
DOWNLOAD LINK: drive.google.com/file/d/0B1FuRdiwX8xOTmxVdHJiT2IzVVU/view?usp=sharing
Well here's some stuff I'd like to see:
1. Hentai, obviously. Animated, not just CGs...and with a gallery.
2. A way to exit the controls setup without saving.(probably Escape, nobody's gonna play with their Esc key anyway)
2a. I'd also want to see what the keys are set to when i open the setting screen. Right now it just shows empty fields.
3. Information:
3a. A list of all the moves and how to do them(there are special moves, right? i can't seem to find any).
3b. A breakdown of stats on the levelup screen, what do they improve and by how much
4. Can I just change lanes with a single button press? The up and down keys don't seem to be used for anything else so why do I have to press them twice?
5. Animation cancelling. I'm not saying do it, just something to consider. I have yet to see a h-game try this, while mainstream brawlers use it quite often...
That's all for now. I have to say i like the potential so far, good job. You might wanna sell this, once it's polished up a bit.
- 1 will be there, it's just not implemented yet
- not sure about 2 & 2a .. might do it once the game is finished & i still have some spare energy .. but i can't promise anything
- 3 will be there, it's just not implemented yet (currently there is only 1 special move, the hadoken one & no skill shop yet). I'll add 3b on the opening post, thanks for reminding me ^o^
- I don't know how to implement changing lanes without up/down, let me know if you have suggestion ^^;
- I'm not too familiar with fighting game words, is animation canceling something like this? it's from my previous game youtube.com/watch?v=kwZ5oE-aOpU
I like Escalayer so I downloaded and played the game. It looks and plays great so far. Regarding the difficulty... it's ok really. I'd say it's pretty standard except the wrestler which at the moment I think is only beatable by using repeated jump attacks(takes a really loooong time too).
I'm not very hard to please so my personal suggestions would be:
1. voice... take them from the escalayer game? haha
2a. battle rape? like give the enemy the opportunity to rape when they knock you down provided you don't get up in time? I know this suggestion adds "wake up" mechanic like nanocrisis/hotb but IMO make it so that you actually have enough time to mash(it can get annoying if the game doesn't give you enough time to get up especially when you don't want to get raped and you want to clear the stage instead).
2b. another battle rape suggestion in the form of rape hold moves by enemies
I'd be pretty happy with just these two but hey if you can add gameover cg too that's a major plus point.
Anyway nice game and I'll be looking forward to your updates!
Nice to see escalayer fans! I really want to name this game escalayer (not the same sayuka but something like her succesor, just like in those super sentai series) but I'm worry about C&D >.< ...
Yeah, the wrestler is a bit too much, might make her easier a bit.
i want to ask DLSite about the voice, i hear they have service for something like this. I definitely will want someone who sounds similar like escalayer ^^.
One of my friend also suggest "mash button to wake up" so I'm definitely considering this option. Battle rape will definitely be there, remember that this game is inspired by escalayer ^^!
This certainly has potential. Is this your first game?
The art, animation and gameplay are all up to par.
The one gameplay annoyance I had was with enemies going outside the screen making it hard to see/attack them and having to wait for them to walk back in. This is paticularly annoying if you make the mistake of kicking the Nurse out of the screen and she heals herself off screen.
It seems that the only way to recover magic is to take hits? I'd like to see another way to recover it, otherwise raising magic stats isn't terribly helpful.
I don't think the game is too hard overall, though the Nurse and Undine's healing is a bit much compared to your damage output. You have to be constantly super aggressive to wear them down.
It would also be nice if you either had a block of some sort, or could cancel or dodge out of attacks somehow. I'd often see an incoming attack from the samurai or wrestler when I was already locked into a move and it was too late to do anything about it.
I'll look forward to seeing how this one turns out.
this is my 2nd game, if you're interested this is my 1st game, it's not a hentai game though ... just ryona/ecchi dlsite.com/eng/work/=/product_id/RE117022.html
I'll try to do something about the nurse, I agree that she's often positio herself outside the screen >.<
Magic stat is useless right now, please wait for the future updates regarding this ^^;
Dodge/Block are great, it will be implemented in future updates
Post some animations maybe? A lot of people can manage decent art but are usually lacking in animation with sprites/characters that size. Not saying you are, but if you have animations, you should be posting them. You have a dev blog?
I posted a youtube link of my previous game above, feel free to check them out ^^. I have a blog but it's not update for months. Will begin blogging again soon since i have this game to blog
Good game I like it. Now my own comment

- I agree about add block because enemies have fast attack and response. So sometime it too hard for evade.
- About hitbox : it's already good but maybe you should add it bigger but not longer how I explain. When you and enemy in same position you can't attack it but it can attack you.
- Nurse Boss : You should reduce heal ability. She heal too much HP or add some frame before heal like casting. So player can have enough time to counter or cancel it.
- run+attack(butt attack) : I think it better to stop immediately or almost immediately when use. I use it many times. Most of the time it go long pass enemy and it hard to continue with combo. But maybe it's only my own problem because I not get use to it haha

- Add backflip attack : help for evade and attack in the same time. Maybe use MP as special attack.
- Hold Z for charge Shot : use MP*2 but longer and more damage.
- More Combo style : You can use Princess of Alcadia combo system. You know sometime it boring when use 1 combo entire game.
Z Z Z Z - Normal Combo
Z Z Z up+Z - Upper Cut and can continue with jump kick
Z Z Z down+Z - Sweep Kick, Know enemy down in that position.
That all for my comment. Keep up your good work man
- Will definitely add block, don't worry about it

- about hitbox, i guess it's because she has shorter hands compared to the enemy. the current hitbox match her hands reach so I don't think I can change it
- ok, might reduce the nurse's heal a bit
- about butt attack, i usually messed up when fighting undine because she is too short so the move get pass above her. I don't have this problem when fighting the other enemies.
- there is a backflip attack, but it's not implemented yet so you definitely will see it in future update!
- charge shot: interesting idea! plus i don't need to draw additional sprites for the character XD
- more combo move will come, otherwise the spirit (magic) stat is useless ^^
HINT for everyone: If you have played escalayer you will know what kind of features that i planned for this game. I don't know if i can implement everything but I'll try
