That seems to be the only relevant change. Attempting to use penetration-attacks locked my game. Dunno if that's just me tho.
I think it might be just you or your flash version. When I tried them it worked fine.
Peculiar. Tested again, the second I highlight a penetration attack (switching to that animation), all the buttons become inresponsive. Animations still play and the menu options appear but pressing them has no effect. This happened regardless of how many times I reloaded. Suppose I can try updating Flash though I did that fairly recently... Gah, magic problems (best part is, the previous patch worked perfectly fine).
EDIT: Okay, I probably had some old data in cache messing stuff up; reinstalling Flash and clearing cache not only fixed the problem but also moved few buttons around (suggesting I had old data giving them the old positions).
I don't remember the original game being this hard, is this just this way for the demo or is the whole game going to be this hard?
I had the sheep pants on and she instantly tore them off within 2 rounds, had to nonstop use salves and only slowly inched my way towards getting her to orgasm through sex, etc.
Seem to remember in the original it'd take like two thrusts and the chicks would be done, haha.
Another update, this time about items dropped by the enemies. Apparently in this second game the drop feature
will be much richer in variety and possibly number, maybe a bit of crafting too ("Synthesizable items")?
Friendly reminder: I can't read Japanese.
That's not how version numbers work.he updated the demo its now ver.0.2.3
ther stil 0.7.7 to goo till relase kep waiting
That's not how version numbers work.
well from my game experience ver 1.0 are most recently for a sold release.
any further versions 1.0.1 to 1.5 or even 2.5 are patches for bug fixing or small additions (dlc)
generally, (particularly in gaming), the first digit being 0 represents a pre-release version. The second digit tends to represent specific milestones the developer has set before there's a release candidate. The thing is, depending on how the planning went, there could only be two major milestones (0.2->1.0) or ten (0.10-> 1.0) or fifteen or a hundred. We don't know (unless the developer tells us, and they generally don't) and sometimes -they- don't even know (for example, they planed to release after a 0.7, but changes in direction or unforseen development forces then to go to 0.12 before 1.0).
tl;dr- don't read anything into version numbers
I am a little dissappointed that the Flee system is the same.
The Girls flee much too often i think, even if the battle is in their favor.
Also the 100% flee chance from Hero should be limited to a lower chance.
And what is most annoying, to always reequip the pants...
I am a little dissappointed that the Flee system is the same.
The Girls flee much too often i think, even if the battle is in their favor.
Also the 100% flee chance from Hero should be limited to a lower chance.
And what is most annoying, to always reequip the pants...
It is a little strange, aren't they all sex demons trying to corrupt humanity and what not? Why are they all running from the MC so quickly? One second they're ripping off your pants and the next they're fleeing like their life is in danger. I guess in the second game it might make more sense, since the demon girls may have heard about the hero but it was odd in the first one.
Pants technology still hasn't advanced far enough.