Re: [Fullflap] [RJ134809] Demon's Sperm
I'm on the other side of this apparently. Punishingly hard difficulty has always been something I hate in H-games. It runs counter to the whole point of it for me. I can't be aroused and pissed off at the same time.
I think that this game can manage to pull off a Dark Souls feel without being brutally frustrating and trolly. At least I'm hoping that is the direction this game takes. Or at least let me have easy mode.
Also, I greatly enjoyed the sexual healing aspect of Succubus Fist. To me its preferable to get to the action that way as opposed to having to fail intentionally to get it.
In any case, there is clearly no right or wrong answer to this. Its all just preference.
We both agree about boss H-scenes, though. Massive insertions FTW!
I'm gonna have to disagree with the "clearly no right or wrong answer" bit. From a purely game design perspective, this game is nailing it, and 90% of H-games have bad design.
Think about this from a logical standpoint. What kind of people play H-games? People who want to see some hentai. Requiring the player to FORCE themselves to lose to see these scenes is a failure of design, plain and simple. You should be designing an H-game to cater to the people who want these scenes, and you'll never see them without killing yourself. This creates a constant disconnect between the gameplay and porn, because you can only ever focus on one at a time. To see more porn, you have to skip the porn and focus on purely playing the game, avoiding enemy rape and just so you can see new scenes. They become two separate entities that are just mashed together.
Realistically, the best way to handle this problem is to make sex PART of the gameplay - just as this game right here has done. Rather than a reward for FAILURE, it becomes a reward for SUCCESS. You play well, get farther in the game, and you get to see some porn. From a game design perspective, it's brilliant.
Now, that's not to say it's impossible to do RoR correctly, but it's a very fine line and most people don't pull it off properly. I could've handled it better in Crisis Point too, by making it a focus of the gameplay - which is something I will certainly be doing with my next game - but I tried to find a balance, at least. Not struggling means you don't take damage while being raped, and you can set yourself into a stance that allows enemies to begin raping you without attacking you first.
But I digress. As a game designer, RoR as a genre is bad. I really don't care if any individual likes it more than beneficial sex scenes, I suppose that can be left up to personal preference. But after seeing how well this game handled it, I will defend it mercilessly when someone like HentaiProdigy comes along and starts ripping into this game like it has no idea what it's doing. As far as incorporating H into a normal game, this game does a far better job than any RoR ever has.