1baka
Mystic Girl
- Joined
- Sep 20, 2012
- Messages
- 216
- Reputation score
- 304
Re: NTRPG3
i stand corrected. the NTR can be played in many ways.
NTRPG main focus is the "feeling" to be out of reach. you can not do shit. that will cause you to "feel stressed out that you can't intervene" and eventually when you understand that its impossible to change anything, you get the "depressing" feeling, and that is what NTRPG is all about.
now, NTR is much more then that.
NTR can be played to have more interaction with the girls. to deepen the relationship, to get to know them better, to create a sense of closeness.
in NTRPG we dont have that. we always feel that the relationships never start or never work. its superficial.
choices, is what makes the story dynamic. if we can avoid something doesnt mean we can avoid everything. a NTR game, should explore NTR and not something else. and like i wrote, we should not be able to avoid everything, instead the routes should lead into another kind of NTR, different, but always NTR.
NTRPG is not the perfect NTR and i dont agree that the author "gets it".
he did a NTR game with the main goal to create a sense of hopeless, but he failed in other aspects. for me, more close i get to the girl, the stronger the feelings when i loose her. NTRPG did use unknown girls, with superficial personality, that in the end, the game was not about them, but more about the hopeless feeling that i could not do anything against the "bad dudes". in NTRPG2 it was more about the town then my sister and girlfriend. i felt that i needed to stop them. the NTR aspect of "jealousy" was very little.
i stand corrected. the NTR can be played in many ways.
NTRPG main focus is the "feeling" to be out of reach. you can not do shit. that will cause you to "feel stressed out that you can't intervene" and eventually when you understand that its impossible to change anything, you get the "depressing" feeling, and that is what NTRPG is all about.
now, NTR is much more then that.
NTR can be played to have more interaction with the girls. to deepen the relationship, to get to know them better, to create a sense of closeness.
in NTRPG we dont have that. we always feel that the relationships never start or never work. its superficial.
choices, is what makes the story dynamic. if we can avoid something doesnt mean we can avoid everything. a NTR game, should explore NTR and not something else. and like i wrote, we should not be able to avoid everything, instead the routes should lead into another kind of NTR, different, but always NTR.
NTRPG is not the perfect NTR and i dont agree that the author "gets it".
he did a NTR game with the main goal to create a sense of hopeless, but he failed in other aspects. for me, more close i get to the girl, the stronger the feelings when i loose her. NTRPG did use unknown girls, with superficial personality, that in the end, the game was not about them, but more about the hopeless feeling that i could not do anything against the "bad dudes". in NTRPG2 it was more about the town then my sister and girlfriend. i felt that i needed to stop them. the NTR aspect of "jealousy" was very little.