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[はなたか] NTRPG3 (RJ175288)


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Re: NTRPG3

i stand corrected. the NTR can be played in many ways.
NTRPG main focus is the "feeling" to be out of reach. you can not do shit. that will cause you to "feel stressed out that you can't intervene" and eventually when you understand that its impossible to change anything, you get the "depressing" feeling, and that is what NTRPG is all about.

now, NTR is much more then that.
NTR can be played to have more interaction with the girls. to deepen the relationship, to get to know them better, to create a sense of closeness.
in NTRPG we dont have that. we always feel that the relationships never start or never work. its superficial.

choices, is what makes the story dynamic. if we can avoid something doesnt mean we can avoid everything. a NTR game, should explore NTR and not something else. and like i wrote, we should not be able to avoid everything, instead the routes should lead into another kind of NTR, different, but always NTR.

NTRPG is not the perfect NTR and i dont agree that the author "gets it".
he did a NTR game with the main goal to create a sense of hopeless, but he failed in other aspects. for me, more close i get to the girl, the stronger the feelings when i loose her. NTRPG did use unknown girls, with superficial personality, that in the end, the game was not about them, but more about the hopeless feeling that i could not do anything against the "bad dudes". in NTRPG2 it was more about the town then my sister and girlfriend. i felt that i needed to stop them. the NTR aspect of "jealousy" was very little.
 
Re: NTRPG3

I also agree with you, but I'm not sure that's what he meant:
- He said there should be multiple ntr routes focusing on characters (why not)
- He also said that there should be other routes to avoid ntr if possible. At this step this won't be ntr anymore, but it gives the player a choice, even if minor, in a second run to "correct" things I suppose.

That said, and to generalize a little from the last threads I've seen about ntr games, people new to the fetish tend to blend together corruption, netori, netorare, netorase in the same concept, while they are completely different.

If you add extra elements to the NTR then what becomes of the story other then the extras. If you add mind control, it has a larger impact then saying it's also NTR, since mind control becomes the real premise due to the fact that it largely controls the story. If you add an alternative route to the NTR story that changes the ideology of said story, NTR has less precedence in the story, sometimes to a point where you can just skip it and get to what you want to see. If you make it so the lover becomes alpha male superman, then it tones down the emotional impact on the NTR, it losses focus on the NTR element and that's something us hardcore NTR enthusiasts hate. I'm not saying it shouldn't be added, but it basically boils down to how strong you want your liquor to be.

Multiple NTR routes pertaining to each character wouldn't be a bad idea if you have multiple love interests. Have one guy lose a bunch of potential love interests is basically what happens in these types of NTR stories since harem men don't really exist in NTR. It's not monogamous and can shatters the reality of what people expect from a story if the protagonist is polygamous, but I'd imagine possible to do a story like that. Just how many people that can relate to having multiple wives though...

i stand corrected. the NTR can be played in many ways.
NTRPG main focus is the "feeling" to be out of reach. you can not do shit. that will cause you to "feel stressed out that you can't intervene" and eventually when you understand that its impossible to change anything, you get the "depressing" feeling, and that is what NTRPG is all about.

now, NTR is much more then that.
NTR can be played to have more interaction with the girls. to deepen the relationship, to get to know them better, to create a sense of closeness.
in NTRPG we dont have that. we always feel that the relationships never start or never work. its superficial.

choices, is what makes the story dynamic. if we can avoid something doesnt mean we can avoid everything. a NTR game, should explore NTR and not something else. and like i wrote, we should not be able to avoid everything, instead the routes should lead into another kind of NTR, different, but always NTR.

NTRPG is not the perfect NTR and i dont agree that the author "gets it".
he did a NTR game with the main goal to create a sense of hopeless, but he failed in other aspects. for me, more close i get to the girl, the stronger the feelings when i loose her. NTRPG did use unknown girls, with superficial personality, that in the end, the game was not about them, but more about the hopeless feeling that i could not do anything against the "bad dudes". in NTRPG2 it was more about the town then my sister and girlfriend. i felt that i needed to stop them. the NTR aspect of "jealousy" was very little.

I agree, the illusion of choice can be present to make the story more diverse, but it can be rather pointless since the end result will always be the same. Getting attacted to the female(s) is a given to each person I'd imagine. We all have our views on the girl we want to see, and if she isn't fleshed out the way we'd want her to be then we care less about her and as a result, care less about the story and the protagonists' folly to court her. But I tend to focus more on what's happening to the guy to make the story what it is rather then what the girl is like. Your results may vary.
 
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Re: NTRPG3

If you add extra elements to the NTR then what becomes of the story other then the extras. If you add mind control, it has a larger impact then saying it's also NTR, since mind control becomes the real premise due to the fact that it largely controls the story. If you add an alternative route to the NTR story that changes the ideology of said story, NTR has less precedence in the story, sometimes to a point where you can just skip it and get to what you want to see. If you make it so the lover becomes alpha male superman, then it tones down the emotional impact on the NTR, it losses focus on the NTR element and that's something us hardcore NTR enthusiasts hate. I'm not saying it shouldn't be added, but it basically boils down to how strong you want your liquor to be.
Yes, but I was talking about an optional no-ntr route or revenge route for example (not in a superman way of course :p), once you've finished the game.

And indeed as an ntr-fan I'm not into neither:
- the hero being a super alpha male, at this point it's probably heading toward netori or some kind of Rance game.
- "zap" mind control ntr, doesn't feel ntr, but mind control, as there is no choice by the heroine at any point of the story: there is no betrayal feeling.
- the mc being actually the betraying heroine (with some rare exceptions) : this feels like corruption, not ntr. 90% of the ntr feeling as the player is the fact you are betrayed, even if the character doesn't know it (but the player knows).

Multiple NTR routes pertaining to each character wouldn't be a bad idea if you have multiple love interests. Have one guy lose a bunch of potential love interests is basically what happens in these types of NTR stories since harem men don't really exist in NTR. It's not monogamous and can shatters the reality of what people expect from a story if they're polygamous, but I'd imagine possible to do a story like that. Just how many people that can relate to having multiple wives though...
Now, I don't agree: you can have a typical light harem story ( for example: sister + female class comrades + teacher + strict class president) in a high-school around the usual dense mc, for example, where each girl gets little by little stolen by the netori dude, without the mc noticing anything. It can done in some kind of story like that:
- you get the big prologue where everything is fine and characters are introduced.
- then you get each arc representing the ntr of one of his harem, all done in, let's say, all his school years, without him noticing perhaps until the very end what's going on? Or even never.
- then in a second playthrough, you'll live the story from the other characters as they get stolen and corrupted, and as basically the netori builds his own harem.

Something like that can be potentially pretty awesome if done well IMO, especially if you give the time to do a proper mystery playthrough with various pieces of evidence in characters behavior and maybe objects (I don't know, the usual suspects, like condoms in the rooftop, weird phone calls, sexier clothes, things like that).

I agree, the illusion of choice can be present to make the story more diverse, but it can be rather pointless since the end result will always be the same. Getting attacted to the female(s) is a given to each person I'd imagine. We all have our views on the girl we want to see, and if she isn't fleshed out the way we'd want her to be then we care less about her and as a result, care less about the story and the protagonists' folly to court her. But I tend to focus more on what's happening to the guy to make the story what it is rather then what the girl is like. Your results may vary.
That's true, as for myself I prefer clever and decision making girls in these stories, but any character type is OK if the story and ntr are well done.
Which is something pretty uncommon, given how much usually I am disappointed by badly done ntr games.
 
Re: NTRPG3

Yes, but I was talking about an optional no-ntr route or revenge route for example (not in a superman way of course :p), once you've finished the game.

That's fine too I suppose. I wouldn't waste time with it though since it would ruin the emotions I felt knowing the despair is permanent, the protagonist is screwed and the females have found their new home. Psyche! You can save them all along and beat up that villain. Hurray! It's more for the lighthearted I'd say that just wants a happy ending. I've seen enough happy ending stories to barf rainbows at this point.

Now, I don't agree: you can have a typical light harem story ( for example: sister + female class comrades + teacher + strict class president) in a high-school around the usual dense mc, for example, where each girl gets little by little stolen by the netori dude, without the mc noticing anything. It can done in some kind of story like that:
- you get the big prologue where everything is fine and characters are introduced.
- then you get each arc representing the ntr of one of his harem, all done in, let's say, all his school years, without him noticing perhaps until the very end what's going on? Or even never.
- then in a second playthrough, you'll live the story from the other characters as they get stolen and corrupted, and as basically the netori builds his own harem.

Something like that can be potentially pretty awesome if done well IMO, especially if you give the time to do a proper mystery playthrough with various pieces of evidence in characters behavior and maybe objects (I don't know, the usual suspects, like condoms in the rooftop, weird phone calls, sexier clothes, things like that).
But I agreed on this though... with multiple love interests is possible to accomplish an NTR story and has been done already in some H games. It doesn't necessarily have to be a harem guy either, it could be a love triangle in progress ruined by the stealer(s).
 
Re: NTRPG3

That's fine too I suppose. I wouldn't waste time with it though since it would ruin the emotions I felt knowing the despair is permanent, the protagonist is screwed and the females have found their new home. Psyche! You can save them all along and beat up that villain. Hurray! It's more for the lighthearted I'd say that just wants a happy ending. I've seen enough happy ending stories to barf rainbows at this point.
Well, yeah, but knowing that somewhere you can do the choice, even if you don't make it.. I don't know, it adds something to the story IMO :p

But I agreed on this though... with multiple love interests is possible to accomplish an NTR story and has been done already in some H games. It doesn't necessarily have to be a harem guy either, it could be a love triangle in progress ruined by the stealer(s).
I remember one series of games doing that : netorare nurse I think? It's in a hospital, each game focusing in a character being stolen. The thing here is that he knows in the end of each game that he got ntred, and became depressive. Then a character comes and try to cheer him, but the character got also stolen :p
 
Re: NTRPG3

Well, yeah, but knowing that somewhere you can do the choice, even if you don't make it.. I don't know, it adds something to the story IMO :p
It adds only to the people that want it, and makes the story seem less desirable to the people that want to believe such things never should happen in an NTR story. At the end of the day, it just depends on how sadistic the developers are in thinking it's worth making people get away from the despair they've created. It's NTR after all. No vanilla lover should be playing it until they've been molded for darker fetishes. By that point most of us don't care for vanilla style anymore, but it depends on the person of course.


I remember one series of games doing that : netorare nurse I think? It's in a hospital, each game focusing in a character being stolen. The thing here is that he knows in the end of each game that he got ntred, and became depressive. Then a character comes and try to cheer him, but the character got also stolen :p
Yes, I remember that game. The NTR thread on AS talked about it quite a bit and I remember playing it.
 
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Re: NTRPG3

It adds only to the people that want it, and makes the story seem less desirable to the people that want to believe such things never should happen in an NTR story.
i like choices, this because i think that a game should be interactive and present different problems to solve where i can decide how i want to do things, otherwise i could just read a novel.
choices doesnt mean it will spoil the NTR fun. it will only add more dynamic to the story. why do we need to be so black&white? Choices doesnt mean whatever.
the author task is to make good options that will take us on different routes, but still hold to the main plot and the NTR genre.
like i wrote before, NTR is not only suffering. remember that NTR can be both willing or unwilling. NTR can be planned or hidden.

in NTRPG2, i could see that one route could be more involvement with his girlfriend. blocking the success to be used by the hero, but eventually, as he realize that the only way to survive is to "share" his girlfriend, he propose her to sleep with the bastard hero. thats NTR too, but with a choice.
 
Re: NTRPG3

i like choices, this because i think that a game should be interactive and present different problems to solve where i can decide how i want to do things, otherwise i could just read a novel.
choices doesnt mean it will spoil the NTR fun. it will only add more dynamic to the story. why do we need to be so black&white? Choices doesnt mean whatever.
the author task is to make good options that will take us on different routes, but still hold to the main plot and the NTR genre.
like i wrote before, NTR is not only suffering. remember that NTR can be both willing or unwilling. NTR can be planned or hidden.

in NTRPG2, i could see that one route could be more involvement with his girlfriend. blocking the success to be used by the hero, but eventually, as he realize that the only way to survive is to "share" his girlfriend, he propose her to sleep with the bastard hero. thats NTR too, but with a choice.
To be exact, that's netorase, or ntr organised by the mc, not traditional netorare.
I'm not a fan of that at all, but you can try if you like it.
 
Re: NTRPG3

i like choices, this because i think that a game should be interactive and present different problems to solve where i can decide how i want to do things, otherwise i could just read a novel.
choices doesnt mean it will spoil the NTR fun. it will only add more dynamic to the story. why do we need to be so black&white? Choices doesnt mean whatever.
the author task is to make good options that will take us on different routes, but still hold to the main plot and the NTR genre.
like i wrote before, NTR is not only suffering. remember that NTR can be both willing or unwilling. NTR can be planned or hidden.

in NTRPG2, i could see that one route could be more involvement with his girlfriend. blocking the success to be used by the hero, but eventually, as he realize that the only way to survive is to "share" his girlfriend, he propose her to sleep with the bastard hero. thats NTR too, but with a choice.

What mana said, when you willingly employ the NTR then it's not NTR focused anymore, it's netorase, or cuckloiding.

NTR isn't depressing to an extent for the people who've accepted the way of swapping/sharing partners, or even for people that lack empathy, but for the most part it's going to be sensational. There are NTR games that have multiple route choices, but they usually just lead you to an early bad end because you choose to check up on your lover or discovered the NTRist early or whatever. Basically just NTR checks to make sure you know you want to be NTR'd which isn't really necessary and adds to the tedium of getting to the good stuff. Choices that branch off and make you get different NTR results have also been done before, but all it does is make it so you have to play through additional times to get different H scenes, since the ending is going to be the same. Another needless mechanic I'd say.

Decision making is cool, I know you value freedom in your games, but this isn't what you're looking for, it's an NTR visual novel made with the RPG maker engine and sprites. Kinetic novels are usually the best way to represent an NTR story. Look for visual novels with gameplay and NTR, you'll find your decision making there most likely, like that leane 2 game coming out and it's predecessor.
 
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Re: NTRPG3

Man, this is looking like old school Dracula style NTR and I'm way game for that.
 
Re: NTRPG3

revenge route for example (not in a superman way of course :p), once you've finished the game.

Why not the superman way? Thug hero party did it very well, for instance.
 
Re: NTRPG3

Why not the superman way? Thug hero party did it very well, for instance.

Well thug hero still focuses on the inevitable fact that it's too late to save anyone, which is a good way to pull it off. What people usually beg for is a route where the hero actually saves everyone. The lame clique that would ruin it.
 
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Re: NTRPG3

Why not the superman way? Thug hero party did it very well, for instance.
Because for me it breaks the immersion. It doesn't seem logical if one route establishes the mc psychology as a weak dense protagonist and the other as some Schwarzenegger wannabee...
 
Re: NTRPG3

Is it just me or are there character sprites that look a lot like ragnas, abel, and mars in the data of the trial?
 
Re: NTRPG3

some what but i like the style and it has this fresh new animation all so i cant wait for this game when it comes out its to bad it didint come out on the second my bday was that time it would have been a good gift but hell i can wait better late then never, all so the mc look's strong indeed but when playing the demo was i the only one thinking when he was in that pentagram that would dick him over and take his power down?
 
Re: NTRPG3

all so the mc look's strong indeed but when playing the demo was i the only one thinking when he was in that pentagram that would dick him over and take his power down?

Or worse it makes the MC lame of loin :eek:
 
Re: NTRPG3

Is it just me or are there character sprites that look a lot like ragnas, abel, and mars in the data of the trial?

Saw those too. They're definitely going to make appearance.
 
Re: NTRPG3

some one is doing a full trans when its coming out i forgot the guys name but he will do it soon as its out, all so any news on the day when its going to be out? ,the day is the only part he left us guessing on lol
 
Re: NTRPG3

Is it just me or are there character sprites that look a lot like ragnas, abel, and mars in the data of the trial?

Hanataka has always put cameos of characters from previous games in his current one. If I recall correctly the main girl from the first game makes an appearance in the second one. Let's not forget one of the main girls from the second game (Kaede) is the very first character you talk to in ntrpg3 which confirms all three games take place in the same world/universe/time period.

I wouldn't be surprised if we saw Ragnas again.

some one is doing a full trans when its coming out i forgot the guys name but he will do it soon as its out, all so any news on the day when its going to be out? ,the day is the only part he left us guessing on lol

I wouldn't count on yugifan3 if that's the guy you're referring to. He promised a translation for the trial about 6 months ago and now that the game is almost officially out he hasn't released anything. I can't even find the translation thread anymore so he most likely dropped it.

Hopefully our main NTR boy m1zuki who translated both previous games along some other great games like Thug Hero Party and NTR Imouto Misaki does this one as well.

As for the release date: some guy seems to be counting down on Hanataka's dlsite blog. 18 days left.
 
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