Stiltzkinator
Evard's Tentacles of Forced Intrusion
- Joined
- Jan 4, 2010
- Messages
- 802
- Reputation score
- 144
Re: Help with Ryonasaga
Certain attacks do move characters around a bit, and sometimes noticeably downward (speaking on past experience here, not working with recent example, just game mechanics). When your characters are moved, they will return to their original position after certain actions, for example, using a hip attack or being picked up by certain enemies and dropped.
The 'Mugen factor' gets a little out of hand sometimes, same way as with ryonaRPG. One thing I do like aboout the latter is that it seems that one person has singled out a few characters and gone very, very, very detailed with them (Nakoruru and Mesartim). Custom sprites for slime, parasites and tentacle pods is lots of win for me. In Ryonasaga, I want to see more characters get a cut-in scene (like Saki has) for the related devour skill, and more enemies that use the skill, or perhaps combine the 2+ existing devour skills.
Certain attacks do move characters around a bit, and sometimes noticeably downward (speaking on past experience here, not working with recent example, just game mechanics). When your characters are moved, they will return to their original position after certain actions, for example, using a hip attack or being picked up by certain enemies and dropped.
The 'Mugen factor' gets a little out of hand sometimes, same way as with ryonaRPG. One thing I do like aboout the latter is that it seems that one person has singled out a few characters and gone very, very, very detailed with them (Nakoruru and Mesartim). Custom sprites for slime, parasites and tentacle pods is lots of win for me. In Ryonasaga, I want to see more characters get a cut-in scene (like Saki has) for the related devour skill, and more enemies that use the skill, or perhaps combine the 2+ existing devour skills.