Traceback (most recent call last):
File "C:\Users\Habisain\Desktop\rpgmakertrans\librpgmakertrans\controllers\coreprotocol.py", line 290, in update
File "C:\Users\Habisain\Desktop\rpgmakertrans\gui\guicontroller.py", line 278, in go
File "C:\Users\Habisain\Desktop\rpgmakertrans\librpgmakertrans\controllers\headless.py", line 213, in initialiseHeadless
File "C:\Users\Habisain\Desktop\rpgmakertrans\librpgmakertrans\controllers\headless.py", line 231, in __initialiseHeadless
File "C:\Users\Habisain\Desktop\rpgmakertrans\librpgmakertrans\controllers\headlessrbarc.py", line 48, in go
File "C:\Users\Habisain\Desktop\rpgmakertrans\librpgmakertrans\workers\unpackers\common.py", line 74, in unpackFile
MemoryError
Traceback (most recent call last):
File "C:\Users\Aleph Fell\Desktop\rpgmakertrans\librpgmakertrans\errorhook.py", line 51, in wrap
File "C:\Users\Aleph Fell\Desktop\rpgmakertrans\librpgmakertrans\workers\translator\translator3.py", line 537, in getPatchData
File "C:\Users\Aleph Fell\Desktop\rpgmakertrans\librpgmakertrans\workers\translator\translator3.py", line 504, in __missing__
AssertionError
---------------------------
cx_Freeze: Python error in main script
---------------------------
Traceback (most recent call last):
File "<frozen importlib._bootstrap>", line 2237, in _find_and_load
File "<frozen importlib._bootstrap>", line 2226, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 1191, in _load_unlocked
File "<frozen importlib._bootstrap>", line 1161, in _load_backward_compatible
File "C:\Python34\lib\site-packages\cx_Freeze\initscripts\__startup__.py", line 12, in <module>
File "<frozen importlib._bootstrap>", line 2237, in _find_and_load
File "<frozen importlib._bootstrap>", line 2226, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 1191, in _load_unlocked
File "<frozen importlib._bootstrap>", line 1161, in _load_backward_compatible
File "C:\Python34\lib\site-packages\cx_Freeze\initscripts\Console.py", line 24, in <module>
File "rpgmakertrans.py", line 20, in <module>
File "C:\Python34\lib\multiprocessing\context.py", line 148, in freeze_support
File "C:\Python34\lib\multiprocessing\spawn.py", line 74, in freeze_support
File "C:\Python34\lib\multiprocessing\spawn.py", line 106, in spawn_main
File "C:\Python34\lib\multiprocessing\spawn.py", line 119, in _main
File "C:\Python34\lib\multiprocessing\process.py", line 273, in _bootstrap
AttributeError: 'NoneType' object has no attribute 'flush'
---------------------------
OK
---------------------------
Well I just thought a broken build wasn't really a "bug" so much as a mistake so I didn't want to annoy you.Looks like I managed to upload the wrong build - the one you've got had an indentation error in the code, causing the bug. A fixed build is up now.
Also read my sig: I don't normally look at this thread, so it's lucky it caught my eye. It's really best to report bugs on the bug tracker because it makes loud shouty notifications go off on my phone.
When things aren't working, it's always best to complain in ways which are guaranteed to get attention. For example, the bug you reported on the tracker would not have been fixed yet if you'd reported it here. So please use the bug tracker and don't worry about "annoying" me, because me distributing software which doesn't work is more harmful to me in the long run than mere annoyance.Well I just thought a broken build wasn't really a "bug" so much as a mistake so I didn't want to annoy you.
I will update the translation, but may I suggest in future if you have an issue like this for a translation you post it in the thread for the translation. I only noticed this by chanceTrying to run RPGTrans for the latest version of The Demon's Kingdom. The game is 1.7 the patch is for 1.7. I'm running in admin mode. All folders involved are as close as humanely possible. And I'm still getting this error.
Traceback (most recent call last):
File "C:\Users\Aleph Fell\Desktop\rpgmakertrans\librpgmakertrans\errorhook.py", line 51, in wrap
File "C:\Users\Aleph Fell\Desktop\rpgmakertrans\librpgmakertrans\workers\translator\translator3.py", line 519, in __init__
File "C:\Users\Aleph Fell\Desktop\rpgmakertrans\librpgmakertrans\workers\translator\translator3.py", line 324, in fromString
File "C:\Users\Aleph Fell\Desktop\rpgmakertrans\librpgmakertrans\workers\translator\translator3.py", line 324, in <listcomp>
File "C:\Users\Aleph Fell\Desktop\rpgmakertrans\librpgmakertrans\workers\translator\translator3.py", line 360, in splitLines
File "C:\Users\Aleph Fell\Desktop\rpgmakertrans\librpgmakertrans\workers\translator\translator3.py", line 129, in fromString
Exception: Invalid command > END STRIN
Also RPG Trans sends me to a 404 on linkbucket as well. So if anyone has any advice on what the hell is wrong pls hit me up.
now... that's a strange issue, with a fancy windows border the program takes less than 600pixels from the top to reach the "start" button. So either your screen resolution is set wrong or you're using a really old monitorThe actual layout of the UI itself is kind of troublesome though. It's taller than my screen, and it can't be resized.
I've selected the game exe and the translation file, but the "start" button isn't visible. I assume it's at the bottom, the section that's cut-off from my screen.
Or a high DPI setting for instance. I have a smaller monitor at 960ox tall, but I use a higher DPI setting and the window takes about 75% of the available height of the screen, excluding the task barnow... that's a strange issue, with a fancy windows border the program takes less than 600pixels from the top to reach the "start" button. So either your screen resolution is set wrong or you're using a really old monitor