Source:
Developer: Iseekai (I am the developer)
Platforms: Windows, Android. Free. Online game.
ISEEKAI RPG: DUNGEON is a text RPG run by an AI game master. You name a universe (an anime, a game, a book, or one you made up) and the game builds a dungeon inside it, with that universe's characters as enemies, elites and recruits.
Gameplay
The game master, the narration and all images are AI-generated while you play. Nothing is pre-drawn.
Online only
The download is a small client that opens the game in its own window. It needs a connection the whole time. There is no offline build.
Status
Test build, updated most days. The devlog on the itch page lists what changed in each version.
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Developer: Iseekai (I am the developer)
Platforms: Windows, Android. Free. Online game.
ISEEKAI RPG: DUNGEON is a text RPG run by an AI game master. You name a universe (an anime, a game, a book, or one you made up) and the game builds a dungeon inside it, with that universe's characters as enemies, elites and recruits.
Gameplay
- Dungeon: a 10-floor training dungeon and a 100-floor main dungeon in 10 sectors, each with its own ecosystem, elites and bosses. Rooms are rolled from an event table, so no two runs match.
- Base: you start with one cottage and build quarters, walls, a forge, a tavern, an altar. Buildings cost, workers earn, and night raids scale with how visible you are.
- Roster: characters you defeat or recruit come back to the base. They have tracked stats (affection, desire, obedience, corruption) that decide what they accept.
- Combat and economy are computed by the game. The narrator describes the result and does not make the numbers up.
- After you defeat or subdue an enemy in the dungeon, a scene follows.
- At the base, characters can be visited and dated; scenes open as their stats change.
- Text and images are generated live for the scene. All characters are adults.
The game master, the narration and all images are AI-generated while you play. Nothing is pre-drawn.
Online only
The download is a small client that opens the game in its own window. It needs a connection the whole time. There is no offline build.
Status
Test build, updated most days. The devlog on the itch page lists what changed in each version.