Lucky777

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...So does JSK have to learn Godot or something now?

I saw some kind of bullshit was going on with Unity.

I didn't study it closely.
 

Aesthetic

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...So does JSK have to learn Godot or something now?

I saw some kind of bullshit was going on with Unity.

I didn't study it closely.
He can't. He's still working in Flash and then converting those flash games straight into his Unity project.
Godot also doesn't have any support for bone animation which is what JSK does.

Unity's literally the last place he can go right now after the fall of Flash.

It won't affect him though. He needs 200k sales min for the new pricing model to take into effect and he never reaches those numbers.
 

Yunguy1

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It won't affect him though. He needs 200k sales min for the new pricing model to take into effect and he never reaches those numbers.
That's only taking into account of actual sales/distribution of the game from DLsite. Unity's new policy also takes webhosts, third-party distribution, and downloads not relating to sales into account, which is beyond JSK's control. While he may not sell the game to such extent, numbers outside of his primary distribution does take into effect to his overall download count.
 

super_slicer

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and downloads not relating to sales into account, which is beyond JSK's control.
Are you sure you read it correctly? Because trying hold someone accountable for factors out of their control, even if they signed a paper saying they take liability, seldom makes it past a legal challenge. More to the point; how could they even track and verify that say 250,000 people pirated copies of the game to submit as evidence?
 

Yunguy1

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Are you sure you read it correctly? Because trying hold someone accountable for factors out of their control, even if they signed a paper saying they take liability, seldom makes it past a legal challenge. More to the point; how could they even track and verify that say 250,000 people pirated copies of the game to submit as evidence?
Just read through the Unity post again and saw they posted an update about the pirating and other stuff.
1695017586930.png

I'm three days late on this, so my bad.
 

Lucky777

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It won't affect him though. He needs 200k sales min for the new pricing model to take into effect and he never reaches those numbers.
Well, that's good news.

He can't. He's still working in Flash and then converting those flash games straight into his Unity project.
Godot also doesn't have any support for bone animation which is what JSK does.

Unity's literally the last place he can go right now after the fall of Flash.
And that's TERRIBLE news.

Unity has to crash and burn for this shit but it better not take down JSK.
 

Aesthetic

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Well, that's good news.


And that's TERRIBLE news.

Unity has to crash and burn for this shit but it better not take down JSK.
Unity did the same shit back in 2019 with some Vendors and had to do the same shit.
They're used to causing a shitshow.

And don't forget their greedyness doesn't come from nowhere.

Unlike Unreal and Godot, they're a publicly traded company. A HUGE amount of insanely popular mobile games are made in Unity. The amount of money they make is honestly ludicrous. Epic is out here making most of their bank off Fortnite, while Unity has like every other popular mobile game like Genshin Impact and shit revenue sharing with them. If you know how much those gacha trashes make you'd realize the crazy amount of dough Unity's rolling in w/o doing any work.

...

It sucks that indies are getting thrown under the bus for all this, but yeah. For a lot of them, there's really nowhere else to go, so you shouldn't want Unity to fail. In fact, when Unity was under its old CEO, Unity pushed to create documentation in Japanese. They even brought on the Live2D creators to create a plugin for their platform. Unity's the only legitimate game engine that Japanese devs feel comfortable working in. W/o it, high quality eroge is basically a dream.
 
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