That does bring up an interesting point though. Although I understand that experience might be generated mentally, If it works like that then after a few levels the strongest characters in each party will be those with blue classes given that they will get a massive amount of experience points each time they level allowing them to quickly put the rest of their attributes equal to or greater than anyone else.if i have 39 of int and 12 of depth, how many spendable points i have to increase my stats?
3(int+depth/4)= 39?
Where'd you get that formula? Last I talked to Silth, you didn't get to multiply it by 3...
To condense what I said earlier: what exactly are main stats used for anyway? Every class says it has them but they don't seem to have a use. I would think it would make the most sense if instead of intelligence and depth deciding the amount of experience across the board, it should be the character's main stats instead.
Yay Shizuka-chan! Just remember.. watch out for those NPCs! ESPECIALLY THE FRIENDLY ONES!
P