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ACT [Kaijo] Nagai Yamiji - NOW ONLY $4.99


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Kajio

Kajio

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Re: Nagai Yamiji

Been tinkering with the demo a bit, not too bad. The voices even when maxed out feel a bit too quiet though I still feel. But the voicing isn't too bad, it's nice to actually hear a voice I can understand for a change, hahaha...

The protagonist is sure taking this whole "falling into a pit, now zombies, dogs, slimes, and grey-skinned cultists are all trying to rape me" thing pretty casually though.
Glad you're enjoying it :) You could reduces the volume of the music/sfx and then increase your speaker volume, that would make the voice louder :p

Yeah, King Spider and the Rift have both been nerfed a touch in V1.0.4, as well as that glitchy room transition being fixed.
Finally beat that damn spider nintendo hard mode v1.02 and got a video recording of it too. Started at lvl 19 ended with level 24. Man that was an ordeal even with the white/beam magic. Took 2 hours...
Haha, that's quiet impressive! You certainly have more patience than I ever could!

I seem to be having that issue too - I just seem to get generic CGs of the girl regardless of what defeats me - still I've already purchased the game though for the fun gameplay and the sex animations.
Is it always the fully clothed CG? It could be that you're simply just getting the more common sets, as two of the sets have 7 pics each. Try failing to a Hound, that will for sure get you a different CG. If it doesn't there's for sure a glitch...


Sorry to hear that the game was too hard for you. Did you try the game on Nintendo Easy? On that difficulty there are extra platforms that make the platforming considerably easier.

The screen going black isn't a glitch, it's an ability of one of the enemies. You need to defeat the Strider before continuing on. If you did and the screen stayed black, then that's definitely a glitch!

I'm glad you enjoyed the rest of the game, and supported me by purchasing a copy! :)

The game was great

Except for being to dark
Kinda remembering me to Knyt Underground
There is an option to increase the brightness, but the game is intentionally dark. Glad you enjoyed the game :)

...
And looking at the source code, I realize I never took time to make comments, so I have no fucking idea how many different blocks of code directly effect or use other blocks of code... I'll get around to figuring it out when I'm done drawing. :(
Yeah, I think mostly it was that I was making all these CGs while using a mouse. I have a graphics pad, but I just haven't had time to learn how to use it. I also plan to draw at a higher res in the future, that should help as well.

Haha that sucks, man. I've been programming since I was 12, so I've got a pretty good handle on being able to read and understand my code without comments. I wish you luck! :)

These bugs are certainly new! No one else seems to be having these problems with the controls not working out... Have you tried rebinding the keys? That seems to have helped some people.
 

Niv

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Re: Nagai Yamiji

my keys are rebounded to begin with...
 

Lozagal

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Re: Nagai Yamiji

No need to be such a dick. You can't compare him to the prodigy that is Kyrieru. The guy tried on this game, had difficulties that he did his best to remedy, and it turned out really well. Just because it isn't up to your specifications doesn't mean you need to ream the guy's ass over it. Why don't you make a game and we can all tear you a new one and tell you how much dick your game blows.

Kajio- Thank you for being a dedicated game maker and doing your best on this, it turned out great.

Lozagal- No.
It's not just me. A lot of people in this thread are complaining about the overburdening amount of platforming. Don't get offended because I'm being honest here. A hentai game is not supposed to make you tear your hair out.

I like the idea of adding extra platforms with nintendo easy mode, however it ruins every enemy encounter in the game
 
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Kajio

Kajio

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Re: Nagai Yamiji

my keys are rebounded to begin with...
Well shoot... I'm not sure what to tell you...

It's not just me. A lot of people in this thread are complaining about the overburdening amount of platforming. Don't get offended because I'm being honest here. A hentai game is not supposed to make you tear your hair out.

I like the idea of adding extra platforms with nintendo easy mode, however it ruins every enemy encounter in the game
I think his issue was that you stated your opinion in a rather... aggressive manner. I understand not liking the game, everyone's entitled to their opinion and all, but to say something like "Very disappointed that I wasted my money on this game." is a little much, especially considering there's a free demo that would've let you know that you didn't like the way the game was designed.

Again, sorry you didn't enjoy the game. My next game I plan to have much more focus on combat and less on platforming, so maybe you'll enjoy that one.
 

Scarletz

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Re: Nagai Yamiji

Well shoot... I'm not sure what to tell you...

I think his issue was that you stated your opinion in a rather... aggressive manner. I understand not liking the game, everyone's entitled to their opinion and all, but to say something like "Very disappointed that I wasted my money on this game." is a little much, especially considering there's a free demo that would've let you know that you didn't like the way the game was designed.
+1 the demo contain lot of gameplay actually at that point its kinda ur responsability ... this guy worked a lot on his game i think u can be disappointed and tell him how to improove but their a way to told him. Actually u was suppose to perfecly know on what u where purchasing. The demo perfecly representative of the game.

By the way im mad i really wanna play this game but im in canada and paypal transfer take around 12 days -.- prolly gonna pirate it but i will purchase later

seriously i always pirate BUT for the small amount of devloper like you who come here and share their passion its a pleasure to donate for ur art and time. Hope ur gonna make new game soon mate.
 

MajorKagami

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Re: Nagai Yamiji

if any one whats to cheat a little.
36 22 56 22 Con dex intl luk
13 185 pretty sure this is the save location
606 15 don't know
450 100 84.36 100 0 0 the 1st part is your Hp make it like 20K(you may need more if your really bad)
1 1 1 don't know
2 don't know
5 your magic spells(you can get to all the animations now)

even with this I still haven't made if very far only up to the spider king room which I goofed editing and despawned him....

you have awesome art work skillZ and have made H-game(which to me means you made porn and didn't have to suck a dick to do it) but PLZ no more wall jumping.
 
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Kajio

Kajio

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Re: Nagai Yamiji

By the way im mad i really wanna play this game but im in canada and paypal transfer take around 12 days -.- prolly gonna pirate it but i will purchase later

seriously i always pirate BUT for the small amount of devloper like you who come here and share their passion its a pleasure to donate for ur art and time. Hope ur gonna make new game soon mate.
Hmm, didn't know about that delay for Canada... Well I'm very glad that you're wanting to support my games :) I plan to have another out either by the end of this year or early next year.

...

even with this I still haven't made if very far only up to the spider king room which I goofed editing and despawned him....

you have awesome art work skillZ and have made H-game(which to me means you made porn and didn't have to suck a dick to do it) but PLZ no more wall jumping.
I actually just posted a tutorial on my blog about how to edit your save files :)


King Spider is the second boss, so that's about 2/3 of the game :p

Haha, yeah the next game probably won't have wall jumping, or it will and it won't be a particularly necessary mechanic. Glad you're enjoying the game :)
 

echidna

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Re: Nagai Yamiji

Okay, I need help again. Where in God's name is the damn fifth magic?

I'm at checkpoint 15, which I only got to after being stuck on that damn walljump tunnel with the tentacles on either side that needs to be so precise I needed the help of the game lagging down to slow motion to beat, and I need the yellow magic to destroy a wall. I'm hopelessly backtracking through the sewers trying to find it, but all I found is a +3 dex rune.

A map or something would be unbelievably helpful in this game, because the platforming and enemies are hard enough without getting hopelessly lost. If not, a tip of which the closest save to the magic is and some directions would be really nice.

Edit: nevermind, edited save. can someone share their CG file?
 
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Nyanimu90

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Re: Nagai Yamiji

It should be available in the coming few days :) I'm glad you're eager to purchase :D
See, the problem is that my dack can't handle the excitement! Hurry with that dlsite already!. But no seriously, I am REALLY looking forward on getting your game and glad to pay even if it cost me more due to currency.
Oh and the difficulty thing, no worries. I've played Unholy Santuary before ;)
 

TheJester2009

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Re: Nagai Yamiji

Would like a small hand here. Been CG hunting and I have all of them except the one after she's bent over naked with tentacles around her, and before the dog CG. Tried a few different enemies, but I can't seem to find it. Any help?
 

golwas

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Re: Nagai Yamiji

Bought and beaten, I liked it. A few words.

Magic glitch - Sometimes when I shoot the trajectory of my shot is angled slightly downwards. Don't know if this is a glitch or a technique but it makes killing worms really easy which is great but it also limits the range of my magic which is not great.

The Jump Shoot Thing- When you jump you automatically shoot upwards until you begin descending at which point you shoot downwards. This annoyed me in the demo but I thought you might have a reason for it but now I just think it's crap.

Melee combat sucks - There's no range, the third hit never connects, and bottom line it just doesn't feel that good. Look at Kurovadis, her punches have range as well as visual and audio flourishes that make them exciting to use and her third hit has momentum which means it actually connects.

Platforming is Fine and Dandy! - I like it and feel it's the strongest element of the game.

Last Boss - You need to add a sound effect for when his chests open and shuts. It's tough keeping an eye on him when you're being harassed and because the game's so dark it's not easy to tell at just glance if it's open or not. I had to time it in my head (1 Mississippi, 2 Mississippi) which I don't think is good. Also can you even hit the last boss with melee?
 

echidna

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Re: Nagai Yamiji

Nevermind my last post, I just gave up and edited the save to give me the yellow magic. Now I'm messing with the saves to try and get all the CGs. You said that you could get a second CG from losing to the bosses on hard or above? Well, I tried that, but I'm still getting the same CGs that I got from losing on normal.

Also, I cant seem to get the CG with her bending over with just her scarf missing either, that's kinda weird.
 
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Kajio

Kajio

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Re: Nagai Yamiji

See, the problem is that my dack can't handle the excitement! Hurry with that dlsite already!. But no seriously, I am REALLY looking forward on getting your game and glad to pay even if it cost me more due to currency.
Oh and the difficulty thing, no worries. I've played Unholy Santuary before ;)
Haha well I'm just waiting from Curious Factory to review the game and put it up. They said it should be less than 3 business days, so that SHOULD be Wednesday at the latest. However, I know how often companies will say 3 business days and not get things done for a week.

Would like a small hand here. Been CG hunting and I have all of them except the one after she's bent over naked with tentacles around her, and before the dog CG. Tried a few different enemies, but I can't seem to find it. Any help?
The tectacle one you have to fail after being raped by Nematodes. And well this is embarrassing, the one before the Hound CG isn't actually programmed in 0.o I went to double check how it was unlocked, and lo nothing unlocked it! Well in V1.0.5 failing the a zombie will unlock it :p That should be released later today, or early tomorrow


If you hold down you'll aim down, is that what you're talking about there? In that case, yes that's on purpose.

That, to me just adds a bit of challenge to it, as well as a bit of realism, since you have momentum that you're passing onto your shots.

I won't lie, I'm not a fan of any fighting games (just never played them) so I didn't really know what good melee combat should be like. My next game I'll spend a lot more time on perfecting that.

Glad you liked the platforming :p It is the primary focus of the game!

You're right, adding that sound and making it so melee can hit him is a good addition! I'll probably add that in the next release.

Nevermind my last post, I just gave up and edited the save to give me the yellow magic. Now I'm messing with the saves to try and get all the CGs. You said that you could get a second CG from losing to the bosses on hard or above? Well, I tried that, but I'm still getting the same CGs that I got from losing on normal.

Also, I cant seem to get the CG with her bending over with just her scarf missing either, that's kinda weird.
Strange... can anyone else confirm that the second boss CGs are appearing?

That one is unlocked by failing to the Medium Jelly
 

Mistix

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Re: Nagai Yamiji

Ok.... been playing the game, got lost, got mad, found new stuff to open new locked area, got happy, got lost again, got mad again, pulled my hair off, went to the window and screamed on top of my lungs, relaxed, went back to the game, found mroe stuff to unlock a new area, got happy again, got lost again..., got mad..., no srsly it's making so fcking mad that I don't have a freaking clue where to go and I'm really good at dodging the obstacles on this game, but I get to a point that I go through a whole path just to get a yellow(I think) rune that I don't have a clue what it's for... plus it's almost impossible for me to get back to the previous waypoint, because I almost have no hp left...
I just wish I knew where I'm supose to go... I have found a teleporter after getting through a whole grass trapped floor, went up, got through several obstacles, caught the yellow(I think..) rune, after falling through a gap and just stopped playing cause I'm annoyed lol.
All this on the 1st level... I haven't even found the freaking boss yet lol.
 
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Kajio

Kajio

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Re: Nagai Yamiji

Ok.... been playing the game, got lost, got mad, found new stuff to open new locked area, got happy, got lost again, got mad again, pulled my hair off, went to the window and screamed on top of my lungs, relaxed, went back to the game, found mroe stuff to unlock a new area, got happy again, got lost again..., got mad..., no srsly it's making so fcking mad that I don't have a freaking clue where to go and I'm really good at dodging the obstacles on this game, but I get to a point that I go through a whole path just to get a yellow(I think) rune that I don't have a clue what it's for... plus it's almost impossible for me to get back to the previous waypoint, because I almost have no hp left...
I just wish I knew where I'm supose to go... I have found a teleporter after getting through a whole grass trapped floor, went up, got through several obstacles, caught the yellow(I think..) rune, after falling through a gap and just stopped playing cause I'm annoyed lol.
All this on the 1st level... I haven't even found the freaking boss yet lol.
I'd probably reccomend playing through the game on Nintendo Easy your first time, just to get through and enjoy it, and be able to explore to see where you need to go. After that, play on Normal or something, so you get an actual challenge, but you at least know where to go :p
 

Mistix

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Re: Nagai Yamiji

I'd probably reccomend playing through the game on Nintendo Easy your first time, just to get through and enjoy it, and be able to explore to see where you need to go. After that, play on Normal or something, so you get an actual challenge, but you at least know where to go :p
I never play on consoles, always on pc. Call me old fashioned, but that's how I like to play it. Your game is very well made, challenging and all, but just needs some directions, a map or a radar :p
Well and once again, after posting my opinion of a game where I was stuck, I found out what I needed to do and I already killed the 1st boss xD
 

echidna

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Re: Nagai Yamiji

Ahah, I think I found the problem. It seems that by messing with the save point you're at, it automatically takes you a harder difficulty. So, I only got the second CGs and and I had to play through on nintendo easy to the first boss to actually get the normal CG. If I skip around the world, the extra blocks from easy mode disappear, and I assume I get taken to hard mode or nintendo hard.
 
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Kajio

Kajio

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Re: Nagai Yamiji

I never play on consoles, always on pc. Call me old fashioned, but that's how I like to play it. Your game is very well made, challenging and all, but just needs some directions, a map or a radar :p
Well and once again, after posting my opinion of a game where I was stuck, I found out what I needed to do and I already killed the 1st boss xD
Well if you want to go real old school, then you don't get directions XP

Ahah, I think I found the problem. It seems that by messing with the save point you're at, it automatically takes you a harder difficulty. So, I only got the second CGs and and I had to play through on nintendo easy to the first boss to actually get the normal CG. If I skip around the world, the extra blocks from easy mode disappear, and I assume I get taken to hard mode or nintendo hard.
Hmm editing the save file shouldn't change your difficulty. The difficulty is tied to the NYconfig file, not to the NYsave file.
 

echidna

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Re: Nagai Yamiji

I dunno, the game randomly switches from easy mode, and the NYconfig file stays the same. Fortunately, the game becomes much simpler and I'll probably play through it again on nintendo easy mode when I get the time. Using version 1.04, by the by.

Also, I can't for the life of me figure out how to get some of the CGs, like the second one, the first one on the second row, and the one between the tentacles and dog. I can get the other two easy boss ones when I get the time and I'll pass around a complete CG file for those who want it.
 

golwas

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Re: Nagai Yamiji

If you hold down you'll aim down, is that what you're talking about there? In that case, yes that's on purpose.

That, to me just adds a bit of challenge to it, as well as a bit of realism, since you have momentum that you're passing onto your shots.

I won't lie, I'm not a fan of any fighting games (just never played them) so I didn't really know what good melee combat should be like. My next game I'll spend a lot more time on perfecting that.

Glad you liked the platforming :p It is the primary focus of the game!

You're right, adding that sound and making it so melee can hit him is a good addition! I'll probably add that in the next release.
Response to Magic glitch Response- No No No, this is what I mean.
slighttilt.jpg
I think it has something to do with back strafing.

Response to The Jump Shoot Thing Response- It's your game so of course it's your call but I think it's awful. It's arbitrary and adds nothing to the game. It's especially aggravating against the last boss whose window of vulnerability, which is already very small, is made even smaller when I jump to dodge something and find myself inexplicably shooting downwards. I can aim my shots on the ground but not in the air, why?

Response to Melee Sucks Response: I don't play many fighting games either. I'm more comparing your melee attacks to the basic attack in games like Ninja Gaiden(NES) or Shatterhand or Castlevania. To be honest I don't really care, obviously the game isn't built around melee combat anyways. But if you put short range attacks in any future games I hope you'll do better than this.

Attacks from Behind Turn You Around - If something hits the player's back she automatically turns around, this is mainly a problem against the last boss when I'm trying to aim and I keep getting shot in the back.
 
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