Re: Pixelforce Updates! (game in works)
Good to hear Kazu!
Okay, okay...I know what all has been said and made about the demo. It's crud, I know...However, I did say I fired TP's lazy ass and found a new better programmer finally. He's working on this now and it's been a long while since I even reworked the level seen in the demo so it's a longer, has more areas, and more interesting. The Unicorn dragon will NOT be as difficult in the final game.
Though I would agree that posting this demo is probably not the best way of going about demonstrating what it can do since so much is broken and I apologize.
Since the time this demo was made there are a lot more enemies/boss with their proper animations, cum/death animations, special rape animations for certain characters, you unlock characters with different attributes whether it be in weapons, speed, or jump(s) as some characters have faster firing guns while some have wings to get a bit more flight. Each character also gets a special ending cutscene that took a long time to put together. There's music people worked on for this or gave their permission and the levels from what TP originally had have ALL been redone.
So yeah, by the end of the week, I'll have to link to a more 'updated' demo. It's not what my current programmer is doing now, but it's to show that this game is better than how it looks here. Oh yeah, another flaw with GameMaker is that it doesn't always work for people's computers. The game is being redone on another engine so it can. It was a poor choice to work with TP, but at the time I didn't have anyone else that would be able/willing to work on this project and that's why it took so long for me to get rid of him.
Good to hear Kazu!