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SIM [KISS] Custom Order Maid 3D2 + Modpack R4.10 [JAP version][VJ013971]


Just letting you know that your Maidloader fix has been blocked on mediafire.
Retarded mediafire as usual.
It's PainBrioche's plugin and fix, not mine, just to be clear.
Anyway, I've put up a Gdrive link instead.
 
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if anyone uses the yotogi utility plugin, here is a fix for the missing automatic character voices, replace the content of line 37 and 38 in YotogiUtl.xml with
Code:
  <MaidUniqueName val="Pride,Cool,Pure,Yandere,Anesan,Genki,Sadist,Muku,Majime,Rindere,Silent,Devilish,Ladylike,Secretary,Sister,Curtness,Missy,Childhood,Masochist,Crafty,Friendly,Dame,Gal" />
  <MaidUniqueCharacter val="a,b,c,d,e,f,g,a1,b1,c1,d1,e1,f1,g1,h1,j1,k1,l1,m1,n1,w1,p1,v1" />
 
Hey. I installed a lot of mods to the japanese version of com3d2 and suddenly it seemed like my save broke. If i entered as guest i couldn't pick anything and protagonist was the only selecable character. Also multiple yotogi options vanished also. I tried making another save and loading from it but it didn't help. Only thing i could do was to revert back to an old save and do it all again. IS there a known fix for this problem?
 
Hey. I installed a lot of mods to the japanese version of com3d2 and suddenly it seemed like my save broke. If i entered as guest i couldn't pick anything and protagonist was the only selecable character. Also multiple yotogi options vanished also. I tried making another save and loading from it but it didn't help. Only thing i could do was to revert back to an old save and do it all again. IS there a known fix for this problem?
MoreFacilities plugin was known to mess with guest mode for some reason. You can't save guest mode progress when you use that plugin but it won't break your save.
Only you know what you did to break the save if you used excessive cheats with MaidFiddler. That thing can and will break your save if you use it carelessly.
There is no way to fix broken saves.
Maybe a full log can provide some clues but I doubt it. It's in com3d2x64_data\output_log.txt
 
where can i get dlc after 2023 without buying them? there is no way to buy them from the official website.
 
@inlolzwetrust Following your Mod Installation Guide, Is there any difference between the YAT and the XUAT translation at all? or it doesnt really matter and I can just pick any one of them, Frame work as suggested being used is Sybaris.

Another thing, I had downloaded the Ultimate 2023 edition, So the DLC checker for COM3D2 showed plenty of DLC's that I was missing, Your list had even more because thats more updated, My concern is, I downloaded all the DLC files, are they supposed to be updated in a certain order? or I can simply use the Update.exe for every dlc and install randomly.


Thank you for making such a comprehensive Guide btw, It looks difficult but its very simple.
 
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where can i get dlc after 2023 without buying them? there is no way to buy them from the official website.
Read the master guide from op
@inlolzwetrust Following your Mod Installation Guide, Is there any difference between the YAT and the XUAT translation at all? or it doesnt really matter and I can just pick any one of them, Frame work as suggested being used is Sybaris


Thank you for making such a comprehensive Guide btw, It looks difficult but its very simple.
If you are talking about COM3D2 everything you are suggesting is completely obsolete by now.
YAT was replaced by i18nEx + XUAT. Only the Chinese community is still using YAT for some reason.
XUAT is used to auto translate new dlc using machine translation until a better translation is available. I18nEx takes priority over XUAT.
If you want eng translation then only i18nEx is actively maintained. I update the official translation+Sugoi translation every couple of weeks.
Sybaris II was replaced by BepInEx.
YAT and Sybaris 1 was used in the older CM3D2 which is no longer maintained.
Whatever you got must be very old. I suggest you do a clean CMI install as the guide instructs you to do.
YAT is somewhat similar to i18nEx. XUAT google translates on demand.
 
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@inlolzwetrust Following your Mod Installation Guide, Is there any difference between the YAT and the XUAT translation at all? or it doesnt really matter and I can just pick any one of them, Frame work as suggested being used is Sybaris


Thank you for making such a comprehensive Guide btw, It looks difficult but its very simple.

Read the master guide from op

If you are talking about COM3D2 everything you are suggesting is completely obsolete by now.
YAT was replaced by i18nEx + XUAT. Only the Chinese community is still using YAT for some reason.
XUAT is used to auto translate new dlc using machine translation until a better translation is available.
If you want eng translation then only i18nEx is actively maintained. I update the official translation+Sugoi translation every couple of weeks.
Sybaris II was replaced by BepInEx.
YAT and Sybaris 1 was used in the older CM3D2 which is no longer maintained.
Whatever you got must be very old. I suggest you do a clean CMI install as the guide instructs you to do.
No No, I followed the steps around YAT as a translation only for CM3D2 NOT COM3D2, Used Syabris through Legacy Meido's Modular Toolbox.


Can you also Answer my DLC question? Do i need to install them in a specific order for COM3D2?
 
dlc order doesn't matter. just make sure to update the game to latest version to support newest dlc.
Bro, I did everything from start to the end of the guide , tried to follow everything to the teeth, And started the game to get error on the console, I am adding the Log file...Please suggest what went wrong, I probably missed something, It took me a long time to set everything up and read all the info as much accurately as I could, I think it might be a small issue, Not sure..Please check


Things I Noticed post finishing everything, I had updated the game before Installing CMI, and the version was showing 2.37.0 (released on 08/29/24), But now when I opening COM3D2.EXE, It shows V0.00

I Installed CMI as instructed only after updating the game, Also installed your english translations and CMI Difference Module replacing the folders properly, Some of the files you shared had more folders, So I replaced those too. I will surely make it run, if you could help me find what might have gone wrong. Thanks

I have shared the LOG file post the console errors and the SS of the version showing 0.00
1725172098636.png
 

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Bro, I did everything from start to the end of the guide , tried to follow everything to the teeth, And started the game to get error on the console, I am adding the Log file...Please suggest what went wrong, I probably missed something, It took me a long time to set everything up and read all the info as much accurately as I could, I think it might be a small issue, Not sure..Please check


Things I Noticed post finishing everything, I had updated the game before Installing CMI, and the version was showing 2.37.0 (released on 08/29/24), But now when I opening COM3D2.EXE, It shows V0.00

I Installed CMI as instructed only after updating the game, Also installed your english translations and CMI Difference Module replacing the folders properly, Some of the files you shared had more folders, So I replaced those too. I will surely make it run, if you could help me find what might have gone wrong. Thanks

I have shared the LOG file post the console errors and the SS of the version showing 0.00
View attachment 50474
I also wanted to add that I downloaded Every DLC from the DLC list you provided and Installed them, Every DLC released after 2023 Edition, and Went back to check just the CM3D2 and It was working fine, Came back and thn started working on finishing installation of COM3D2, installing CMI, CMI Differene module and translations packs, Followed the right presets and read the entire CMI PDF to know the plugins a bit more.

Even CM3D2 Is showing 1.00 version, and Both CM3D2 and COM3D2 are giving this error, (PS IDK if updating both CM3D2 And COM3D2 again will work :( )

1725173339185.png
 
Bro, I did everything from start to the end of the guide , tried to follow everything to the teeth, And started the game to get error on the console, I am adding the Log file...Please suggest what went wrong, I probably missed something, It took me a long time to set everything up and read all the info as much accurately as I could, I think it might be a small issue, Not sure..Please check


Things I Noticed post finishing everything, I had updated the game before Installing CMI, and the version was showing 2.37.0 (released on 08/29/24), But now when I opening COM3D2.EXE, It shows V0.00

I Installed CMI as instructed only after updating the game, Also installed your english translations and CMI Difference Module replacing the folders properly, Some of the files you shared had more folders, So I replaced those too. I will surely make it run, if you could help me find what might have gone wrong. Thanks

I have shared the LOG file post the console errors and the SS of the version showing 0.00
View attachment 50474
log file is in COM3D2x64_data\output_log.txt
You need to run CM3D2 with japanese locale. COM3D2 doesn't need locale.
Was the torrent stopped? If you keep seeding after updates it will revert files to the original version and wreck the game.
I've never personally seen reports of version 0.00 in COM. Only linking issues when CM reports version 0.00
You can try force updating 2.37 on COM again (tick that checkbox to apply same file version).
Old CM doesn't really need updating, just running it once to confirm that it works.
You need to check for installation path length, restricted folder location, read only folders, run with admin permissions, drive ownership, fix registry keys.
Fix the link between COM and CM or remove it and test COM without it.
Test if COM runs without any mods (renaming winhttp.dll to _winhttp.dll will disable all plugins). Game will take forever to load, likely over 10 minutes.
 
log file is in COM3D2x64_data\output_log.txt
You need to run CM3D2 with japanese locale. COM3D2 doesn't need locale.
Was the torrent stopped? If you keep seeding after updates it will revert files to the original version and wreck the game.
I've never personally seen reports of version 0.00 in COM. Only linking issues when CM reports version 0.00
You can try force updating 2.37 on COM again (tick that checkbox to apply same file version).
Old CM doesn't really need updating, just running it once to confirm that it works.
You need to check for installation path length, restricted folder location, read only folders, run with admin permissions, drive ownership, fix registry keys.
Fix the link between COM and CM or remove it and test COM without it.
Test if COM runs without any mods (renaming winhttp.dll to _winhttp.dll will disable all plugins). Game will take forever to load, likely over 10 minutes.
ok, My system Locale is already Japanese, Maybe it reverted the files to the original version because i kept seeding...I didn't know it could happen.

Also, I am not going to be using CMD3D2, So i hope i don't need to link it to use ur Mod pack, I want to keep only COM3D2.

I will follow what you told me, IF ALL FAILS, I will re download the Entire 2023 edition again and Keep only COM3D2, and only follow ur guide from COM3D2 Installation portion, Is that ok?
 
ok, My system Locale is already Japanese, Maybe it reverted the files to the original version because i kept seeding...I didn't know it could happen.

Also, I am not going to be using CMD3D2, So i hope i don't need to link it to use ur Mod pack, I want to keep only COM3D2.

I will follow what you told me, IF ALL FAILS, I will re download the Entire 2023 edition again and Keep only COM3D2, and only follow ur guide from COM3D2 Installation portion, Is that ok?
You need CM3D2 for mod compatibility otherwise you will be spammed with missing assets errors. Also COM will be incomplete without CM linked because you will be missing all the CM personality types. CM is used as an expansion to COM.
If you don't want to keep CM you might as well just go with instead. Modpack R4.9 will work perfectly fine with it after installing a rather small compatibility patch.
Seeding related errors are the reason why I made the eng vanilla repack a split archive.
 
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You need CM3D2 for mod compatibility otherwise you will be spammed with missing assets errors. Also COM will be incomplete without CM linked because you will be missing all the CM personality types. CM is used as an expansion to COM.
If you don't want to keep CM you might as well just go with instead. Modpack R4.9 will work perfectly fine with it after installing a rather small compatibility patch.
I msgd you on discord, Apologies again.

Alright, I have shared an update with you on discord, The plugins and mods are working, only got a Dupe error..Now i guess i have to figure out how to sort the CM3D2 SITUATION, the updater isnt letting me update cm3d either
 
pleas help i can't see pennis inside uterus
 

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pleas help i can't see pennis inside uterus
Q: How do I use the uterus cross section body or the uterus accesory? Shouldn't the penis be visible inside ?
A: You need to use a plugin for that. ACCex (F12 key). I made a tutorial on how to use uterus cross section body.Find it in Mod\_BODY\cm3d2_b_442 uterus cross section\TUTORIAL.
As an alternative you can just use a male body designed to work with that mod but it's not that great.
For the uterus accesory the steps are similar:
- Equip it from Accessories -> Vagina.
- Read the mod description and use the indicated shapekeys to change shape, semen or pregnancy stage using ShapeAnimator (F4). The shapekeys you want to edit are usually the last ones on the list.
- By default the uterus is only visible when naked. This can be changed using AlwaysColorChangeEx plugin (F12)
- Press F12 -> Mask select-> untick "Acc: genitalia" -> Press "Apply" and close. Now the uterus is visible through clothes.
- To make the penis visible inside follow steps 3 to 7 from Mod\_BODY\cm3d2_b_442 uterus cross section\TUTORIAL but at step 6 change RQ value to 4006. The advantage of this mod is more control over the fluids without the need to make the belly larger even though everything must be done manually for now.
Such mods are mostly intended for screenshots but can also be used during gameplay once you get used to the plugins interface.

And yes, this is copy pasted from the master guide FAQ.
 
Trying to grab the 4.9 mod pack, but the link just seems to send me to the setup guide, which links back here. Is it supposed to do that?
 
Translation pack was updated
- required update 2.37.0
- removed "scripts\TextureFix_MansionBanner.cs" and "i18nEx\English\Textures\AtlasBusinessBanner.png". You must remove them manually if you still have them after update.
- fixed translations for script_charaevent016.arc due to wrong encoding
 
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