Kyrieru
Sensei
- Joined
- Dec 28, 2010
- Messages
- 684
- Reputation score
- 225
Re: Eroico -Develouped by kyrieru-
For those of you just tuning in
@Mikufanboy:
I can do whatever I want in the non-Dlsite version.
Depends what you mean about the platforming. One thing I'll be adding is jump buffering.
@glacier: Yeah, it was pretty easy. In the same vein, there are some of the first boss's attacks that should be blockable. As for the genie, not sure what kind of attack I would add. As it is though, it's sort of just easy but long.
@thswherizat: I'm considering a mechanic where there are smaller checkpoints that must be activated using sparkles. Not sure on the specifics yet though.
As for the bounce sections, I never really had the same problem with them, even after replaying the game for the first time in forever. However, I know about the upgrades, which extend your attack range, thereby making those sections easier. Perhaps some people are getting there without the upgrades, thus the difficulty.
For those of you just tuning in
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@Mikufanboy:
I can do whatever I want in the non-Dlsite version.
Depends what you mean about the platforming. One thing I'll be adding is jump buffering.
@glacier: Yeah, it was pretty easy. In the same vein, there are some of the first boss's attacks that should be blockable. As for the genie, not sure what kind of attack I would add. As it is though, it's sort of just easy but long.
@thswherizat: I'm considering a mechanic where there are smaller checkpoints that must be activated using sparkles. Not sure on the specifics yet though.
As for the bounce sections, I never really had the same problem with them, even after replaying the game for the first time in forever. However, I know about the upgrades, which extend your attack range, thereby making those sections easier. Perhaps some people are getting there without the upgrades, thus the difficulty.