Deleted member 8669
Evard's Tentacles of Forced Intrusion
- Joined
- Feb 4, 2011
- Messages
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Re: Kyrieru's new game!
I'm gunna be a tad critical here.
I find there isn't enough control during jumping for so much focus on platforming. You don't have a lot of control after you leave the ground and that easily causes you to miss certain jumps. Particularly ones where two small platforms are very close together.
The controls are also a bit wacky. Maybe it's just me, but the jumps that require you to use the dash and upperct in tangent were overly awkward control wise. Jumping, holding up, double tapping forward followed by the punch button to uppercut in order to clear them just felt too difficult for my brain to easily comprehend, and it took me numerous tries to clear it.
Also, not sure if it's intended, but both the slug and basic plantface dude are completely easy to destroy once you figure out they can't hit you while you're crouched.
The.. mask dudes are extremely annoying. I couldn't really figure out a clear pattern to their attacks or how to dodge them, and since punching doesn't stun them like it does the plantfaces I ended up taking a lot of damage on each one I fought.
Also, are you planning to add a map system? I found myself getting lost quite easy.
I'm gunna be a tad critical here.
I find there isn't enough control during jumping for so much focus on platforming. You don't have a lot of control after you leave the ground and that easily causes you to miss certain jumps. Particularly ones where two small platforms are very close together.
The controls are also a bit wacky. Maybe it's just me, but the jumps that require you to use the dash and upperct in tangent were overly awkward control wise. Jumping, holding up, double tapping forward followed by the punch button to uppercut in order to clear them just felt too difficult for my brain to easily comprehend, and it took me numerous tries to clear it.
Also, not sure if it's intended, but both the slug and basic plantface dude are completely easy to destroy once you figure out they can't hit you while you're crouched.
The.. mask dudes are extremely annoying. I couldn't really figure out a clear pattern to their attacks or how to dodge them, and since punching doesn't stun them like it does the plantfaces I ended up taking a lot of damage on each one I fought.
Also, are you planning to add a map system? I found myself getting lost quite easy.