Penttiseta
Demon Girl Master
- Joined
- Oct 29, 2011
- Messages
- 197
- Reputation score
- 16
Re: Kyrieru's new game!
Lets not start flame war, just be patient...
Lets not start flame war, just be patient...
I think most of the time getting a girlfriend will result in more time wasted & more stress ... unless you really super lucky and get a girlfriend with personality like those in anime.Maybe he should get some real life and Girl and relief some stress inside of her cause stuff like this is preventing a burn out.
Just my Opinion
You can't blame the guy for being impatient after all this time through a failed game and another game still in development. I was under the impression the game would come out soon after the demo![]()
I think kyrieru should post FAR more progress updates, in the last 6 months he has posted a grand total of 1 non animated sprite. It seems like he was doing great posting progress on this project until the demo, then he went silent (blogwise).
While he still has lots of support, mainly for being one of the best out there, more quality people are entering the fray each day, and if he runs out of the preorders money, he's risking souring a part of his support when he inevitably asks for more money or starts a patreon or whatever.
It would seem that Noaika balloned out of control in terms of quality and amount of content, at this point I think his best option is to look at the project from afar and consider what's the absolute minimum he needs to be able to make the game a full experience, and give the ax to everything else, this meaning that if he has zones/enemies/tracks still not started ax them, work the final zone and try to connect it to what is currently there in a way that makes sense and drop the animation for the cgs altogether.
Compromises must be made, we often see established developers rushing games out before they are ready (keeping a studio going after they missed the expected launch date is expensive, and makes investors uneasy), and from first hand experience I can say that indies often have to make huge compromises in cutting content or simplifying things because they need to keep the ball rolling (no point in trying to get everything you dreamed of in the game if you die of starvation because you haven't generated money for expenses in months).
Progress reports don't have to include images, and they remain progress reports nonetheless. your "ballooning out of control, axe whatever he can to meet a supposed 'deadline'" comment doesn't really apply. there is no deadline, his financial situation is all speculation to us.
Look the waiting is the hardest part I know, but all comments like this are going to end up doing is stressing him out when he reads them (which I'm fairly sure he does).
Not like most of you lurkers are going to buy his game legitimately anyway....stop bitching, go back to lurking and wait for it to come out so you can pirate his work like you probably always do.
or you could do it the easy way. make a difficulty setting for both ingame damage and ingame drops. casuals and people who want the game to take longer have a choice.
Hi! I didnt payed anything and Im not impatient cause Im not waiting I just dont like Kyrierus behaviour :X
Edit: But its Kinda cool how I get hate for nothing XD
That's why I dislike difficulty settings that are implemented purely as a fixed multiplier, it can affect things in silly ways.This problem with the difficulty setting (for me at least, but this might be just me have this problem) is that when the game is set for it, it is set from Normal.
So when things are ramped up for Hard, the damage rolls can get all over the place and be unfair. Note I mean RNG unfairness not actual game difficulty here. Example, (from another game) On Normal, you can take only three hits from a boss on, but on Hard, you die in one hit based on if he uses this unavoidable attack or not.
I think he lost interest honestly. It's a damn shame if it's true. What burns me the most is that there simply isn't other games like that anywhere out there (none that I know of). If there was three or four artists who had that kind of style, then yeah, who cares about one of them losing interest, burning out, not giving two shits, or having a crisis as where to go with his game making career?
But because he's the only one, it irritates me that there isn't much else in the pipeline.
Mo-fuckas need to learn to Kyrieru games.
Yes I just called game developers mo-fuckas. Deal with it.