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Lily of the Valley - NTR H-English Game [ver0.7]


Re: Lily of the Valley - NTR H-English Game [ver0.4]

Do you plan on adding a "replay scene" feature, I'd love to go back and replay scenes without having to go through the whole thing again.
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

Do you plan on adding a "replay scene" feature, I'd love to go back and replay scenes without having to go through the whole thing again.

Unlock able gallery would be good
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

I recently played through the 0.3 version a long time after the 0.1 version was published.
I am positively surprised about the changes the game has gone through. Especially the little ones like the standing CG`s when you change clothes and such.
It feels more polished and the gamplay feels more fluent.

No complaints about CG`s and Animations here. They are very good and I am very eager to see Lilly in the future with a trained Body with this Quality ,)
I even stopped myself playing after I went to the Cinema so that I can get the most out of it after the Game will be 100% done and published to the Public.

Now here is my "But" and recommendations:
Right now at the state this Game is, it is more of a Visual Novel than a proper controllable Game.

What I mean is you direct Lilly, and in context us players, from Event to Event like a straight line.
What I wish for in future Updates is more freedom in my choices.
For Example:
Mondays I go to Work and after that in the Gym to build or level my Body Stats if I want to.
Tuesdays I go to work but after that I go like I dunno whatever you implement in the Game until I reach one of the Endings per Route xD
Um..will there even be Routes to go down?
That would rise the replayability alot.

To decide what I wear would be cool too.
Right now the Casual Clothes are restricted to only flowering the Garden but you can't do other things with it.
Maybe generally more personification like we want Lilly to look like Hairstyles, Tattoos or Accessorys would be awesome but very unlikely I guess ,)

Then I thought it would be cool to see Standing Pictures in the Menu or in the Status Screen with a short description of her mental Status or thoughts courses.
To be honest the Menu seems to be there only for saving and everytime I opened it, it felt blank and very awkward like it don't belong there.
Maybe put the Savepoint at your home or something and disable the Menu.
If not do something with it xD

Also I liked the new Part of Town with their different Tilesets and change of Music.
Now to fill it with life, Scenes, Events, CG's, Sidequests maybe ad another District fill it again and to maintain a proper Game feeling...now that will be a Mammoth Task and could be too ambitious.
But nevertheless my hopes are up and we will see what future updates will bring.

Sorry for the Textwall but I thought I write down what is going on in my Head for a change because this could be worth investing to xD

Keep on going :)
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

Keep on going :)

As someone who has played the most recent one, there are a lot more decisions to be made. You can get different cgs depending on if you choose it or not. I think you'll like what's been added in the new version when you get your hands on it. I agree about the standing portrait in the menu of something though, would be a nice touch.
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

Tuesdays I go to work but after that I go like I dunno whatever you implement in the Game until I reach one of the Endings per Route xD
Um..will there even be Routes to go down?
That would rise the replayability alot.
Yes, that has been made :D Here's a list of scene you'll be seeing in v0.4
* Scene with Rick.
* Scene if you say "NO" to Rick.
* Scene at the Biker club [If you choose not to drink, Fred will not show up as well as scene with David. That way you may experience Dr. Adam's toy.
* Side quest - If you accept leaflets job, you'll meet painter.
* Side quest - Cleaning job [note: You don't need to accept the job for unlocking library. You've just need to speak with a lady. Also you'll see a few more cg's if you decide to work there on the second day.]
* Side quest - Library [note: You can find the book without asking anyone anything. Also if you decide to go there on the second day too, you'll boost her intelligence 10% ]
* Side quest - Biker club [Note: It will be unlocked on second day (I mean night.)]
* Scene with Fred No.1 - You'll have to "allow him" if you wanna see the scene with him on the second day.
* Scene with Fred NO.2 - If you accept him, then you're unlocking the third scene with him!
* Scene with Fred No.3 - If you want to see the third scene, Nick will have to say "NO" to Lily.

"QUOTE: In V.0.4 we added 129 new cg's and 9 Animations. Also we branched the game quite a lot... Update should last for around one and a half hours with ideal route. Even then we are sure that you need to replay the update again so you can see all the content that we've created."
To decide what I wear would be cool too.

Sure, in v0.4 you'll be able to accept some of the side quest jobs with different outfits. But you will be able to work there only in that outfit. Why ? Well, imagine how long it would take us to make every scene in different outfit :) I'm sure one super computer would do the job :p
And for the rest, I agree.. We'll see what we can do.
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

God no not savepoints. I want to quit whenever I want to quit, not run all over the map for a savepoint. Also, I haven't had that problem with this game but some RPG Maker games have a tendency to crash. Also much harder to avoid with savepoints. Thirdly, much easier to explore all the different points if you can save before every decision.

So no savepoints please!

Also, a standing portrait might be nice, but not too intrusive (or let it be easily hidden). It can be really annoying not being able to see where you're going.
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

So no savepoints please!

i agree with this, its very inconvenient having to play a whole scenario because you chose the wrong option or wanted to try a different route. the way you have it set up now with saves is dandy :)
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

@acapicaso
Okay cool, thanks for pointing that out again.

@TheMagister
That's why I mentioned it should only display if you open the Menu or Status Screen.
I agree with you that it would be bothersome to have it on screen all the Time ,)
 
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Re: Lily of the Valley - NTR H-English Game [ver0.4]

i enjoy this game, lots of stuff to do and intriguing story.

i have a question about the CG.
sometimes Lily looks very thick, sometimes plump and sometimes curvaceous.
its hard to know her right measures as it changes all the time.
what you all think?

That is probably the best part of this character! :)
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

How do you play it in stretched fullscreen? It stays 4:3 for me.
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

How do you play it in stretched fullscreen? It stays 4:3 for me.

im not sure if it's even posible - i use program called sizer ( ) and resize game window how ever i like it. I use (1280 x 1080) so i got full square from top to bottom and space for chiitrans
p.s. don't work on rpg maker xp
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

just want to say i came across v4 by accident and from what ive read, i just had to try it. wow, i think its the best rpgmaker game ive played so far, 3d or otherwise. keep up the great work guys.
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

My co-worker and I have just made a beta code and renders for something revolutionary for this game.
She's alive! :D
Knowing how much you appreciated the code that we had made, like high frame animations with story built in, we decided to bring you something brand new again.
I think that you guys are gonna like it a lot.
More about that in V.0.5 which is coming out soon!
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

My co-worker and I have just made a beta code and renders for something revolutionary for this game.
She's alive! :D
Knowing how much you appreciated the code that we had made, like high frame animations with story built in, we decided to bring you something brand new again.
I think that you guys are gonna like it a lot.
More about that in V.0.5 which is coming out soon!

I hope it's very soon. Been a while without an update. Can't wait to see what's new. :) I look forward to seeing the message in my patreon inbox when it's out! :)
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

Amazing news!

I'm eagerly waiting for the next version! This is my favorite English RPG Maker game focused on NTR right now.

Keep up the good work!
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

well i certainly count it among the top 5 if not top 3, of all the rpgmaker games ive played. glad yall are still coming up with new ideas for lily :D
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

is it just me, or there are missing txt on cabin scene between lily and her husband?
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

is it just me, or there are missing txt on cabin scene between lily and her husband?
what do you mean by text?
do you mean there is no text screen or do you mean there is no dialogue?
if you mean text screen maybe you pushed the ctrl button and it disappeared
if you mean the dialogues they are there and there is no missing point.
 
Re: Lily of the Valley - NTR H-English Game [ver0.4]

Keep getting an error when trying to open the game. It says RPGVXAce RTP is required to run this game. I have downloaded 2 different versions and that does not seem to me in the folder. Anyone know what I can do to fix this?
 
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