Re: Logs of the fortress manager
Leaders log, page 22, 1 hematite, year 238
More digging on that copper vein, and we found another gem cluster. Beardy, which found it, immediately celebrated by adopting yet another cat. On the other side of the vein, being dug by Burrito, there was a gem cluster as well. I'd say we got lucky. To celebrate, the new 'nobles' ordered we don't export harps, or idols. Ok, fine with me, we got plenty of goblin clothes to sell, we can build shops and keep the idols and instruments in the fort. Unfortunately, I also received word that one of Sin's axedwarves got his lung pierced in a sparring match, chances for his survival are very low. Well, the humans should arrive soon, hope there is enough goblin clothing for them.
10 hematite
As expected, the human caravan is arriving.
Not as expected, they were followed by a goblin invasion. It shouldn't be a too big problem, as we have nice big fortifications, and the human caravan guards will help us, but we're still under attack, and they have 2 weapon masters, well, a weapon master and a weapon mistress, and the mistress is using a whip..I don't want to know how she got skilled with it. But besides that, only 8 of them have weapons, so the other 15 won't be a problem. The only thing that may hurt us a little are the 4 crossbows they have...So our crossbowdwarves should shoot them first.
14 hematite
The humans were too slow, although most of their wagons got in, the packanimals behind them got caught by goblins. The humans are fighting, but that's not my problem, I've told them to hurry, and they are right outside our fortifications.
17 hematite
Dear fucking god what is wrong with these idiots? I know those old socks the human dropped are tempting, but DON'T RUN INTO A GOBLIN ARMY. Those that could fight did so, and the others just ran away(Roughly 20 dwarves tried). Surprisingly low losses, 2 humans(Which now refuse to trade because they were too slow to get their lazy ass in), and our Overlord, Host, which took out the strongest goblin weaponmaster, and 6 or 7 others before getting killed. In the end, the result was that the goblins ran, and the traders refused to trade with us. Well, the goblins killed one of their pack animals, so if they won't trade, whatever it was carrying is ours now. Too bad about Host, but at least he died in a fight after losing his weapon and ripping out the goblin leader's throat. I'm sorry to say we need a new captain now. It also seems Burrito got into a mood, and claimed a mason's shop.
We did manage to get a lot of nice loot though.
20 hematite
Clothiw got a new baby girl, congratulations. On my way to congratulate her I checked on Burrito, which started work on his artifact. This is going to be something a real dwarf makes, he got rock, gems and steel, the dwarven materials. I don't know what he's making, but I approve. Besides that, although there was no trade with the humans this year, the caravan leader still wanted to see me for what they wanted next year.
25 hematite
Burrito's artifact, while less impressive then I expected, is still the best artifact in the fort, "Tustzalmonom Kulet Bumal", Malignpaper the Abbey of Worries. A rock grate, worth 136 800 bucks, the main structure is rock, with steel studding, leather decorations, and gemstone bands around it. He also put spikes of clothing on it. On it are images of a dwarf raising a masterwork trumpet(?), trees, and in pink gems, a lot of stars.
Right into the vault, this thing is worth more then all other artifacts together.
17 malachite
So finally, the trader's leader finished talking, and we came to the conclusion they needed more of those rock drums. They also wanted axes(Keeping those), and dyes(Using those ourselves), so, the choice was easy, and I told him he could have all the rock drums he could ever want next year. And that copper vein from before? Well, there was another gem cluster, and then more ore, then yet another cluster of gems, and then a bit of darker rock. The vein itself seems to just keep going though.
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Sorry to Host, your dwarf was an idiot, he just really wanted to get that old sock left outside behind the goblin army. Even after I did the 3 ways I know of that stops dwarves from doing going out for that.
As for everyone with a dwarf, a few things to vote about/decide:
1. what to do with Slusa the dragon?
2. how to kill some goblins left in the traps?(A few will be done by gladiatorial combat, but there are more efficient/productive ways. Such as target practise for the marksdwarves, ballista operators, catapult training...)
3. everybody decides for them self, do you want your dwarf to get a special tomb, and if so, what kind of things do you want him/her to get in it?