Re: Chronicles of Leridia
I guess I give a little feedback. But the demo is pretty short, and seems some material got cut. So I guess all of this feedback are not accurate to overall project.
Story/main quest seems to be short, even as for demo. But you call it Prologue and Episode 1... Maybe I missed something but all of it is only about become guardian and fulfill few villagers requests. Sidequests, especially this one about manor, seems to be more complex and more polished. Is this game develop into sandbox?
I suggest here add few more small side quests and events per map to make game more... more complete?
And btw. I understand village is not fortress but is Sylia the only guard for entire village? Heh, funny and it may lead to some hot situations.
Main heroine is extreme sexy, big breasts, skimpy armor. But in my opinion her make up a bit overdone. Also, it would be nice to see version with loose hairs.
She seems to be brave, arrogant, slutty and... naive and seems to be loyal to village. This, in combination with fact she is the only guardian in vielege, where everybody do want rape her is just beg for more hardcore fetishes: gangbang and gangrape by large crowds, bdsm, tortures and a little ryona.
About fighting system I have some doubts. Fight system with hentai monster is really fun. But if it come to normal monsters, it is boring and slow. Bad thing about this is normal monsters seems to be huge majority what is not good sign when we take in to account the game seems to have a bit too much grind.
Overall the game seems to have potential.
Thank you for the honest feedback about the demo.
You found the demo "pretty" short, could you please give me the length time of your play ?
Yes, material has been cut to a stage where I thought I'd stop the demo.
I'm working for 7 months now on the game and I wanted to release a very first demo to see how it was received by the public with few elements.
I guess I was right because at this stage, I can still work on the fundementals mechanics with feedbacks.
Of course you have the feeling that it is not complete, because it isn't.
The main story is at the beginning, everything is taking place.
I don't want to rush things. This is not a sandbox game and quests are just a part of the whole process. You found the Manor Quest polished, how about the Lumberjack Quest ?
I'm working on side quests and main story right now and some events in the place you visited in demo.
Yes, Sylia is the Guardian of this "small village". It's too small to have guards at the entrance in my universe.
I know combats are a bit slow but the grinding feeling shouldn't be there in the next update (or it will be for optional events but not too much) and I try to reward the player with items you can resell on basic creatures.