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VN/TEXT RPG Active NTR [Makura cover soft] Dungeon and Bride


The important thing is charmed party members can cause your team to ESCAPE when if you're almost done with a giant fight.

Sometimes you really have to wonder if devs actually play the game themselves. I can't believe anyone would think this is an acceptable mechanic.
 
1: No, it just cuts to black, and they 'escape', nothing happens beyond the prep cgs. *yet

2: idk, can you even lose, wouldn't whip girl just whip their asses?

3: I think this is mentioned somewhere, as a "there isn't right now, but there will be" thing

4: there's a darker leather chest piece, and he can use better daggers, some shortbows, and chakrams (i've only gotten one so far, but you can apparently dual-wield the chakram and they have a good dmg value). I'd just give him the shortbow with the diamond pattern and push him into the backrow.

5: level cap for created chars is 20, which means even some of the hybrid spellcasters get all the available spells and spell lists have separate castings, so they might be better for efficiency. I haven't used blacksmiths, pirates, or dervishes, and summoners want to argue with having the girl you capture form wild bull actually existing for fights and stuff. Monks have good dmg, and help heal, but also wear basically no armor except robes, the wrestling belt anti-magic robe, and the special all-class ones, so until you get the specials her def is garbage. Other than that, use what you like?
thanks for the reply. as for how I lost, I just used cheat engine to cut both the supporters (whip, mercenary) HP to 0 and just kept defending with the rest. well if you do lose the game just does nothing. freezes or crashes.
 
5: level cap for created chars is 20, which means even some of the hybrid spellcasters get all the available spells and spell lists have separate castings, so they might be better for efficiency. I haven't used blacksmiths, pirates, or dervishes, and summoners want to argue with having the girl you capture form wild bull actually existing for fights and stuff. Monks have good dmg, and help heal, but also wear basically no armor except robes, the wrestling belt anti-magic robe, and the special all-class ones, so until you get the specials her def is garbage. Other than that, use what you like?
It seems that hybrid spellcasters may has fewer spells .
it seems you can never learn more spells over lv10.
By Lv10, druids can learn only first two level priest spells while cleric can learn all. (but druids can cast all alchemy spells, so alchemist may be out of work)

A monk has fewer armor, but she could wear leane armor or slave armor, so def is not a question.
leane armor , slave armor and godess robe are lootable on the 'hell' floor in the cave.

Dervishes are strong while the skill 'Instant Kill', which allow you give death to many enemies while dealing common attack except undead.
so easy-charmed men could never become dervishes, they kill enemies easily, and kill team members much more easily if charmed
Armed with correct weapons, dervishes can also attack a row as they have skill ' Attack a Row ' .

A blacksmith is very useful before you own a repair book ,about 130k gold. Then we meet a team slot shortage.

Pirates have skill 'diving', looks like they could pass through water tiles with out equipments ( I tried, does not work, may be in the future)

You can never have your members include a good+ and an evil, and maybe there could be more class available
so may be the only best choice for the hero himself is neutural, become a druid, a mage, and finaly become a summoner collecting girl monsters, such as succubus and harpy

I hope in the free play mode I could kick Max and the guests away, easily-charmed men are horriblily useless in dungeon
 
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Monk is a lot better than it was in the first demo. Fist attacks scale pretty well, actually hit, and at higher levels your normal attacks can stun enemies (works on bosses); at that point it's good to dual wield because you don't do any dmg with the attack that stuns, use the gold tonfa and a normal one. Got a passive counter ability at some point too. Needs to be a female character so you can use the female armors, like the bikini armor or the anti magic robe. I almost feel like the anti magic robe even boosts fist attack dmg, but maybe that was just my imagination.

I've been using Lord for the MC, since it can use most weapons and armor. One of Lord abilities will banish undead, so that's kind of cool. Though, Lord makes me wonder why Valkyrie exists, since she doesn't seem to get anything Lord doesn't... perhaps there are polearms the Lord can't use that Valkyrie can? I vaguely remember a halberd or something from the first demo, but haven't found anything similar in the 2nd.

The thief character feels a bit weak. Can't find any good short swords or daggers in the early game. Backstab from hide seems to only scale off the mainhand weapon. Once you get the chakram he's decent though, so I think it's just an issue of weapon availability. Like I can buy the best one handed sword in the game for 10k at the shop for my MC right at the start of the game, then other characters have to pray for decent drops. Hopefully when the game releases the shops won't be so discriminating; like the inventory could change every now and then.

Dislike that the hunter is stuck with the slime as their summon unless they change to summoner at some point to collect pets. Kind of hope to see a few summon spellbooks in the magic shop at some point.

I like that Wild Bull's party powers up after each time you fight them. Hopefully they'll be encounterable in more than one place in the full game so that you don't have to go looking for them.

Looking forward to being able to make a party of 6 without having characters that look like each other... been just using 5.
 
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I hope in the free play mode I could kick Max and the guests away, easily-charmed men are horriblily useless in dungeon

iirc the text when you select free mode that explains what it'll entails implies that it'd start with just you (Max/other guests might be recruitable in some way but not part of the starting group), and no story limitation so go nuts.

Your ending will be based on doing racial quests of a girl (unlock by raising their intimacy) then go defeat the final boss.
 
iirc the text when you select free mode that explains what it'll entails implies that it'd start with just you (Max/other guests might be recruitable in some way but not part of the starting group), and no story limitation so go nuts.

Your ending will be based on doing racial quests of a girl (unlock by raising their intimacy) then go defeat the final boss.
yeah you are right.

as there are so few armor or clothes for men, shame on NAKED male adventurer .

I like that Wild Bull's party powers up after each time you fight them. Hopefully they'll be encounterable in more than one place in the full game so that you don't have to go looking for them.

After a very tough fight, you are out of spells ,scrolls and potions, and members are tired
At this time, he comes and ask for a nice fight :sneaky:
 
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It seems that hybrid spellcasters may has fewer spells .
it seems you can never learn more spells over lv10.
By Lv10, druids can learn only first two level priest spells while cleric can learn all. (but druids can cast all alchemy spells, so alchemist may be out of work)

A monk has fewer armor, but she could wear leane armor or slave armor, so def is not a question.
leane armor , slave armor and godess robe are lootable on the 'hell' floor in the cave.

Dervishes are strong while the skill 'Instant Kill', which allow you give death to many enemies while dealing common attack except undead.
so easy-charmed men could never become dervishes, they kill enemies easily, and kill team members much more easily if charmed
Armed with correct weapons, dervishes can also attack a row as they have skill ' Attack a Row ' .

A blacksmith is very useful before you own a repair book ,about 130k gold. Then we meet a team slot shortage.

Pirates have skill 'diving', looks like they could pass through water tiles with out equipments ( I tried, does not work, may be in the future)

You can never have your members include a good+ and an evil, and maybe there could be more class available
so may be the only best choice for the hero himself is neutural, become a druid, a mage, and finaly become a summoner collecting girl monsters, such as succubus and harpy

I hope in the free play mode I could kick Max and the guests away, easily-charmed men are horriblily useless in dungeon

Hybrids are a strange bunch, Sorcerer also gets all of the alchemy list, and only three of the mage list, but even just monk or lord get all of the priest list, and also get to be frontline swinging high damage weapons with good armor selections.

Regarding your monk comments, if you look at it from a end-demo fully equipped level, you're already done and don't need to do anything else, so it makes no sense, if you've farmed up 3 sets of slave armor and have the leane set, no one's armor limitations matter. If you're going to look at monks from the end-point, then from the same view, blacksmith is worthless, because there's not a lot to blow gold on once you start getting decent drops, and can easily afford that repair book.

Getting to the end point is what matters, and monks, while still useful, can't just have their lack of defense be waved off because they can equip stuff that drops rarely from things that are going to unload 115 dmg on them per hit before they get that armor to cut it down to 50-70. Monks aren't good at first, but they become good later. it might be best to roll a team that is somewhat plain and straightforward early on, do a little grinding here and there, then class-change or make new chars to replace classes that were useful but don't improve enough, with classes that need those later equipments to speedrun the early levels.

Lord is a really good class to make the MC. I've not gotten around to actually class changing him since i started and just gave him warrior, but i really should. Good equipment, turn undead skill (which rather frequently will just remove 2-4 of very hard hitting (blue skeletons) or annoying (liches) enemies in hell!), full priest spell list. *chef's kiss*

To be fair, about the alignments there really isn't much of a reason to be "evil", few of the classes need it (i think only pirate, whose specialty isn't even in the demo?), and everything else can be neutral or higher.

I agree about ditching Max, he might be a cool bro in the game story, but i can't read moonrunes, i just draw kanji into google translate and figure it out from there, i'm not going to doodle the entire story.

....he does have a hilarious horny face though.

I've been using Lord for the MC, since it can use most weapons and armor. One of Lord abilities will banish undead, so that's kind of cool. Though, Lord makes me wonder why Valkyrie exists, since she doesn't seem to get anything Lord doesn't... perhaps there are polearms the Lord can't use that Valkyrie can? I vaguely remember a halberd or something from the first demo, but haven't found anything similar in the 2nd.

You might be thinking of this thing i just pulled out of a grind session down there. I forget what dropped it, because i try to fight as many fights as i can before returning.
halburrrrrdz.jpg

Unfortunately, the lord can use it, but it is two-handed. Medium though, so possibly good if you want to have a backline valk? Backrow is kindof full with max eating a spot because he's a forced thief, you don't need two of them, and thief's (especially MALE thief's) bad armor choices...



As for my own questions, anyone know of a use for the silver coins beyond just selling them for cash?
 
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silver coin? you mean exp coin? just use it on any one, and gain so much exp instantly

oh, they're for exp.... unfortunately my whole party has been at cap for quite some time.

Apparently if you have girls naked to the point they complain about it in town too many times (because i've gotten the scene before and it didn't do this), it'll remove the small portraits displayed during some events forever. Easily checked by trying to go into the tavern with them in the state that caused them to complain, and not having the MC's portrait appear when responding to them, or running into the tutorial dungeon and trying to go down the hall where max stops you and his portrait not appearing either.

If anyone knows how to fix this, that'd be great, because they complain in slave tops, and slave tops are the best tops for defense.
 
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I wonder, why MC have magical tights that cannot be removed, is it cursed?
 
can anyone tell me how to get the rape against the wall CG in the files? i assume it's combat rape but which enemy?
 
can anyone tell me how to get the rape against the wall CG in the files? i assume it's combat rape but which enemy?
Which file name? The one with a purse? It is the Wild Bull.
 
can anyone tell me how to get the rape against the wall CG in the files? i assume it's combat rape but which enemy?

That's a little vague so not sure. There's one with the human girl after she's been captured by Wild Bull's party. Her hand's are on the wall with her ass sticking out, and what I assume to be Wild Bull holding a bag of gold standing to the side while another character approaches her with his dick out. My assumption was that he's pimping her out.

On the game blog there's one with the Elf too, it looks more like a dungeon environment so perhaps that's the one you mean? I don't know how to get it though.
 
That's a little vague so not sure. There's one with the human girl after she's been captured by Wild Bull's party. Her hand's are on the wall with her ass sticking out, and what I assume to be Wild Bull holding a bag of gold standing to the side while another character approaches her with his dick out. My assumption was that he's pimping her out.

On the game blog there's one with the Elf too, it looks more like a dungeon environment so perhaps that's the one you mean? I don't know how to get it though.
yeah nevermind, i just glanced at the files and thought it was the elf scene from the blog. for this i assume you lose to wild bull and if he picks the human girl that's what you see at the inn.
 
Looks like 2.08 appeared.

-=- [Copy/paste google-translate form the txt file in the download]
2.08
-Fixed the problem that an error occurred and it did not start.
If you still get the error, you may be able to fix it by deleting datasc.ksd and datasu.ksd in the savedata folder as a first aid.
Since these files are system setting files, system settings (key config, etc.) will be deleted.
-Fixed the problem that an error occurred when trying to talk at the time of staying
-Fixed that the "Item" item in the key config was not working.
-Fixed a rare error when purchasing an item
-Fixed an error that occurred very rarely when there was a monster to be captured.
-Fixed that the number of hearts did not increase when the main character and the heroine were in the same room in ver2.07.
-The equipment effect "Agility -5" was no longer set in "Gnome Robe".
(Because it is confusing because the quickness is reduced when making characters)
-Fixed some other minor bugs
-=-
 
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Tip for making low level monk useful. Fist attacks scale off both strength and agility, and the anti magic robe adds 15 points to agility. If you have 29 bonus points, use gnome then max strength and agility, that'll put your max punch damage around 20 or so, once you get the anti magic robe (easy to get it by level 3) it'll be close to 38. This is also useful to know for the male elf thief, he starts with high strength and agility, he'll do a lot more damage punching stuff than he can do with any of the shitty starting daggers or short swords. Actually, I guess any female character with high stats and the anti magic robe should have good fist attacks, rather than just the monk.

Of course, 29 bonus points is fairly rare. I try to roll 20 points for every character I make, then if I get a really high roll I can spend it on something that uses a lot of bonus points, like monk.

Kind of makes me wonder how other stuff scales, like spells and regular weapons. I feel like spells might scale in some way at least, and was also wondering if any of the staves boost spell properties or dmg.

Also, anyone know how to finish the 3rd quest from the first bar? It's the only thing I have left to do for the 2nd demo.
 
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Also, anyone know how to finish the 3rd quest from the first bar? It's the only thing I have left to do for the 2nd demo.

1630191748503.png
Wear the red bra to the bar.

It opens up a 4th quest that is presumably wearing something too. I don't know what though.
 
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