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VN/TEXT RPG Active NTR [Makura cover soft] Dungeon and Bride


Sneaky
Just before the end of the year, another short message.
on the main page by makura
-
Google translate
Thank you for your support this yearI am very sorry for the inconvenience this year.
I am disappointed that I could not meet your expectations
.I have been busy with various things and have not been able to find time to work, but I have to admit that my estimates were very low this time as well.
I am truly sorry. Also, during the period when I was working in a hurry to release the game as soon as possible, I did a lot of sloppy work, which ended up requiring a lot of revisions and rework.
Even so, I have been working little by little, and I think that this time I can say that the scenario, maps, and program are truly finished.
There are many tasks left to be done, so I think that if I can find the time, I will be able to make progress.
Programming 100%Items, character CG, etc. 100%Maps and quests 100%Scenario 100%Scenario script 95%Event CG 90%Audio 20%
We will do our best to release the game in March 2025.
Thank you for your support.
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Happy New Year to those who already have it
I am carefully hopeful...
 
I was being overly optimistic that it would be out in 2024, but hey March doesn’t sound too bad.

From the progress report it sounds really close to finish(well it also looked pretty finished back in December 2023 lol), mostly just audio left. I don’t know what exactly that entails: voice acting, music or sound effect?

I personally never cared for voice acting as I prefer these games being voiceless so I can imagine how the characters sound like in my head. Hopefully it is not a very difficult aspect that require further dev time.

Folks happy new year and let’s meet again in March: hopefully by then it’ll be out, for real this time.
 
I never played the dev's previous games to completion, just a little bit through beginning of Leane 2.
But that first island girl you meet in Leane 2 made me cry. If dev can put as good of a level of writing in this game too, I will be overjoyed.
 
I lived through Leane 2's development cycle. I'm going with 2026.
 
The first 20% of the Audio has already taken several months to complete. I’m afraid the remaining 80% won’t be finished by March this year.
 
hello,
i think i've started to get the hang of it regarding editing simple things to this game.
However i have stumbled in some problems

1) i have managed to edit the exp and gold drop rate for a specifc monster with notepad+.
In this case Succubus (adult).
However i couldn't change their item drop rate.
I currently have all the jp names of every items, but no luck on spawning an item (for example Wild Bull Key, aka ワイルド・ブルの鍵 )
where should i put that variable or how to change item drop from fallen enemies?

2)i have managed like i said to change exp and gold drop rate for a specific enemy.
i made the following:

i have copied the patch3.xp3 that i had from the game folder, i then copied, extract everything with Garbro into a new folder.
Then i edited (monster) with notepad+, saved the changes, then with XP3PACK i have made a new patch ( which i called patch11.xp3)

Now the problem is that it somehow erase every other mods (patches) that i have, while it does the desired effect (the increased exp and gold whenever i defeat a succubus), i would like to keep everything else too.
is there a way to fix that?

here below i will link the current files
-monster file (edited)
-patch3.xp3 from my game
-patch11.xp3 (which is patch3 but with the edited monster file in it)


tell me if i should upload the other patches

could anyone help me making my pacth11 not crashing to other patches, and if anyone knows how to edit the monster file to change the item drops?
thank you in advance for everything
 
Drops aren't random, each mob use 3 (not sure if it is necessary 3) specific drop table (drop tables can be found in drop.csv).
Angel use late game drop tables with less items and logically their drops are more constant.

Its pretty easy to modify the drop tables and which table a type of monster will use. I did it to get a flower (it never dropped normally even after an intensive farming session), and some armors/weapons i couldn't found (I think there is no monster dropping them in the demo), like a red bikin armor, or the spirit bow
hello dardalion
i have found the drop file, it is easy to edit with notepad+.
my question is, how do i know which item, (succubus adult, the one in the cave with the horse), drops?
do i have to make a guessing game and change with whatever or is there somewhere that tells you?
thanks in adavance

Also if you are interested:
The drop chance is in the enemy.tjs file which you can edit with any texteditior.
Exp gained from enemies is in the monster.csv file
many thanks for the tip
still how can i increase the drop rate from this, and how can i specifically make an enemy drop a specific items?

i think i found in the enemy.tjs file the following line
is this the one i should edit?

function getDropItem()
{
// ドロップアイテムを得る
var item, rand = random - master.party.luck * 0.02;
dm("ランダムの値 " + rand);
if(rand < 0.08 && data.dropTable[2] !== void)
{
item = master.dropTables[data.dropTable[2]].draw();
}
else if(rand < 0.24 && data.dropTable[1] !== void)
{
item = master.dropTables[data.dropTable[1]].draw();
}
else if(rand < 0.64 && data.dropTable[0] !== void)
{
item = master.dropTables[data.dropTable[0]].draw();
}
else if(rand < 0.88)
{
return getCoins();
}
if(item === void) return;
if(master.closeItems.has(item)) return;

// ランクを元にアイテムの状態を設定
// ランクが低いうちは耐久力が高いものが出やすい。一定ランクを過ぎると満遍なく出る
// また、ランクが低いうちは未鑑定のアイテムは出づらい
var min = cap(WHOLE - item.rank \ 5,, item.hasBrokenState ? 1 : BROKEN + 1);
var stat = intrandom(min, WHOLE); // ランクが5上がるごとに耐久力の下限が1下がる
if(random < (item.rank - 3) / 27) stat = -stat; // 3以下だと鑑定済み、30以上だと未鑑定が必ず出る
return %[itemData: item, state: stat];

thanks in advance for everything
 
i have managed to edit the item drop. thanks once again

also does some knows which magic spells are in lv 4,5,7,8 of alchemy magic?
likewise does someone knows which spells are in lv 8 of healing magic?

i have level up all my party to the max (to the point the could learn lv 9 tier spells)
but for some reasons they miss 1 spell in those tier of alchemy magic and healing magic

one last thing
does someone knows if it is possible to change hair color of your party member (i would like example to have the elf with blonde hair not green anymore)
 
hello
through some testing i have found out that after reaching max level your lv9 tier spell won't increase past 3.
is there a way to increase to 9 like every previous tier?

alternatively where i can find the file to edit to make that happen?

also is there a file where is listed every spell for each kind of magic (holy,elemental,alchemy)?
i still can't figure out which missing spell is intier 5 of alchemy

one last thing is it possible to somehow make more than 1 donation on the church, or at very least increase the change?
it is a pain to change character attribute
 
Last edited:
hello
through some testing i have found out that after reaching max level your lv9 tier spell won't increase past 3.
is there a way to increase to 9 like every previous tier?

alternatively where i can find the file to edit to make that happen?

also is there a file where is listed every spell for each kind of magic (holy,elemental,alchemy)?
i still can't figure out which missing spell is intier 5 of alchemy

one last thing is it possible to somehow make more than 1 donation on the church, or at very least increase the change?
it is a pain to change character attribute
I don't think a lot of people have bothered making note of any systems yet since the game is still in development and everything is subject to change.
 
Unfortunately I didn't read anything in the comments or anywhere else.
They really need to work on their communication.They don't have to say much,example something like.
"guys, we're still working on it but it's going to be delayed" is enough.
But this silence is mean xD
 
Nine months later when the game finally comes out, my waifu party member will already have given birth to the NTR bull's baby.
To be honest, I'm kinda coping on the fact that even if this doesn't release on time, Sinisistar 2 will be on schedule.
 
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