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VN/TEXT RPG Active NTR [Makura cover soft] Dungeon and Bride


I think what was missing back then was mostly art. And he probably added new ideas as time passed.
Main issue I see is that he seems to do the work twice, which is insane.
Once in the "full game" behind closed door, then he cuts off the full game and releases a demo, full of bugs probably because of the fact it was cut off.
No wonder it's slow as hell.

As for release date, honestly I think it doesn't matter anymore what he announces. The proof is in the pudding, aka when he actually releases it.
Well..... it's going to be hard to claim he's a lazy dev, at least....
 
Well..... it's going to be hard to claim he's a lazy dev, at least....
You can be the most motivated worker out there, but if all you do is to dig then cover holes for the sake of it, it won't be very useful...
 
Isn't trust the value you need in order to be able to share room with girls?
Dunno, I haven't played this game since last year and my potato brain can't remember anything regarding the Trust points, must not have been important to me back then, huh.
But now that I read this line again, somehow I realized, I can't really understand what it means exactly and assume stuff since there is the word 'chastity' in it :ROFLMAO:
...
The restriction of being in the same room with men and women carrying cursed items is affected by the value of "chastity concept", which is initially defaulted to 90 points. Being knocked down by monsters and being captured will reduce this value.
The restrictions related to chastity concept in the current version have been changed to trust.
...

No doubt.... he may be the definition of working harder and not smarter.

Actually, he works Harder and Smarter, it's just that the smart comes after the hard works was done, like twice...
Anyway, after all the thrashing and stuff, I really, Really, do look forward to this game, facts.
 
Actually, he works Harder and Smarter, it's just that the smart comes after the hard works was done, like twice...
Anyway, after all the thrashing and stuff, I really, Really, do look forward to this game, facts.

True, and same. They might churn out a bethesda level or worse buggy mess at start, but it gets fixed and the core gameplay design is solid, if oldschool.
 
New blog update with progress on the game, it seems that July might be the month for release.
 
The updated blog post reads:

長らくお待たせしております
最新作ダンジョンアンドブライドですが、7月上旬発売予定で開発を進めております。
現在の進行状況をお知らせします。

プログラム 100%
キャラクター 100%
マップ・各種パーツ等 100%
シナリオ 100%
シナリオスクリプト 100%
イベントCG 97%
音声 70~99%?
※6/29時点

今まで何度も延期して本当にすみませんでした。あらためて深くお詫び申し上げます。
まだ何かあるかもしれませんが、そう遠く延びることはもうないはずです。
長かったですが、ようやく遊んでいただけそうです。
何度か通しでプレイしましたが、丁寧にマップを埋めながらプレイすると、一周クリアだけでも40時間はかかる(汗)大作となっております。(もちろん、手軽に短時間でクリアすることもできます)
今必死で作ってますので、どうかもうしばらくお待ち下さい。よろしくお願いします。

I might be naive but I find it quite promising, I feel like we are really at the end of the tunnel here, we’re getting there!
 
ver3.15
Fixed that the information of the item was wrong when damaged cursed equipment was appraised and forced to be equipped.
Fixed that an event does not occur or becomes inoperable when moving with a key operation while holding down a command button or a magic button.
Fixed that the hoard command was not working.
Fixed a bug in ver3.09 where normal weapons were able to inflict damage on physically disabled enemies.
Fixed a bug in the display when evading the trap of a whore's tentacle.
Fixed some other minor bugs.

Uncensored demo assets, alpha version with some issues, a lot of honest work by @Alexander_rekaX
 
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