torkenstiem
Tentacle God
- Joined
- Oct 14, 2014
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Help?
I'm stuck after I get back to the room directly south of the starting room. I started the generator already, I'm guessing there's some fuses I need to start but got no clue. I saw some b6 sign, and some 2D sign on the walls, but got no clue what to do...
Edit: Also, is it possible to break Neon's upper armor?
Thanks, glad you like it.Well this was nothing short of awesome!
I really like that the battle system makes for good gameplay by making you enjoy the H-content without getting you frustrated at the same time. Or by wasting your time by that matter.
Well, public demo has 0.035 version number, but it's not the point...Question:
(I know this is v0.04, super early beta.)
Are there plans to have had sexual stats tracker? (Like those for HOTB)
Nope, in the heat of the battle we forgot to mention this in game - item equipped in Body Armor slot can only be changed when inside ARIS unit.Is it impossible to equip the carbon suit? Is it a passive item?
Nice to see us being able to equip new equipment, though I didn't notice any visual changes after swapping costumes (I assume they're not implemented yet).
Don't know if it was a mistake from the dev or not, but while I decrypted the game to look if I missed anything I noticed that you can see the scenes from the 1st/2nd patreon demo (which are not in the gameplay of the public demo) in the decrypted files.
So either something extra the devs threw in or download this current public demo before it gets corrected?![]()
Well 1 thing I liked is the amp fuse droprate got increased compared to the previous release or I'm just lucky this time.
i really like the game so far, i hope that youll add some "human interaction" eventually![]()
Question about in game music: this is custom music, and if yes where can I listen this musician(like on SoundCloud or Newgrounds or somewhere)?
In this scenario, there's a tunnel in the bottom right that say "this seems to open from the other side" - am I missing something, or are you not yet able to reach that other side in this demo?
There's an entire other level with its own environment in 0.03. Only 2 (3?) enemies in it that aren't in this demo, but a solid hour of gameplay at least, in other words a comparable amount of content.Now that I've tried the public demo, I can give some input.
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First of all, production values are through the roof! The shiny new interface is much appreciated, and the 3d models are very well made and animated.
The design of impressive. It feels like a really grimdark Phantasy Star, with some Shadowrun thrown in for flavor.
The fuse-hunting thing is about as good of a puzzle as can be expected from an RPGmaker game, and the random encounter rate isn't so high as to make it a pain in the butt.
The combat is really hectic in active time, but becomes manageable and a stimulating challenge when in wait mode. I like that you give us the option to also freeze time during the combat effects. By the way, is there a point to manual struggle? It's an impressive thing to implement in RPGmaker, but is doing well at it noticeably more effective then auto-struggle?
Finally, I've seen mentions of enemies and events that the demo doesn't cover. How much farther along is the back build? If there's even a decent amount more to be seen, I might buy the current version on Kimochi to help fund the project (and, yes, I know I'll be purchasing that specific version).
Assuming you mean the public demo, here you go. The save is just above the C door, with the fuses already in place. The boss is pretty rough, but I was able to take it down with just these two. I assume just uploading a save won't be a problem.i keep getting lost after i go through the first A door -.-
can anyone share a save before the first boss at C level? thx in advance