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ACT [misinkoujou] Flowerfairy (RJ180492)


Re: Flowerfairy [Released 16th July 2016]

Hi guys, sorry in advance, but it looks like i cant reach the new area, i have read the posts but as my english sucks looks like i cannot find a way, can you please guide me or upload a save file in the new area¿? TY A LOT!!

Pick the save that starts you in the boss selection room. Go to the top left and fight the boss. Then drop to the bottom of the room (using down+jump) and then go right through the wall. This will drop you into a NPC gallery room. Save if you want and go right and drop into the icy room. Find the hole in the icy room and go down that hole. There you are now in the update content.
 
Re: Flowerfairy [Released 16th July 2016]

TY dude you save me =)
 
Re: Flowerfairy [Released 16th July 2016]

Uh I don't see a post from that user on page 12 could you say which save point it is on the listting? From top to bottem?

Oh, did I say Page 12? I meant page 13, gdi I feel embarassed now.
I uploaded a save file in page 14. It's inside the npc gallery going to the new content, for those who are too lazy for an adventure.
 
Re: Flowerfairy [Released 16th July 2016]

How did i not notice this
a sprite sex game with ridiculous control and futa, is this the second coming of Chronos Gate or wat.
Thank you very much for sharing, the characters are adorable and the animations are hot.
 
Re: Flowerfairy [Released 16th July 2016]

How did i not notice this
a sprite sex game with ridiculous control and futa, is this the second coming of Chronos Gate or wat.
Thank you very much for sharing, the characters are adorable and the animations are hot.

Yeh I like this and chrono gate. Usually not much futa games but once in a blue moon we get games like these.
 
Re: Flowerfairy [Released 16th July 2016]

On the updated vers, there's an error if you use the book option, on animation of Vine from ground (before the Rose boss).
 
Re: Flowerfairy [Released 16th July 2016]

How did i not notice this
a sprite sex game with ridiculous control and futa, is this the second coming of Chronos Gate or wat.
Thank you very much for sharing, the characters are adorable and the animations are hot.

Still hoped that someone would be able to get the art assets of Chronos Gate out of the .dat files to edit. Shame it never happened.
 
Re: Flowerfairy [Released 16th July 2016]

How did i not notice this
a sprite sex game with ridiculous control and futa, is this the second coming of Chronos Gate or wat.

Ach! I did not realize that!!
You have a keen insight, sir! :D

On my way of completing this awesome game I must say I did not find it as difficult as some people said.
I mean: it is challenging and controls NEEDS REMAPPING (I begin to believe that the default schema is dictated by the developing platform, since the similarities with Chronos Gate were too much).
But this game is far from "kirierunpossible" level :D:p

At "normal" difficulty I've beat almost any boss at the second try and passed even the most challenging levels using at most three tries. And almost every difficult zone had at least a save point at two room distance (almost every times in the opposite direction of the "danger zone").

I can't but quote the tips of a wise player:

Ugh, finally bested that bit with the fish. You can attack it by crouching and using the knife - makes it a lot easier than trying to dodge it with jumps!

Other miscellaneous tips that made my life a lot easier:

-The gun is your best friend. Use it! You will save a LOT of hit points by sniping enemies from a safe place, especially since the knife's hitbox is unreliable - you will notice this most when trying to hit those annoying bats! I also beat several bosses with it, for example the rose fairy.

-Take advantage of your invulnerability frames. Any hit that leaves you with more than half life will not knock you down, and leave you free to run pass enemies that can otherwise be a pain to kill.

-It DOES get easier, especially if you have been picking up the power ups regularly. In particular you will start being able to take a lot more hits.

-Last but not least, use the magnifier to make the game screen a comfortable size. You can find it in the accessibillity options of Windows. I found a zoom of 150% to work perfect. The 2X zoom the game provides unfortunately cuts off some of the screen for me.

With unlimited bullets once you know the position of an enemy you can even snipe her offscreen, and the "observe" function (crouch and ready gun button) helps a lot.

Overall a GREAT game with top-notch sprite sex.
(As of now my favorites are the Sunflower fairy, she garrotes the MC with a giant sunflower and then fucks her silly, and the ogre: imposing and savage)

ADDENDUM: the developer released a new version with added contents... there is no end to the fapping!! :D
 
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Re: Flowerfairy [Released 16th July 2016]

Remapping the controls is a bitch in this game. I wish I could read japanese, the other issue is jumping on platform to platform. I can't even jump over stuff even though it shows the character is able to.
 
Re: Flowerfairy [Released 16th July 2016]

Remapping the controls is a bitch in this game. I wish I could read japanese, the other issue is jumping on platform to platform. I can't even jump over stuff even though it shows the character is able to.

I believe that you may find useful this list (commands from the top)

Attack
Ready Gun
Dash
Jump
Dodge
Investigate (Also the default selection key)
Pause



Meanwhile, I've killed the sunflower fairy, but after like two hours of wandering I still can't find the next boss. I've done a couple underwater segments, but nothing except power ups from them.

Getting a little bit frustrating :/
 
Re: Flowerfairy [Released 16th July 2016]

T.Y much better.

My pleasure.

Finally I've beat the last boss. Once you've read her attack patterns it is only a matter of time to gun her down. The sakura girl was way more difficult.

But now there is a thing I don't understand. Seniors of this thread talk about a "random generated area" that you access from the first area once you've beat the game. But how you reach the area:
- after beating the last boss, there is the ending sequence and then you are back to start page. If you select "new game" you start a completely new game. If you select "load" you return to the last boss fight.

Please do not tell me that I've to backtrack to the first room :eek:

I confirm that this game was worth every $ paid: challenging, enjoyable and really hard. And the last bosses were sexy and ruthless.
 
Re: Flowerfairy [Released 16th July 2016]

But now there is a thing I don't understand. Seniors of this thread talk about a "random generated area" that you access from the first area once you've beat the game. But how you reach the area:
- after beating the last boss, there is the ending sequence and then you are back to start page. If you select "new game" you start a completely new game. If you select "load" you return to the last boss fight.

Please do not tell me that I've to backtrack to the first room :eek:

I confirm that this game was worth every $ paid: challenging, enjoyable and really hard. And the last bosses were sexy and ruthless.

i didn't finish the game myself, i downloaded a save and screwed around with it, but there should be a pink floating stuff thingie that could teleport you and stuffs.

Yeh I like this and chrono gate. Usually not much futa games but once in a blue moon we get games like these.

can we have another blue moon.
 
Re: Flowerfairy [Released 16th July 2016]

i didn't finish the game myself, i downloaded a save and screwed around with it, but there should be a pink floating stuff thingie that could teleport you and stuffs.



can we have another blue moon.

Ah! Thanks. I did not notice the last option. Found the area and also fought the Snow Queen. She was a tough client until I realized that I could simply crouch at her feet (eh...) and spam knife attack.

But it is my impression or in the boss collection the octopus girl is missing?
 
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Re: Flowerfairy [Released 16th July 2016]

But it is my impression or in the boss collection is missing the octopus girl?

They probably didn't put her in the boss room because she wasn't a 'boss' to begin with. She was just an annoying monster girl trying to block your way. You can find her again after beating the Sunflower Fairy
 
Re: Flowerfairy [Released 16th July 2016]

ADDENDUM: the developer released a new version with added contents... there is no end to the fapping!! :D

Is that for the version released today, or are you referring to the older update that already added the extra enemies? If they added even more, I'll get around to buying this tonight and share it.
 
Re: Flowerfairy [Released 16th July 2016]

Is that for the version released today, or are you referring to the older update that already added the extra enemies? If they added even more, I'll get around to buying this tonight and share it.

I was referring to the latest... but I must admit that I did not notice the difference... maybe some added animation?

Surely this version is more stable: older version crashed every "n" gameover and had a bug during shutdown that resulted in a crash.
Both issues were not critical, since they did not affect the saves or the game.
 
Re: Flowerfairy [Released 16th July 2016]

Surely this version is more stable: older version crashed every "n" gameover and had a bug during shutdown that resulted in a crash.

According to their twitter and google's rough translation,
they fixed the crashing issue (I hope they fix that one vine animation too). They also added new animations for Shiamia (the other fox girl) as a lot of jap fans requested for it.
 
Re: Flowerfairy [Released 16th July 2016]

Hey, does anyone here have a save with all Power Ups from the orbs? Stupid antivirus deleted my game and now I lost my damned data. Help a person out, please?
 
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