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Made by the same group that does all those Pixel games featuring a cat girl (like the one at the bath house), this one features another cat girl; a martial artist. You go to an inn and do quests for people inside of the inn, and lewd things occur.
Movement is done with arrow keys and attacking can be done with Z, Enter, or Space. Holding shift is a sprint. When you attack or sprint, you build some fatigue, which lowers the damage of your attacks. If your fatigue passes some value (50%?) your attacks don't knockback and you can't sprint anymore. Your attack travels two spaces, giving you some range. You can get grabbed by an enemy when your HP hits 0, and then you can flail around by hitting your keys to break free. Doing that deals damage based on your current fatigue. If your fatigue surpasses 200 or something, you lose and have to restart the mission. To lower fatigue, just don't attack/sprint. Standing still recovers faster than walking.
Notes about the Stages:
1 - Defeat 30 things. Then a pink thing shows up. The two have different animations.
2 - Defeat a big pink slime. There's a lot of blue slimes which serve as adds, which seem to spawn endlessly. I couldn't get the pink slime to attack the character.
3 - Tentacles. I think you talk to it, then interact with the pot nearby, and then continue talking to the tentacles' (first option). Afterwards, optional animation with its owner.
4 - Maze. The path you have to go resembles like a... backwards Z, if that helps. This leads you to a treasure, which you can pick up, and then escape to the bottom-left.
Afterwards, optional animation with the guy who gave you the quest.
5 - This is the one I can't get past. It's a defense mission: a woman is taking a bath and you have to protect her from enemies. 3 lanes for enemies; if even 1 makes it, you lose. If you stand in front of an enemy, they'll hit you.
Random Notes:
You can find the game on sukebei, but apparently the game's been updated already to make some enemies weaker.
You toggle cross-section with one of the inn keepers apparently. The one on the left behind the counter saves, so I'm guessing the one on the right does that.
If you lose in a stage, you won't respawn with full HP; you'll have to leave and re-enter.
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